Player Matchup

Cthulhu
Cthulhu
GraveReaper94
Cthulhu
Level 6
God Stats
2W - 12L
1,376 SR
Queue Stats
3W - 19L
1,120 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingChaotic11
Tsukuyomi
Level 26
God Stats
6W - 22L
1,413 SR
Queue Stats
9W - 41L
1,178 Elo+
Party 1
Anubis
Anubis
hatecomplex
Anubis
Level 27
God Stats
9W - 32L
1,292 SR
Queue Stats
16W - 53L
1,185 Elo+
Party 1
Team Averages
Level 20
1,361 SR
1,161 Elo+

VS

Team Averages
Level 19
1,448 SR
1,270 Elo+
Rama
Rama
Feeqiy
Rama
Level 11
God Stats
1W - 1L
1,567 SR
Queue Stats
9W - 10L
1,229 Elo+
Solo
Agni
Agni
Vert Kun
Agni
Level 31
God Stats
21W - 24L
1,422 SR
Queue Stats
150W - 188L
1,286 Elo+
Party 2
Gilgamesh
Gilgamesh
xXxLilQuestxXx
Gilgamesh
Level 16
God Stats
20W - 22L
1,355 SR
Queue Stats
135W - 163L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 6 / 6
11,397
570
10,487
24,823
24,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
KingChaotic11
Tsukuyomi
15
5 / 7 / 4
12,665
633
18,130
15,370
5,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
15
3 / 9 / 5
12,276
614
12,091
14,881
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Feeqiy
Rama
18
10 / 3 / 9
14,410
721
12,353
18,507
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
17
3 / 0 / 10
12,399
620
14,018
9,719
2,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xXxLilQuestxXx
Gilgamesh
18
9 / 7 / 11
14,514
726
19,137
22,863
13,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
22
22
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
Feeqiy
Rama
10
3
9
4.83
L
Cthulhu
2
6
6
0.83
L
Tsukuyomi
KingChaotic11
Tsukuyomi
5
7
4
1
W
Agni
3
0
10
8
L
Anubis
3
9
5
0.61
W
Gilgamesh
xXxLilQuestxXx
Gilgamesh
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,708
Damage
45,508
55,074
Taken
51,089
36,370
Mitigated
22,621
8,079
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Feeqiy
Rama
12,353
10,242
0
4,270
18,507
5,881
2,244
7,788
10,359
0
64,113
L
Cthulhu
10,487
252
148
4,808
24,823
24,205
17
6,220
17,979
37,052
0
L
Tsukuyomi
KingChaotic11
Tsukuyomi
18,130
6,303
0
474
15,370
5,865
234
3,700
11,355
0
61,410
W
Agni
14,018
656
312
2,174
9,719
2,847
43
5,121
4,388
48,093
0
L
Anubis
12,091
481
0
2,649
14,881
6,300
362
2,956
11,699
43,248
0
W
Gilgamesh
xXxLilQuestxXx
Gilgamesh
19,137
6,821
0
6,446
22,863
13,893
1,276
9,179
13,354
0
71,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
41,323
174
Minions Killed
231
0
Camps Cleared
0
989,459
Distance Traveled
1,014,285
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,410
721
105
5
0
317,806
0
L
Cthulhu
11,397
570
40
2
0
347,159
0
L
Tsukuyomi
12,665
633
68
3
0
355,860
5
W
Agni
12,399
620
53
3
0
346,162
0
L
Anubis
12,276
614
66
3
0
286,440
0
W
Gilgamesh
14,514
726
73
4
0
350,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role