Player Matchup

Cu Chulainn
Cu Chulainn
CooCooCaCoo
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 30L
1,872 Elo+
Party 1
Vulcan
Vulcan
KonaBunny
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Apollo
Apollo
Lenird
Apollo
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 40L
1,782 Elo+
Party 1
Discordia
Discordia
SinisterAlpaca
Discordia
Level 48
God Stats
7W - 2L
1,736 SR
Queue Stats
135W - 41L
1,808 Elo+
Party 1
Osiris
Osiris
highbakedpotato
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 15L
1,795 Elo+
Party 1
Team Averages
Level 49
1,547 SR
1,751 Elo+

VS

Team Averages
Level 90
1,465 SR
1,511 Elo+
Ne Zha
Ne Zha
Deagen
Ne Zha
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
KingReagent
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
1,649 Elo+
Party 2
Kuzenbo
Kuzenbo
efthisgame
Kuzenbo
Level 93
God Stats
0W - 1L
1,327 SR
Queue Stats
12W - 9L
1,459 Elo+
Party 2
Fafnir
Fafnir
istroath
Fafnir
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 132L
1,570 Elo+
Party 2
Hera
Hera
muabi
Hera
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 58L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CooCooCaCoo
Cu Chulainn
20
17 / 6 / 23
15,425
907
29,936
25,489
32,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
KonaBunny
Vulcan
19
4 / 7 / 17
12,790
752
14,938
15,266
8,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Lenird
Apollo
18
7 / 7 / 14
12,616
742
12,969
17,893
8,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
SinisterAlpaca
Discordia
20
14 / 4 / 22
16,171
951
37,044
19,530
9,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 20
14,230
837
13,683
18,883
24,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deagen
Ne Zha
20
15 / 10 / 11
14,239
838
25,431
22,443
23,510
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
KingReagent
Jing Wei
19
5 / 11 / 13
12,211
718
12,050
20,030
8,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
efthisgame
Kuzenbo
19
4 / 8 / 11
11,413
671
14,089
31,238
33,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
istroath
Fafnir
20
2 / 10 / 15
12,757
750
7,464
27,418
43,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
muabi
Hera
18
3 / 12 / 8
11,414
671
19,109
18,043
8,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
87
51
Kills
29
29
Deaths
51
96
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CooCooCaCoo
Cu Chulainn
17
6
23
4.75
L
Ne Zha
Deagen
Ne Zha
15
10
11
2.05
L
Jing Wei
KingReagent
Jing Wei
5
11
13
1.05
W
Vulcan
KonaBunny
Vulcan
4
7
17
1.79
W
Apollo
Lenird
Apollo
7
7
14
2
W
Discordia
SinisterAlpaca
Discordia
14
4
22
6.25
L
Kuzenbo
efthisgame
Kuzenbo
4
8
11
1.19
W
9
5
20
3.8
L
Fafnir
istroath
Fafnir
2
10
15
0.95
L
Hera
muabi
Hera
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,570
Damage
78,143
97,061
Taken
119,172
84,059
Mitigated
117,115
24,935
Healing
26,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CooCooCaCoo
Cu Chulainn
29,936
3,912
369
2,069
25,489
32,857
0
7,909
17,378
3,664
49,004
L
Ne Zha
Deagen
Ne Zha
25,431
6,959
706
3,722
22,443
23,510
0
9,928
12,515
0
47,197
L
Jing Wei
KingReagent
Jing Wei
12,050
8,774
254
2,430
20,030
8,791
0
7,999
12,031
0
34,946
W
Vulcan
KonaBunny
Vulcan
14,938
6,822
498
1,276
15,266
8,398
523
6,523
8,599
29,217
0
W
Apollo
Lenird
Apollo
12,969
8,747
1,177
3,595
17,893
8,695
3,019
6,716
11,091
0
38,352
W
Discordia
SinisterAlpaca
Discordia
37,044
2,713
2,893
8,731
19,530
9,521
1,264
11,570
7,831
74,396
0
L
Kuzenbo
efthisgame
Kuzenbo
14,089
3,114
1,329
9,785
31,238
33,538
75
12,810
18,428
25,711
0
W
13,683
4,048
2,282
2,045
18,883
24,588
436
7,105
11,500
0
23,453
L
Fafnir
istroath
Fafnir
7,464
2,884
392
4,287
27,418
43,099
0
13,115
14,303
17,767
0
L
Hera
muabi
Hera
19,109
4,731
1,825
1,737
18,043
8,177
0
9,315
8,728
39,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,232
Gold Earned
62,034
206
Minions Killed
162
0
Camps Cleared
0
1,540,212
Distance Traveled
1,349,089
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,425
907
33
2
0
298,206
0
L
Ne Zha
14,239
838
26
2
0
258,605
0
L
Jing Wei
12,211
718
46
3
0
275,088
0
W
Vulcan
12,790
752
34
2
0
306,100
3
W
Apollo
12,616
742
50
3
0
286,739
0
W
Discordia
16,171
951
77
5
0
317,234
1
L
Kuzenbo
11,413
671
21
1
0
307,667
2
W
Osiris
14,230
837
12
1
0
331,933
0
L
Fafnir
12,757
750
23
1
0
261,023
1
L
Hera
11,414
671
46
3
0
246,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role