Player Matchup

Hou Yi
Hou Yi
FreshApollo
Hou Yi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Oberammergau
Ares
Level 5
God Stats
4W - 4L
1,769 SR
Queue Stats
33W - 35L
1,744 Elo+
Party 1
Ra
Ra
Sause0
Ra
Level 4
God Stats
2W - 0L
1,766 SR
Queue Stats
14W - 6L
1,809 Elo+
Party 4
Sun Wukong
Sun Wukong
misatomommymilk
Sun Wukong
Level 7
God Stats
5W - 2L
1,818 SR
Queue Stats
9W - 5L
1,550 Elo+
Party 1
Awilix
Awilix
steadyshot309421
Awilix
Level 6
God Stats
2W - 1L
1,555 SR
Queue Stats
6W - 3L
1,433 Elo+
Party 4
Team Averages
Level 8
1,682 SR
1,607 Elo+

VS

Team Averages
Level 11
1,602 SR
1,643 Elo+
Thoth
Thoth
BCKast
Thoth
Level 24
God Stats
4W - 3L
1,652 SR
Queue Stats
211W - 204L
1,554 Elo+
Party 3
Fenrir
Fenrir
Drakonosis
Fenrir
Level 3
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Cthulhu
Cthulhu
Jewcat45
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Nemesis
Nemesis
Shliixx
Nemesis
Level 24
God Stats
2W - 2L
1,652 SR
Queue Stats
233W - 197L
1,532 Elo+
Party 3
Hachiman
Hachiman
UnleashedCobra
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
8 / 1 / 5
6,860
572
5,405
6,431
1,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 8
6,250
521
3,468
6,340
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
12
4 / 0 / 8
7,126
594
4,367
5,138
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
misatomommymilk
Sun Wukong
11
5 / 3 / 1
6,800
567
3,908
7,668
4,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 1 / 7
6,715
560
4,845
7,826
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BCKast
Thoth
10
0 / 2 / 1
5,658
472
3,308
3,326
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Drakonosis
Fenrir
7
2 / 7 / 0
4,872
406
3,336
7,522
2,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Jewcat45
Cthulhu
6
0 / 5 / 0
4,407
367
2,705
6,683
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Shliixx
Nemesis
12
5 / 1 / 1
7,231
603
5,367
5,787
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
5
0 / 8 / 2
4,472
373
2,593
6,159
1,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
23
Kills
7
7
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
BCKast
Thoth
0
2
1
0.25
L
Fenrir
Drakonosis
Fenrir
2
7
0
0.29
W
Hou Yi
8
1
5
10.5
L
Cthulhu
Jewcat45
Cthulhu
0
5
0
0
W
3
2
8
3.5
W
Ra
4
0
8
8
L
Nemesis
Shliixx
Nemesis
5
1
1
5.5
L
Hachiman
0
8
2
0.13
W
Sun Wukong
misatomommymilk
Sun Wukong
5
3
1
1.83
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
17,309
33,403
Taken
29,477
13,992
Mitigated
9,947
13,231
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BCKast
Thoth
3,308
130
0
597
3,326
996
0
1,443
1,883
31,748
0
L
Fenrir
Drakonosis
Fenrir
3,336
1,324
0
660
7,522
2,535
0
2,051
5,471
0
10,303
W
Hou Yi
5,405
3,487
0
3,101
6,431
1,828
1,155
467
5,904
0
32,731
L
Cthulhu
Jewcat45
Cthulhu
2,705
266
0
1,093
6,683
3,112
0
1,627
5,056
10,350
0
W
3,468
380
0
808
6,340
3,433
461
1,285
4,935
10,522
0
W
Ra
4,367
776
1,458
2,633
5,138
1,857
0
2,266
2,872
49,031
0
L
Nemesis
Shliixx
Nemesis
5,367
2,579
0
883
5,787
1,866
0
1,335
4,452
0
39,392
L
Hachiman
2,593
2,209
0
48
6,159
1,438
0
1,379
4,780
0
7,861
W
Sun Wukong
misatomommymilk
Sun Wukong
3,908
914
0
1,179
7,668
4,294
1,503
1,092
6,456
0
30,708
W
4,845
2,509
0
4,052
7,826
2,580
0
573
7,223
0
38,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
26,640
350
Minions Killed
188
0
Camps Cleared
0
1,144,135
Distance Traveled
1,038,467
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,658
472
62
5
0
238,252
1
L
Fenrir
4,872
406
17
1
0
177,841
2
W
Hou Yi
6,860
572
67
6
0
199,796
5
L
Cthulhu
4,407
367
13
1
0
173,474
0
W
Ares
6,250
521
18
2
0
256,379
0
W
Ra
7,126
594
108
9
0
239,317
4
L
Nemesis
7,231
603
87
7
0
275,332
3
L
Hachiman
4,472
373
9
1
0
173,568
0
W
Sun Wukong
6,800
567
76
6
0
201,908
3
W
Awilix
6,715
560
81
7
0
246,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role