Player Matchup

Kuzenbo
Kuzenbo
DxI REQUIEM
Kuzenbo
Level 135
God Stats
1W - 0L
1,789 SR
Queue Stats
31W - 19L
1,602 Elo+
Party 3
Osiris
Osiris
InfiniteLegend
Osiris
Level 127
God Stats
2W - 3L
1,853 SR
Queue Stats
103W - 82L
1,584 Elo+
Party 2
Khepri
Khepri
TrillestClinton
Khepri
Level 107
God Stats
2W - 0L
1,707 SR
Queue Stats
75W - 52L
1,613 Elo+
Party 2
Poseidon
Poseidon
Worknboy
Poseidon
Level 134
God Stats
2W - 1L
1,766 SR
Queue Stats
48W - 48L
1,509 Elo+
Party 3
Scylla
Scylla
iTzKinetix
Scylla
Level 105
God Stats
3W - 2L
1,835 SR
Queue Stats
89W - 70L
1,617 Elo+
Party 2
Team Averages
Level 122
1,790 SR
1,585 Elo+

VS

Team Averages
Level 150
1,466 SR
1,470 Elo+
Osiris
Osiris
Beads Aegis
Osiris
Level 158
God Stats
0W - 4L
1,148 SR
Queue Stats
48W - 47L
1,529 Elo+
Party 1
Athena
Athena
Eddy Kusanagi
Athena
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,403 Elo+
Party 1
Hachiman
Hachiman
HAZAEL18
Hachiman
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
173W - 204L
1,430 Elo+
Solo
Bellona
Bellona
UNDERHERETIC
Bellona
Level 160
God Stats
3W - 2L
1,563 SR
Queue Stats
84W - 77L
1,464 Elo+
Party 1
Geb
Geb
l Zaded l
Geb
Level 160
God Stats
1W - 2L
1,617 SR
Queue Stats
74W - 66L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DxI REQUIEM
Kuzenbo
18
5 / 3 / 27
10,806
831
11,570
17,405
31,322
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 5 / 23
10,372
798
19,933
17,940
22,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 2 / 29
11,373
875
10,093
18,400
26,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Worknboy
Poseidon
18
10 / 3 / 16
11,048
850
21,039
13,147
6,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
iTzKinetix
Scylla
19
14 / 1 / 16
11,737
903
22,136
7,097
3,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 9 / 6
10,047
773
13,197
16,179
21,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 8 / 3
7,283
560
4,652
16,317
15,717
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
HAZAEL18
Hachiman
18
6 / 8 / 4
11,064
851
18,937
17,474
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
UNDERHERETIC
Bellona
16
3 / 5 / 6
10,319
794
11,282
27,431
24,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 7 / 7
9,821
755
10,062
19,855
24,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
40
37
Kills
14
14
Deaths
37
111
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
9
6
0.67
W
Kuzenbo
DxI REQUIEM
Kuzenbo
5
3
27
6.17
L
0
8
3
0.19
L
Hachiman
HAZAEL18
Hachiman
6
8
4
1
W
5
5
23
3.3
W
3
2
29
8.75
L
Bellona
UNDERHERETIC
Bellona
3
5
6
1.2
W
Poseidon
Worknboy
Poseidon
10
3
16
6
W
Scylla
iTzKinetix
Scylla
14
1
16
22
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,771
Damage
58,130
73,989
Taken
97,256
91,467
Mitigated
93,786
24,074
Healing
25,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
13,197
5,046
2,065
1,602
16,179
21,163
0
10,722
5,290
0
24,125
W
Kuzenbo
DxI REQUIEM
Kuzenbo
11,570
4,225
1,686
1,541
17,405
31,322
1,032
2,932
14,473
20,331
0
L
4,652
887
0
770
16,317
15,717
0
11,799
4,338
6,380
0
L
Hachiman
HAZAEL18
Hachiman
18,937
7,609
1,501
4,229
17,474
8,071
140
11,053
6,240
0
42,468
W
19,933
9,215
3,471
2,458
17,940
22,538
424
3,336
14,604
4,293
24,735
W
10,093
1,207
1,931
3,745
18,400
26,776
327
4,208
14,192
20,089
0
L
Bellona
UNDERHERETIC
Bellona
11,282
2,746
1,129
10,261
27,431
24,550
27
20,011
7,240
0
21,500
W
Poseidon
Worknboy
Poseidon
21,039
3,427
2,072
2,592
13,147
6,962
1,226
2,876
10,271
40,748
0
W
Scylla
iTzKinetix
Scylla
22,136
3,330
3,249
1,329
7,097
3,869
2,157
1,362
5,735
35,849
0
L
10,062
1,967
1,731
2,360
19,855
24,285
0
13,142
6,473
23,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,336
Gold Earned
48,534
140
Minions Killed
125
0
Camps Cleared
0
1,199,102
Distance Traveled
1,044,575
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,047
773
31
2
0
236,917
2
W
Kuzenbo
10,806
831
11
1
0
243,859
2
L
Athena
7,283
560
1
0
0
149,866
0
L
Hachiman
11,064
851
52
4
0
186,853
1
W
Osiris
10,372
798
20
2
0
255,447
2
W
Khepri
11,373
875
19
1
0
252,499
0
L
Bellona
10,319
794
16
1
0
261,798
1
W
Poseidon
11,048
850
50
4
0
237,477
1
W
Scylla
11,737
903
40
3
0
209,820
0
L
Geb
9,821
755
25
2
0
209,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role