Player Matchup

Ymir
Ymir
ITALIANBOII420
Ymir
Level 5
God Stats
1W - 3L
1,282 SR
Queue Stats
10W - 17L
1,425 Elo+
Party 1
Bakasura
Bakasura
drazuro
Bakasura
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
50W - 55L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
poleiro_postal
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,392 Elo+
Solo
Skadi
Skadi
salted_peanut69
Skadi
Level 24
God Stats
35W - 59L
1,484 SR
Queue Stats
140W - 123L
1,543 Elo+
Solo
Sol
Sol
she cranks
Sol
Level 10
God Stats
1W - 1L
1,694 SR
Queue Stats
62W - 42L
1,555 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,480 Elo+

VS

Team Averages
Level 18
1,452 SR
1,513 Elo+
Jormungandr
Jormungandr
BVKQ-BQY
Jormungandr
Level 16
God Stats
2W - 3L
1,271 SR
Queue Stats
126W - 95L
1,498 Elo+
Solo
Izanami
Izanami
ChunkButter
Izanami
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 10L
1,638 Elo+
Solo
Mercury
Mercury
Flexotron_3000
Mercury
Level 30
God Stats
99W - 91L
1,487 SR
Queue Stats
421W - 431L
1,438 Elo+
Solo
Chronos
Chronos
kayaann_26
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 258L
1,492 Elo+
Solo
Cthulhu
Cthulhu
oWaviee-_YT
Cthulhu
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 15 / 13
13,131
1,010
5,333
42,280
52,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
drazuro
Bakasura
19
6 / 20 / 7
13,238
1,018
17,531
38,909
20,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
poleiro_postal
Heimdallr
19
1 / 5 / 9
12,031
925
4,487
12,238
6,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 5 / 13
15,068
1,159
27,494
20,405
9,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
14 / 7 / 8
17,234
1,326
39,705
23,375
9,943
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BVKQ-BQY
Jormungandr
20
4 / 7 / 27
14,344
1,103
21,051
25,509
29,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ChunkButter
Izanami
20
14 / 5 / 24
16,540
1,272
36,428
12,689
4,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
22 / 3 / 13
15,613
1,201
22,032
16,457
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
kayaann_26
Chronos
20
8 / 5 / 26
15,190
1,168
32,407
21,488
6,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
oWaviee-_YT
Cthulhu
20
4 / 8 / 31
14,222
1,094
17,948
24,162
27,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
173
28
Kills
52
52
Deaths
28
50
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BVKQ-BQY
Jormungandr
4
7
27
2.5
W
Izanami
ChunkButter
Izanami
14
5
24
5.2
W
22
3
13
9.5
L
0
15
13
0.43
L
Bakasura
drazuro
Bakasura
6
20
7
0.48
W
Chronos
kayaann_26
Chronos
8
5
26
4.2
W
Cthulhu
oWaviee-_YT
Cthulhu
4
8
31
2.44
L
Heimdallr
poleiro_postal
Heimdallr
1
5
9
1.1
L
7
5
13
2.7
L
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,550
Damage
129,866
137,207
Taken
100,305
98,658
Mitigated
72,340
17,787
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BVKQ-BQY
Jormungandr
21,051
5,902
0
835
25,509
29,295
0
12,187
12,708
42,876
0
W
Izanami
ChunkButter
Izanami
36,428
26,699
0
2,206
12,689
4,106
0
6,932
5,361
0
65,824
W
22,032
14,201
0
281
16,457
5,517
0
8,430
7,755
0
37,460
L
5,333
3,567
0
1,053
42,280
52,757
0
17,285
24,995
10,905
0
L
Bakasura
drazuro
Bakasura
17,531
11,455
0
3,729
38,909
20,642
0
17,906
21,003
0
29,349
W
Chronos
kayaann_26
Chronos
32,407
7,016
0
2,025
21,488
6,383
0
7,330
13,261
51,231
0
W
Cthulhu
oWaviee-_YT
Cthulhu
17,948
2,460
359
703
24,162
27,039
0
9,273
13,160
33,075
0
L
Heimdallr
poleiro_postal
Heimdallr
4,487
1,967
0
248
12,238
6,039
0
7,057
5,181
0
11,931
L
27,494
16,224
729
5,209
20,405
9,277
0
14,194
6,211
0
72,799
L
39,705
17,200
0
6,819
23,375
9,943
0
14,964
8,411
76,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,702
Gold Earned
75,909
242
Minions Killed
235
5
Camps Cleared
9
1,171,848
Distance Traveled
1,200,065
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,344
1,103
35
3
0
190,993
0
W
Izanami
16,540
1,272
74
6
2
200,652
0
W
Mercury
15,613
1,201
39
3
3
299,666
1
L
Ymir
13,131
1,010
6
0
0
233,902
0
L
Bakasura
13,238
1,018
33
3
1
244,055
0
W
Chronos
15,190
1,168
43
3
4
277,124
0
W
Cthulhu
14,222
1,094
44
3
0
231,630
0
L
Heimdallr
12,031
925
24
2
0
195,393
0
L
Skadi
15,068
1,159
81
6
4
254,457
2
L
Sol
17,234
1,326
98
8
0
244,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role