Player Matchup

Anhur
Anhur
AlkmimM9
Anhur
Level 37
God Stats
1W - 1L
1,361 SR
Queue Stats
106W - 109L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Aria1256
Aphrodite
Level 29
God Stats
0W - 4L
1,528 SR
Queue Stats
77W - 132L
1,319 Elo+
Party 3
Ra
Ra
DanTs_Lord
Ra
Level 107
God Stats
1W - 4L
1,449 SR
Queue Stats
31W - 60L
1,298 Elo+
Party 3
Bellona
Bellona
Draniki21
Bellona
Level 18
God Stats
12W - 20L
1,463 SR
Queue Stats
36W - 62L
1,345 Elo+
Party 3
Yemoja
Yemoja
bielsafadi
Yemoja
Level 69
God Stats
0W - 1L
1,804 SR
Queue Stats
33W - 70L
1,327 Elo+
Party 3
Team Averages
Level 52
1,521 SR
1,358 Elo+

VS

Team Averages
Level 61
1,404 SR
1,484 Elo+
King Arthur
King Arthur
DRAKLAM
King Arthur
Level 49
God Stats
3W - 6L
1,501 SR
Queue Stats
104W - 114L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
Hulvesbar
Gilgamesh
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 28L
1,393 Elo+
Solo
Mercury
Mercury
KookyElixir
Mercury
Level 88
God Stats
8W - 9L
1,448 SR
Queue Stats
337W - 322L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
M1ojin
Ah Puch
Level 27
God Stats
11W - 8L
1,472 SR
Queue Stats
292W - 308L
1,481 Elo+
Party 1
Ra
Ra
XTRONDER
Ra
Level 92
God Stats
4W - 9L
1,101 SR
Queue Stats
488W - 477L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlkmimM9
Anhur
19
5 / 9 / 4
13,652
975
14,581
30,733
13,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Aria1256
Aphrodite
18
0 / 8 / 8
11,814
844
7,485
23,371
16,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 7 / 5
13,263
947
17,312
21,955
10,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Draniki21
Bellona
18
2 / 10 / 8
12,361
883
13,535
29,657
14,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
bielsafadi
Yemoja
19
0 / 1 / 11
12,320
880
15,476
15,873
16,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAKLAM
King Arthur
20
0 / 4 / 21
12,696
907
10,391
17,554
22,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Hulvesbar
Gilgamesh
20
5 / 5 / 18
14,810
1,058
19,319
24,395
14,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
KookyElixir
Mercury
20
14 / 2 / 10
15,564
1,112
22,777
15,211
7,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
M1ojin
Ah Puch
20
7 / 0 / 15
14,268
1,019
29,739
6,797
2,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 0 / 18
15,435
1,103
36,069
11,431
4,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
11
Kills
35
35
Deaths
11
36
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlkmimM9
Anhur
5
9
4
0.78
L
Aphrodite
Aria1256
Aphrodite
0
8
8
0.5
W
King Arthur
DRAKLAM
King Arthur
0
4
21
2.63
L
4
7
5
0.93
L
Bellona
Draniki21
Bellona
2
10
8
0.6
W
Gilgamesh
Hulvesbar
Gilgamesh
5
5
18
2.8
W
Mercury
KookyElixir
Mercury
14
2
10
9.5
W
Ah Puch
M1ojin
Ah Puch
7
0
15
14.5
W
9
0
18
18
L
Yemoja
bielsafadi
Yemoja
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,389
Damage
118,295
121,589
Taken
75,388
71,908
Mitigated
51,116
27,909
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlkmimM9
Anhur
14,581
10,381
0
2,624
30,733
13,933
0
14,916
15,817
0
61,141
L
Aphrodite
Aria1256
Aphrodite
7,485
514
5,983
6,443
23,371
16,982
0
14,138
9,233
23,078
0
W
King Arthur
DRAKLAM
King Arthur
10,391
514
0
0
17,554
22,061
0
7,243
10,071
5,032
18,171
L
17,312
607
2,786
4,470
21,955
10,151
0
10,447
11,508
54,560
0
L
Bellona
Draniki21
Bellona
13,535
3,255
0
130
29,657
14,787
0
20,407
9,250
0
24,030
W
Gilgamesh
Hulvesbar
Gilgamesh
19,319
3,985
0
3,693
24,395
14,407
0
12,629
11,553
3,073
42,124
W
Mercury
KookyElixir
Mercury
22,777
12,086
0
1,343
15,211
7,250
0
8,098
6,853
0
42,866
W
Ah Puch
M1ojin
Ah Puch
29,739
769
0
732
6,797
2,701
0
3,815
2,928
57,657
0
W
36,069
1,860
6,327
4,068
11,431
4,697
0
7,615
3,710
69,247
0
L
Yemoja
bielsafadi
Yemoja
15,476
5,078
4,943
530
15,873
16,055
0
8,889
6,984
29,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,410
Gold Earned
72,773
291
Minions Killed
281
8
Camps Cleared
7
1,326,247
Distance Traveled
1,395,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,652
975
99
7
5
266,128
0
L
Aphrodite
11,814
844
49
4
0
215,025
0
W
King Arthur
12,696
907
38
3
0
228,335
0
L
Ra
13,263
947
104
7
2
283,182
0
L
Bellona
12,361
883
15
1
0
289,367
0
W
Gilgamesh
14,810
1,058
39
3
1
273,635
0
W
Mercury
15,564
1,112
43
3
3
303,776
0
W
Ah Puch
14,268
1,019
65
5
1
258,926
0
W
Ra
15,435
1,103
96
7
2
330,617
0
L
Yemoja
12,320
880
24
2
1
272,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role