Player Matchup

Set
Set
DaCrayola
Set
Level 87
God Stats
21W - 21L
1,520 SR
Queue Stats
394W - 362L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
II Meishu ll
Baba Yaga
Level 64
God Stats
4W - 2L
1,632 SR
Queue Stats
392W - 351L
1,485 Elo+
Party 1
Yemoja
Yemoja
Kamibh
Yemoja
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 2
Susano
Susano
Nebula Proxy
Susano
Level 16
God Stats
5W - 10L
1,501 SR
Queue Stats
121W - 123L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
purpleumi
Danzaburou
Level 64
God Stats
1W - 3L
1,326 SR
Queue Stats
149W - 177L
1,455 Elo+
Party 2
Team Averages
Level 50
1,496 SR
1,480 Elo+

VS

Team Averages
Level 70
1,491 SR
1,477 Elo+
Merlin
Merlin
Glenpaii
Merlin
Level 49
God Stats
4W - 3L
1,283 SR
Queue Stats
275W - 264L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
Kidcone
Kuzenbo
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 162L
1,446 Elo+
Party 3
Bellona
Bellona
Srbindy
Bellona
Level 108
God Stats
38W - 21L
1,607 SR
Queue Stats
949W - 966L
1,501 Elo+
Party 3
Da Ji
Da Ji
Yourboyardee
Da Ji
Level 46
God Stats
48W - 38L
1,611 SR
Queue Stats
229W - 260L
1,489 Elo+
Party 3
Jing Wei
Jing Wei
kerastuff
Jing Wei
Level 85
God Stats
3W - 5L
1,455 SR
Queue Stats
654W - 661L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,813
481
1,863
7,341
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
II Meishu ll
Baba Yaga
9
0 / 1 / 0
5,048
505
1,514
3,025
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Kamibh
Yemoja
9
2 / 3 / 1
5,655
566
3,760
6,198
2,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
8
0 / 3 / 0
4,837
484
2,041
5,940
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
purpleumi
Danzaburou
9
1 / 2 / 2
5,221
522
4,374
5,703
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Glenpaii
Merlin
11
3 / 0 / 3
6,250
625
3,785
3,214
967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Kidcone
Kuzenbo
8
0 / 3 / 1
5,044
504
2,455
5,797
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Srbindy
Bellona
11
5 / 0 / 1
6,638
664
7,226
7,742
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 0 / 2
6,372
637
3,120
5,052
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
kerastuff
Jing Wei
9
0 / 0 / 2
5,097
510
1,917
3,838
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Merlin
Glenpaii
Merlin
3
0
3
4.5
L
Baba Yaga
II Meishu ll
Baba Yaga
0
1
0
0
L
Yemoja
Kamibh
Yemoja
2
3
1
0.83
W
Kuzenbo
Kidcone
Kuzenbo
0
3
1
0.17
L
Susano
0
3
0
0
W
Bellona
Srbindy
Bellona
5
0
1
5.5
W
5
0
2
6
W
Jing Wei
kerastuff
Jing Wei
0
0
2
1
L
Danzaburou
purpleumi
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,552
Damage
18,503
28,207
Taken
25,643
8,968
Mitigated
12,594
6,170
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,863
904
0
1,909
7,341
2,542
0
203
7,138
0
20,697
W
Merlin
Glenpaii
Merlin
3,785
56
0
985
3,214
967
324
784
2,430
33,852
0
L
Baba Yaga
II Meishu ll
Baba Yaga
1,514
42
0
623
3,025
1,182
0
655
2,370
26,272
0
L
Yemoja
Kamibh
Yemoja
3,760
643
822
1,325
6,198
2,045
0
2,774
3,424
23,028
0
W
Kuzenbo
Kidcone
Kuzenbo
2,455
1,081
0
1,401
5,797
3,568
150
2,096
3,701
11,818
0
L
Susano
2,041
666
0
0
5,940
1,687
0
567
5,373
0
26,274
W
Bellona
Srbindy
Bellona
7,226
2,814
0
3,727
7,742
5,526
17
688
7,054
964
30,169
W
3,120
485
0
2,456
5,052
1,511
0
72
4,980
0
29,829
W
Jing Wei
kerastuff
Jing Wei
1,917
1,311
0
1,149
3,838
1,022
111
1,634
2,204
0
22,656
L
Danzaburou
purpleumi
Danzaburou
4,374
1,474
0
1,491
5,703
1,512
0
2,341
3,362
0
24,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
29,401
263
Minions Killed
288
0
Camps Cleared
0
885,584
Distance Traveled
1,043,254
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,813
481
56
6
0
181,130
0
W
Merlin
6,250
625
78
8
0
185,332
2
L
Baba Yaga
5,048
505
48
5
0
186,632
2
L
Yemoja
5,655
566
35
4
0
162,414
1
W
Kuzenbo
5,044
504
18
2
0
201,068
4
L
Susano
4,837
484
62
6
0
207,123
0
W
Bellona
6,638
664
63
6
0
221,834
4
W
Da Ji
6,372
637
70
7
0
245,020
1
W
Jing Wei
5,097
510
59
6
0
190,000
0
L
Danzaburou
5,221
522
62
6
0
148,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role