Player Matchup

Osiris
Osiris
Bronze III
ANDRESPRO099
Osiris
Bronze III
Level 109
God Stats
2W - 0L
1,804 SR
Queue Stats
11W - 2L
1,506 MMR
Party 2
Bacchus
Bacchus
Bronze III
HaisseSasaki
Bacchus
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,600 MMR
Party 2
Sol
Sol
Gold IV
KrazedMan
Sol
Gold IV
Level 147
God Stats
26W - 41L
1,615 SR
Queue Stats
211W - 246L
1,387 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,640 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,583 SR
1,495 MMR
Mulan
Mulan
Silver III
Girthy_Brooks69
Mulan
Silver III
Level 121
God Stats
2W - 1L
1,516 SR
Queue Stats
15W - 26L
1,289 MMR
Solo
Scylla
Scylla
Gold I
RegularTater
Scylla
Gold I
Level 158
God Stats
13W - 14L
1,607 SR
Queue Stats
180W - 197L
1,678 MMR
Party 1
Artio
Artio
Gold III
lRoastl
Artio
Gold III
Level 139
God Stats
24W - 28L
1,624 SR
Queue Stats
123W - 132L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 3 / 4
11,803
590
13,714
17,941
14,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bacchus
HaisseSasaki
Bacchus
14
0 / 3 / 6
13,004
650
12,679
21,440
23,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 2 / 1
13,737
687
22,417
16,079
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AphroditeAthenaTiamatGilgameshDanzaburou

VS

Bans
CabrakanHou YiHadesAchillesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
12,338
617
17,531
20,340
17,682
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
3 / 2 / 4
12,105
605
14,090
13,119
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
lRoastl
Artio
14
0 / 2 / 7
10,947
547
11,378
29,103
19,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
8
8
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
3
4
1.33
L
5
4
3
1.63
W
Bacchus
HaisseSasaki
Bacchus
0
3
6
1
W
6
2
1
3.25
L
Scylla
3
2
4
2.5
L
Artio
lRoastl
Artio
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,810
Damage
42,999
55,460
Taken
62,562
44,677
Mitigated
41,282
19,139
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,714
3,369
0
4,893
17,941
14,513
617
10,424
6,943
0
44,582
L
17,531
4,186
0
4,768
20,340
17,682
563
11,750
8,590
0
55,471
W
Bacchus
HaisseSasaki
Bacchus
12,679
1,206
293
5,810
21,440
23,850
84
9,313
11,408
24,742
0
W
22,417
6,366
0
8,143
16,079
6,314
2,824
4,583
11,184
109,357
0
L
Scylla
14,090
104
0
1,404
13,119
4,498
595
5,631
7,488
77,389
0
L
Artio
lRoastl
Artio
11,378
803
2,315
10,452
29,103
19,102
252
17,825
11,278
33,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
35,390
215
Minions Killed
224
0
Camps Cleared
0
1,103,406
Distance Traveled
1,123,830
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,803
590
49
2
0
358,734
3
L
Mulan
12,338
617
79
4
0
332,035
7
W
Bacchus
13,004
650
14
1
0
380,065
4
W
Sol
13,737
687
152
8
0
364,607
5
L
Scylla
12,105
605
105
5
0
382,377
2
L
Artio
10,947
547
40
2
0
409,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role