Player Matchup

Fenrir
Fenrir
SF_REVENANT
Fenrir
Level 27
God Stats
10W - 5L
1,192 SR
Queue Stats
15W - 9L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StoicIInfect
Ah Muzen Cab
Level 23
God Stats
24W - 21L
1,470 SR
Queue Stats
182W - 200L
1,331 Elo+
Solo
Ra
Ra
YeyoRg104200
Ra
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 11L
1,142 Elo+
Party 2
Sun Wukong
Sun Wukong
iSilent Wero
Sun Wukong
Level 66
God Stats
11W - 14L
1,221 SR
Queue Stats
29W - 27L
1,292 Elo+
Party 2
Artemis
Artemis
thanhmiu9
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 26
1,377 SR
1,322 Elo+

VS

Team Averages
Level 23
1,394 SR
1,240 Elo+
Baron Samedi
Baron Samedi
Aqua akaplen
Baron Samedi
Level 28
God Stats
3W - 2L
1,689 SR
Queue Stats
30W - 30L
1,155 Elo+
Party 1
Achilles
Achilles
ICuBrownieZzz
Achilles
Level 18
God Stats
1W - 2L
1,390 SR
Queue Stats
80W - 98L
1,287 Elo+
Solo
Jing Wei
Jing Wei
NoLxve dYmEz
Jing Wei
Level 23
God Stats
2W - 3L
1,300 SR
Queue Stats
10W - 14L
1,239 Elo+
Party 1
Nemesis
Nemesis
dugrusher
Nemesis
Level 18
God Stats
0W - 3L
1,233 SR
Queue Stats
20W - 43L
1,217 Elo+
Party 3
Hel
Hel
snezesinbral
Hel
Level 26
God Stats
13W - 27L
1,357 SR
Queue Stats
41W - 64L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 0 / 5
12,375
589
10,011
16,175
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
StoicIInfect
Ah Muzen Cab
18
11 / 3 / 5
12,664
603
15,664
12,435
4,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 11 / 7
12,153
579
9,703
13,607
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
iSilent Wero
Sun Wukong
20
12 / 2 / 4
13,625
649
19,914
14,663
8,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
thanhmiu9
Artemis
16
3 / 2 / 10
10,745
512
8,002
9,641
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aqua akaplen
Baron Samedi
12
3 / 14 / 4
8,342
397
9,396
16,458
6,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
ICuBrownieZzz
Achilles
15
3 / 2 / 0
9,042
431
4,101
12,127
14,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
NoLxve dYmEz
Jing Wei
13
5 / 13 / 3
9,041
431
8,645
14,995
4,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
dugrusher
Nemesis
17
5 / 9 / 2
11,027
525
8,063
19,355
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 11 / 3
8,399
400
5,368
17,275
3,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
48
Kills
17
18
Deaths
49
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aqua akaplen
Baron Samedi
3
14
4
0.36
L
Achilles
ICuBrownieZzz
Achilles
3
2
0
1.5
L
Jing Wei
NoLxve dYmEz
Jing Wei
5
13
3
0.5
W
Fenrir
14
0
5
16.5
W
Ah Muzen Cab
StoicIInfect
Ah Muzen Cab
11
3
5
4.5
W
8
11
7
1.05
L
Nemesis
dugrusher
Nemesis
5
9
2
0.67
W
Sun Wukong
iSilent Wero
Sun Wukong
12
2
4
7
L
1
11
3
0.23
W
Artemis
thanhmiu9
Artemis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,294
Damage
35,573
66,521
Taken
80,210
28,972
Mitigated
38,089
20,269
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aqua akaplen
Baron Samedi
9,396
2,293
86
1,895
16,458
6,342
140
2,372
13,864
31,149
0
L
Achilles
ICuBrownieZzz
Achilles
4,101
1,550
0
488
12,127
14,219
948
289
11,832
0
40,547
L
Jing Wei
NoLxve dYmEz
Jing Wei
8,645
5,557
0
0
14,995
4,986
231
3,399
11,318
0
34,406
W
Fenrir
10,011
2,808
0
6,889
16,175
6,339
0
2,237
13,908
0
87,499
W
Ah Muzen Cab
StoicIInfect
Ah Muzen Cab
15,664
7,840
0
6,389
12,435
4,797
3,962
2,724
9,711
0
80,873
W
9,703
1,398
0
1,705
13,607
5,203
3,381
3,497
10,050
49,343
0
L
Nemesis
dugrusher
Nemesis
8,063
3,019
0
4,819
19,355
8,588
0
2,054
17,196
0
48,425
W
Sun Wukong
iSilent Wero
Sun Wukong
19,914
7,041
0
5,031
14,663
8,425
5,040
3,613
10,690
0
89,732
L
5,368
239
921
4,302
17,275
3,954
0
898
16,297
33,559
0
W
Artemis
thanhmiu9
Artemis
8,002
3,149
0
255
9,641
4,208
2,741
2,693
6,918
0
59,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,562
Gold Earned
45,851
598
Minions Killed
327
0
Camps Cleared
0
1,766,736
Distance Traveled
1,534,980
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,342
397
49
2
0
251,980
0
L
Achilles
9,042
431
74
4
0
303,590
0
L
Jing Wei
9,041
431
53
3
0
246,768
0
W
Fenrir
12,375
589
110
5
0
375,028
1
W
Ah Muzen Cab
12,664
603
138
7
0
354,333
2
W
Ra
12,153
579
92
4
0
315,007
0
L
Nemesis
11,027
525
95
5
0
391,233
1
W
Sun Wukong
13,625
649
155
7
0
370,266
7
L
Hel
8,399
400
56
3
0
341,409
3
W
Artemis
10,745
512
103
5
0
352,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role