Player Matchup

Cerberus
Cerberus
AnimesoulEdward
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Solo
King Arthur
King Arthur
Apakosis
King Arthur
Level 13
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 1L
1,203 Elo+
Party 2
Nemesis
Nemesis
Submarine5
Nemesis
Level 38
God Stats
42W - 48L
1,420 SR
Queue Stats
76W - 89L
1,334 Elo+
Party 2
Medusa
Medusa
VeryHotPotato
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 56L
1,570 Elo+
Solo
Sol
Sol
iDMQ8
Sol
Level 29
God Stats
30W - 31L
1,483 SR
Queue Stats
281W - 310L
1,457 Elo+
Solo
Team Averages
Level 23
1,441 SR
1,455 Elo+

VS

Team Averages
Level 12
1,515 SR
1,482 Elo+
Artemis
Artemis
BelialVasago
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Meliiodaaas
Tsukuyomi
Level 20
God Stats
6W - 14L
1,284 SR
Queue Stats
19W - 39L
1,252 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Radical669
Kumbhakarna
Level 8
God Stats
1W - 1L
1,729 SR
Queue Stats
96W - 99L
1,668 Elo+
Solo
Scylla
Scylla
Skarri
Scylla
Level 26
God Stats
62W - 84L
1,563 SR
Queue Stats
142W - 172L
1,429 Elo+
Solo
Chaac
Chaac
阿萨德d
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 3 / 7
8,771
516
3,017
7,981
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Apakosis
King Arthur
15
6 / 3 / 2
9,773
575
9,642
14,065
10,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Submarine5
Nemesis
15
2 / 1 / 9
9,529
561
5,295
8,313
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
13 / 4 / 2
10,353
609
13,951
11,836
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
iDMQ8
Sol
16
8 / 3 / 3
10,540
620
14,146
13,317
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BelialVasago
Artemis
10
2 / 11 / 7
7,413
436
6,630
10,637
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Meliiodaaas
Tsukuyomi
16
8 / 4 / 2
9,887
582
11,621
12,101
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Radical669
Kumbhakarna
13
2 / 4 / 4
7,979
469
5,664
17,319
11,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Skarri
Scylla
11
0 / 8 / 3
6,843
403
3,168
9,762
3,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
1 / 4 / 3
7,687
452
6,424
13,797
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
31
Kills
13
14
Deaths
31
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
7
1.83
W
King Arthur
Apakosis
King Arthur
6
3
2
2.33
L
Artemis
BelialVasago
Artemis
2
11
7
0.5
L
Tsukuyomi
Meliiodaaas
Tsukuyomi
8
4
2
2.25
L
Kumbhakarna
Radical669
Kumbhakarna
2
4
4
1
L
Scylla
Skarri
Scylla
0
8
3
0.19
W
Nemesis
Submarine5
Nemesis
2
1
9
6.5
W
13
4
2
3.5
W
Sol
iDMQ8
Sol
8
3
3
3.17
L
Chaac
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
33,507
55,512
Taken
63,616
30,146
Mitigated
32,825
20,196
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,017
40
0
1,356
7,981
7,039
669
694
7,287
22,055
0
W
King Arthur
Apakosis
King Arthur
9,642
1,391
0
2,461
14,065
10,994
0
959
12,572
0
51,756
L
Artemis
BelialVasago
Artemis
6,630
3,333
0
105
10,637
3,498
105
2,398
8,239
0
25,295
L
Tsukuyomi
Meliiodaaas
Tsukuyomi
11,621
3,082
0
2,584
12,101
3,945
0
1,953
10,148
0
52,801
L
Kumbhakarna
Radical669
Kumbhakarna
5,664
467
874
3,358
17,319
11,270
315
5,638
11,681
32,284
0
L
Scylla
Skarri
Scylla
3,168
526
0
498
9,762
3,012
152
5,045
4,717
27,463
0
W
Nemesis
Submarine5
Nemesis
5,295
1,404
0
3,956
8,313
3,482
499
525
7,728
0
45,578
W
13,951
7,546
0
4,001
11,836
4,050
2,909
1,011
10,825
0
69,723
W
Sol
iDMQ8
Sol
14,146
5,219
219
8,203
13,317
4,581
389
5,643
7,644
61,083
0
L
Chaac
6,424
1,931
0
5,133
13,797
11,100
429
2,129
11,668
0
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
39,809
463
Minions Killed
301
0
Camps Cleared
0
1,389,670
Distance Traveled
1,420,029
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,771
516
59
3
0
210,764
0
W
King Arthur
9,773
575
105
6
0
275,438
3
L
Artemis
7,413
436
36
2
0
228,746
4
L
Tsukuyomi
9,887
582
90
5
0
330,577
2
L
Kumbhakarna
7,979
469
52
3
0
306,879
4
L
Scylla
6,843
403
58
3
0
261,652
0
W
Nemesis
9,529
561
90
5
0
320,064
3
W
Medusa
10,353
609
92
5
0
299,620
5
W
Sol
10,540
620
117
7
0
283,784
2
L
Chaac
7,687
452
65
4
0
292,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role