Player Matchup

Amaterasu
Amaterasu
DemiiBear
Amaterasu
Level 18
God Stats
5W - 2L
1,842 SR
Queue Stats
70W - 83L
1,389 Elo+
Solo
Khepri
Khepri
Etxaga4
Khepri
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,137 Elo+
Party 1
Thor
Thor
ItachiVendeTacos
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,320 Elo+
Solo
Merlin
Merlin
MeruemD_Uchiha
Merlin
Level 23
God Stats
12W - 22L
1,239 SR
Queue Stats
436W - 429L
1,443 Elo+
Solo
Medusa
Medusa
josh_uchija
Medusa
Level 107
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 2L
1,137 Elo+
Party 1
Team Averages
Level 32
1,519 SR
1,285 Elo+

VS

Team Averages
Level 20
1,671 SR
1,422 Elo+
Cthulhu
Cthulhu
BebeJ_Fire8
Cthulhu
Level 24
God Stats
17W - 19L
1,586 SR
Queue Stats
394W - 448L
1,388 Elo+
Solo
Ne Zha
Ne Zha
ChigChungi
Ne Zha
Level 29
God Stats
3W - 3L
1,822 SR
Queue Stats
504W - 497L
1,367 Elo+
Party 2
Freya
Freya
Falsearkangel
Freya
Level 12
God Stats
8W - 10L
1,493 SR
Queue Stats
30W - 27L
1,525 Elo+
Party 2
Ymir
Ymir
KyleShort
Ymir
Level 29
God Stats
3W - 4L
1,772 SR
Queue Stats
69W - 53L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PericoAR
Ah Muzen Cab
Level 7
God Stats
1W - 4L
1,680 SR
Queue Stats
36W - 40L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemiiBear
Amaterasu
17
3 / 3 / 4
10,459
455
6,798
17,680
11,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Etxaga4
Khepri
17
2 / 0 / 12
12,062
524
7,990
15,961
19,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 5 / 3
10,636
462
9,208
19,032
7,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 1 / 8
11,425
497
8,116
9,757
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
11 / 0 / 5
13,130
571
23,460
15,473
9,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BebeJ_Fire8
Cthulhu
19
1 / 3 / 2
11,586
504
15,663
17,152
13,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
ChigChungi
Ne Zha
19
6 / 3 / 1
11,634
506
12,557
18,603
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 1
10,771
468
8,868
14,617
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
0 / 8 / 0
8,405
365
7,898
19,056
11,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
PericoAR
Ah Muzen Cab
15
1 / 2 / 2
9,187
399
2,906
9,562
3,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
9
9
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BebeJ_Fire8
Cthulhu
1
3
2
0.67
L
Ne Zha
ChigChungi
Ne Zha
6
3
1
2.17
W
Amaterasu
DemiiBear
Amaterasu
3
3
4
1.67
W
Khepri
Etxaga4
Khepri
2
0
12
8
L
1
4
1
0.38
W
3
5
3
0.9
L
Ymir
0
8
0
0
W
1
1
8
5
L
Ah Muzen Cab
PericoAR
Ah Muzen Cab
1
2
2
1
W
Medusa
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
47,892
77,903
Taken
78,990
53,028
Mitigated
42,095
28,962
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BebeJ_Fire8
Cthulhu
15,663
814
0
5,092
17,152
13,988
756
1,391
15,721
75,200
0
L
Ne Zha
ChigChungi
Ne Zha
12,557
5,186
0
2,382
18,603
8,000
1,201
2,151
16,394
0
91,019
W
Amaterasu
DemiiBear
Amaterasu
6,798
3,225
0
7,251
17,680
11,521
1,771
9,884
7,760
0
33,192
W
Khepri
Etxaga4
Khepri
7,990
389
685
3,612
15,961
19,425
476
6,741
8,713
34,544
0
L
8,868
1,977
0
5,880
14,617
5,273
1,869
4,712
9,549
66,769
0
W
9,208
2,216
573
4,527
19,032
7,826
201
9,203
9,829
0
56,133
L
Ymir
7,898
259
434
906
19,056
11,106
76
4,179
14,857
36,251
0
W
8,116
360
0
2,965
9,757
4,383
983
2,848
6,901
70,579
0
L
Ah Muzen Cab
PericoAR
Ah Muzen Cab
2,906
893
0
2,513
9,562
3,728
216
3,155
6,363
0
43,840
W
Medusa
23,460
13,547
0
9,349
15,473
9,873
2,832
2,924
12,271
0
122,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,712
Gold Earned
51,583
498
Minions Killed
569
0
Camps Cleared
0
2,059,443
Distance Traveled
2,122,913
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,586
504
141
6
0
405,615
1
L
Ne Zha
11,634
506
145
6
0
471,150
0
W
Amaterasu
10,459
455
66
3
0
431,094
1
W
Khepri
12,062
524
58
3
0
373,995
10
L
Freya
10,771
468
127
6
0
404,456
7
W
Thor
10,636
462
80
3
0
436,140
0
L
Ymir
8,405
365
74
3
0
377,779
3
W
Merlin
11,425
497
133
6
0
409,434
4
L
Ah Muzen Cab
9,187
399
82
4
0
463,913
5
W
Medusa
13,130
571
161
7
0
408,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role