Player Matchup

Horus
Horus
 
Horus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Badger Biggs
Nu Wa
Level 35
God Stats
7W - 2L
1,784 SR
Queue Stats
287W - 163L
1,735 Elo+
Party 1
Ra
Ra
KillourEgo
Ra
Level 125
God Stats
1W - 2L
1,421 SR
Queue Stats
161W - 168L
1,641 Elo+
Party 1
Medusa
Medusa
RGC Zombie4949
Medusa
Level 67
God Stats
8W - 10L
1,789 SR
Queue Stats
215W - 227L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
TGH Teemo
Baba Yaga
Level 135
God Stats
3W - 5L
1,529 SR
Queue Stats
253W - 264L
1,583 Elo+
Party 1
Team Averages
Level 80
1,605 SR
1,590 Elo+

VS

Team Averages
Level 67
1,559 SR
1,561 Elo+
Nemesis
Nemesis
Alajah
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
Father Azranul
Khepri
Level 108
God Stats
1W - 3L
1,750 SR
Queue Stats
242W - 255L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
SH-Impy
Gilgamesh
Level 128
God Stats
2W - 4L
1,210 SR
Queue Stats
188W - 105L
1,641 Elo+
Party 2
Cupid
Cupid
Velolciraptors
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,547 Elo+
Party 3
Hou Yi
Hou Yi
Zabikenx
Hou Yi
Level 64
God Stats
7W - 4L
1,835 SR
Queue Stats
339W - 177L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
3 / 2 / 4
5,624
511
2,222
6,230
3,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 0 / 2
6,191
563
3,896
1,422
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 1 / 1
6,655
605
3,273
6,991
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 4
6,058
551
7,122
5,326
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
TGH Teemo
Baba Yaga
11
3 / 3 / 0
6,370
579
4,922
4,781
1,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alajah
Nemesis
6
0 / 5 / 1
4,424
402
460
5,530
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 2
5,089
463
2,499
7,572
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
SH-Impy
Gilgamesh
11
3 / 2 / 1
6,300
573
5,321
9,134
3,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 3
4,579
416
2,366
5,775
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Zabikenx
Hou Yi
11
3 / 0 / 0
5,956
541
2,360
3,769
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
4
2.5
L
Nemesis
Alajah
Nemesis
0
5
1
0.1
W
0
0
2
1
L
1
3
2
0.67
W
3
1
1
3.5
W
2
1
4
4
L
Gilgamesh
SH-Impy
Gilgamesh
3
2
1
1.75
W
Baba Yaga
TGH Teemo
Baba Yaga
3
3
0
1
L
0
3
3
0.5
L
Hou Yi
Zabikenx
Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
13,006
24,750
Taken
31,780
9,077
Mitigated
10,730
9,722
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,222
1,426
1,566
1,927
6,230
3,004
354
895
5,335
0
11,540
L
Nemesis
Alajah
Nemesis
460
199
0
1,244
5,530
1,592
0
2,363
3,135
0
9,850
W
3,896
257
0
250
1,422
512
46
0
1,422
37,412
0
L
2,499
549
0
1,163
7,572
3,024
0
605
6,959
14,122
0
W
3,273
510
329
2,594
6,991
2,342
258
173
6,818
40,870
0
W
7,122
4,928
0
1,730
5,326
1,617
631
1,431
3,895
0
33,560
L
Gilgamesh
SH-Impy
Gilgamesh
5,321
1,165
0
2,876
9,134
3,694
0
6,337
2,675
0
29,575
W
Baba Yaga
TGH Teemo
Baba Yaga
4,922
432
0
1,326
4,781
1,602
1,842
0
4,781
33,785
0
L
2,366
1,560
350
1,334
5,775
1,237
0
633
5,094
0
16,431
L
Hou Yi
Zabikenx
Hou Yi
2,360
621
0
1,287
3,769
1,183
0
1,903
1,826
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
26,348
329
Minions Killed
193
0
Camps Cleared
0
993,528
Distance Traveled
925,473
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,624
511
23
2
0
205,168
1
L
Nemesis
4,424
402
20
2
0
126,172
2
W
Nu Wa
6,191
563
77
7
0
196,601
2
L
Khepri
5,089
463
13
1
0
201,368
5
W
Ra
6,655
605
97
9
0
222,471
2
W
Medusa
6,058
551
48
4
0
191,885
1
L
Gilgamesh
6,300
573
64
6
0
224,220
2
W
Baba Yaga
6,370
579
84
8
0
177,403
0
L
Cupid
4,579
416
30
3
0
188,002
0
L
Hou Yi
5,956
541
66
6
0
185,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role