Player Matchup

Gilgamesh
Gilgamesh
Erkablegamer
Gilgamesh
Level 63
God Stats
27W - 12L
1,750 SR
Queue Stats
108W - 90L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
Onodream
Danzaburou
Level 63
God Stats
18W - 7L
1,696 SR
Queue Stats
80W - 67L
1,609 Elo+
Party 1
Scylla
Scylla
the1whoblinds
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,758 Elo+
Party 1
Team Averages
Level 48
1,649 SR
1,649 Elo+

VS

Team Averages
Level 77
1,391 SR
1,352 Elo+
Olorun
Olorun
Vancityramirez
Olorun
Level 18
God Stats
22W - 27L
1,403 SR
Queue Stats
249W - 357L
1,122 Elo+
Party 2
Jormungandr
Jormungandr
happyfaceowl
Jormungandr
Level 129
God Stats
4W - 12L
1,266 SR
Queue Stats
264W - 305L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
slumberbeast
Heimdallr
Level 83
God Stats
41W - 42L
1,505 SR
Queue Stats
229W - 248L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Erkablegamer
Gilgamesh
13
7 / 2 / 11
9,745
750
9,079
9,495
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Onodream
Danzaburou
15
11 / 2 / 9
11,738
903
15,826
9,234
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 4 / 12
9,358
720
6,452
6,129
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
7,912
609
5,343
11,637
4,194
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
happyfaceowl
Jormungandr
11
4 / 7 / 3
8,470
652
7,102
14,730
9,330
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
slumberbeast
Heimdallr
10
3 / 7 / 4
8,166
628
6,080
10,020
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
8
8
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Erkablegamer
Gilgamesh
7
2
11
6.25
W
Danzaburou
Onodream
Danzaburou
11
2
9
7.75
L
1
8
5
0.44
L
Jormungandr
happyfaceowl
Jormungandr
4
7
3
0.79
L
Heimdallr
slumberbeast
Heimdallr
3
7
4
0.71
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,357
Damage
18,525
24,858
Taken
36,387
9,592
Mitigated
16,972
4,397
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Erkablegamer
Gilgamesh
9,079
3,667
0
2,440
9,495
4,001
901
4,208
5,287
0
25,100
W
Danzaburou
Onodream
Danzaburou
15,826
8,671
0
1,474
9,234
3,634
1,239
4,623
4,611
0
60,405
L
5,343
2,174
235
2,016
11,637
4,194
0
1,380
10,257
28,433
0
L
Jormungandr
happyfaceowl
Jormungandr
7,102
1,334
0
1,110
14,730
9,330
0
2,653
12,077
19,528
0
L
Heimdallr
slumberbeast
Heimdallr
6,080
2,589
0
1,120
10,020
3,448
0
2,451
7,569
0
29,134
W
6,452
1,170
0
483
6,129
1,957
441
3,706
2,423
16,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
24,548
151
Minions Killed
122
0
Camps Cleared
0
774,289
Distance Traveled
570,689
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,745
750
26
2
0
302,785
0
W
Danzaburou
11,738
903
109
8
0
254,298
1
L
Olorun
7,912
609
45
3
0
171,423
0
L
Jormungandr
8,470
652
37
3
0
192,466
0
L
Heimdallr
8,166
628
40
3
0
206,800
4
W
Scylla
9,358
720
16
1
0
217,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role