Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
AgentPyro15
Ra
Level 102
God Stats
6W - 14L
1,281 SR
Queue Stats
253W - 265L
1,551 Elo+
Party 3
Amaterasu
Amaterasu
FlambLamb
Amaterasu
Level 27
God Stats
2W - 3L
1,754 SR
Queue Stats
13W - 16L
1,513 Elo+
Party 3
Set
Set
MildMags
Set
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
laredodios52
Ymir
Level 44
God Stats
25W - 29L
1,492 SR
Queue Stats
120W - 135L
1,520 Elo+
Solo
Team Averages
Level 65
1,505 SR
1,517 Elo+

VS

Team Averages
Level 59
1,533 SR
1,476 Elo+
Loki
Loki
AznGz
Loki
Level 26
God Stats
20W - 20L
1,548 SR
Queue Stats
144W - 139L
1,515 Elo+
Party 2
Athena
Athena
CarryMeFae
Athena
Level 16
God Stats
18W - 9L
1,774 SR
Queue Stats
141W - 121L
1,451 Elo+
Party 1
Medusa
Medusa
HaveANice1
Medusa
Level 37
God Stats
38W - 36L
1,459 SR
Queue Stats
553W - 574L
1,435 Elo+
Solo
Awilix
Awilix
faerisu
Awilix
Level 93
God Stats
5W - 8L
1,365 SR
Queue Stats
126W - 124L
1,474 Elo+
Party 1
Sol
Sol
jetski1200
Sol
Level 123
God Stats
3W - 2L
1,521 SR
Queue Stats
193W - 160L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
0 / 2 / 4
9,013
530
3,812
8,025
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 2
9,265
545
13,273
10,289
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
FlambLamb
Amaterasu
14
1 / 5 / 5
7,866
463
2,491
10,865
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 5 / 7
8,630
508
7,328
14,962
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 2 / 7
8,611
507
4,089
12,165
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AznGz
Loki
16
7 / 4 / 4
9,690
570
9,387
11,251
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
CarryMeFae
Athena
12
0 / 3 / 9
7,849
462
5,164
13,453
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
HaveANice1
Medusa
17
2 / 0 / 0
10,111
595
3,247
4,962
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
faerisu
Awilix
17
4 / 3 / 5
10,345
609
9,230
13,824
9,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 1 / 7
9,789
576
12,888
13,009
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
11
Kills
18
18
Deaths
11
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
4
1
L
4
4
2
1.25
W
Loki
AznGz
Loki
7
4
4
2.25
W
Athena
CarryMeFae
Athena
0
3
9
1.5
L
Amaterasu
FlambLamb
Amaterasu
1
5
5
0.7
W
Medusa
HaveANice1
Medusa
2
0
0
2
L
4
5
7
1.5
W
Awilix
faerisu
Awilix
4
3
5
2.17
W
5
1
7
8.5
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
39,916
56,306
Taken
56,499
25,361
Mitigated
27,687
12,836
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,812
2,076
0
1,903
8,025
2,890
0
1,686
6,339
0
63,497
L
13,273
1,339
1,795
2,517
10,289
3,966
49
4,887
5,402
58,131
0
W
Loki
AznGz
Loki
9,387
2,666
0
1,129
11,251
4,211
39
2,278
8,825
0
71,791
W
Athena
CarryMeFae
Athena
5,164
1,502
0
2,815
13,453
7,159
20
5,926
7,290
21,839
0
L
Amaterasu
FlambLamb
Amaterasu
2,491
1,247
0
3,079
10,865
5,512
0
1,345
9,520
0
31,690
W
Medusa
HaveANice1
Medusa
3,247
863
0
1,749
4,962
1,799
30
78
4,884
0
74,880
L
7,328
2,805
0
2,737
14,962
5,642
0
4,469
10,493
0
49,387
W
Awilix
faerisu
Awilix
9,230
4,098
0
2,671
13,824
9,369
0
3,956
9,724
0
63,817
W
12,888
3,295
0
7,825
13,009
5,149
219
4,316
8,414
68,416
3,260
L
4,089
427
0
805
12,165
7,351
0
5,340
6,825
16,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
47,784
420
Minions Killed
555
0
Camps Cleared
0
1,664,774
Distance Traveled
1,704,346
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,013
530
135
8
0
313,500
9
L
Ra
9,265
545
101
6
0
340,610
0
W
Loki
9,690
570
118
7
0
369,430
2
W
Athena
7,849
462
30
2
0
345,529
4
L
Amaterasu
7,866
463
83
5
0
335,721
2
W
Medusa
10,111
595
156
9
0
296,806
6
L
Set
8,630
508
82
5
0
332,134
3
W
Awilix
10,345
609
123
7
0
346,371
5
W
Sol
9,789
576
128
8
0
346,210
5
L
Ymir
8,611
507
19
1
0
342,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role