Player Matchup

Odin
Odin
Codigo-RowoxX
Odin
Level 21
God Stats
11W - 13L
1,383 SR
Queue Stats
46W - 67L
1,282 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dlaww
Kumbhakarna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
IcarozinBR
Baron Samedi
Level 9
God Stats
1W - 5L
1,299 SR
Queue Stats
12W - 17L
1,194 Elo+
Party 1
Artemis
Artemis
MDJSWS
Artemis
Level 12
God Stats
1W - 2L
1,458 SR
Queue Stats
10W - 17L
1,194 Elo+
Party 1
Neith
Neith
OlverDonuts
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,314 Elo+

VS

Team Averages
Level 38
1,426 SR
1,385 Elo+
Kali
Kali
K1ttyPride
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,338 Elo+
Party 3
Xbalanque
Xbalanque
Ktzstrph
Xbalanque
Level 7
God Stats
1W - 1L
1,214 SR
Queue Stats
4W - 4L
1,295 Elo+
Party 3
Gilgamesh
Gilgamesh
Lerrasy
Gilgamesh
Level 26
God Stats
11W - 6L
1,531 SR
Queue Stats
62W - 55L
1,445 Elo+
Party 2
Ymir
Ymir
LucasSouza500
Ymir
Level 23
God Stats
5W - 4L
1,472 SR
Queue Stats
45W - 42L
1,426 Elo+
Party 2
Raijin
Raijin
tarantula305
Raijin
Level 27
God Stats
2W - 0L
1,414 SR
Queue Stats
64W - 67L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,426
428
2,223
8,127
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Dlaww
Kumbhakarna
11
2 / 2 / 7
7,206
480
3,464
9,752
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
IcarozinBR
Baron Samedi
10
4 / 7 / 4
6,968
465
7,522
7,802
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MDJSWS
Artemis
13
6 / 3 / 1
8,652
577
8,738
9,600
3,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2
0 / 1 / 0
4,410
294
71
547
120

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
9,483
632
7,372
9,527
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
Ktzstrph
Xbalanque
12
1 / 4 / 3
6,892
459
4,055
6,492
2,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Lerrasy
Gilgamesh
14
2 / 3 / 0
7,977
532
4,519
8,651
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 3 / 2
7,233
482
5,751
7,757
4,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
14
6 / 2 / 3
9,158
611
7,338
7,717
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
13
Kills
19
19
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Kumbhakarna
Dlaww
Kumbhakarna
2
2
7
2.75
L
Baron Samedi
IcarozinBR
Baron Samedi
4
7
4
0.86
W
8
1
3
9.5
W
Xbalanque
Ktzstrph
Xbalanque
1
4
3
0.63
W
Gilgamesh
Lerrasy
Gilgamesh
2
3
0
0.67
W
2
3
2
1
L
Artemis
MDJSWS
Artemis
6
3
1
2.17
L
0
1
0
0
W
Raijin
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
29,035
35,828
Taken
40,144
13,892
Mitigated
17,857
4,376
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,223
798
0
763
8,127
2,458
0
3,822
4,051
339
14,048
L
Kumbhakarna
Dlaww
Kumbhakarna
3,464
553
0
468
9,752
5,394
0
4,424
5,230
18,981
0
L
Baron Samedi
IcarozinBR
Baron Samedi
7,522
1,038
504
609
7,802
2,603
139
3,872
3,844
21,387
0
W
7,372
4,765
0
3,009
9,527
4,540
1,115
1,483
7,965
0
71,115
W
Xbalanque
Ktzstrph
Xbalanque
4,055
2,395
0
1,374
6,492
2,025
1,236
2,761
3,522
0
32,309
W
Gilgamesh
Lerrasy
Gilgamesh
4,519
1,038
0
1,225
8,651
4,460
1,158
0
8,651
0
33,146
W
5,751
617
0
503
7,757
4,191
705
4,577
2,832
32,841
0
L
Artemis
MDJSWS
Artemis
8,738
5,919
0
2,032
9,600
3,317
929
241
9,359
0
28,469
L
71
71
0
0
547
120
75
252
255
0
1,341
W
Raijin
7,338
848
0
2,970
7,717
2,641
2,642
1,750
5,907
49,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
40,743
134
Minions Killed
409
0
Camps Cleared
0
979,314
Distance Traveled
1,312,241
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,426
428
27
2
0
226,498
0
L
Kumbhakarna
7,206
480
26
2
0
289,774
5
L
Baron Samedi
6,968
465
32
2
0
214,642
2
W
Kali
9,483
632
122
8
0
271,749
1
W
Xbalanque
6,892
459
62
4
0
228,042
0
W
Gilgamesh
7,977
532
72
5
0
289,612
0
W
Ymir
7,233
482
56
4
0
306,414
0
L
Artemis
8,652
577
46
3
0
216,621
1
L
Neith
4,410
294
3
0
0
31,779
0
W
Raijin
9,158
611
97
6
0
216,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role