Player Matchup

Mercury
Mercury
Dave42231
Mercury
Level 81
God Stats
11W - 8L
1,749 SR
Queue Stats
257W - 234L
1,544 Elo+
Solo
Cupid
Cupid
JJr
Cupid
Level 81
God Stats
11W - 6L
1,727 SR
Queue Stats
146W - 127L
1,622 Elo+
Party 1
Tyr
Tyr
VVqde
Tyr
Level 125
God Stats
10W - 15L
1,537 SR
Queue Stats
388W - 338L
1,591 Elo+
Party 1
Chang'e
Chang'e
thebootytickler9
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Νightingale
Horus
Level 142
God Stats
1W - 4L
1,343 SR
Queue Stats
493W - 446L
1,678 Elo+
Party 1
Team Averages
Level 107
1,571 SR
1,587 Elo+

VS

Team Averages
Level 114
1,610 SR
1,515 Elo+
Sylvanus
Sylvanus
DewBison
Sylvanus
Level 124
God Stats
15W - 9L
1,686 SR
Queue Stats
48W - 38L
1,549 Elo+
Party 2
Loki
Loki
Fitasc
Loki
Level 117
God Stats
13W - 14L
1,656 SR
Queue Stats
222W - 216L
1,547 Elo+
Party 3
Tyr
Tyr
Jadisonx
Tyr
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 34L
1,544 Elo+
Party 3
Tiamat
Tiamat
SC88
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Sol168
Neith
Level 93
God Stats
3W - 2L
1,708 SR
Queue Stats
5W - 7L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dave42231
Mercury
17
6 / 2 / 3
10,296
542
5,813
12,140
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
JJr
Cupid
12
2 / 8 / 5
7,889
415
5,550
13,751
4,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
VVqde
Tyr
15
1 / 4 / 3
9,042
476
8,667
16,850
10,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 3
7,898
416
9,704
14,175
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 6
9,420
496
6,070
18,360
13,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DewBison
Sylvanus
15
3 / 3 / 7
8,687
457
9,542
13,235
11,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Fitasc
Loki
17
8 / 2 / 2
10,717
564
7,754
11,837
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 1 / 2
10,547
555
9,421
16,256
14,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
SC88
Tiamat
15
2 / 2 / 7
9,455
498
13,969
8,477
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Sol168
Neith
17
5 / 4 / 5
10,433
549
9,681
10,198
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
12
Kills
23
23
Deaths
12
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dave42231
Mercury
6
2
3
3.75
W
Sylvanus
DewBison
Sylvanus
3
3
7
2.17
W
Loki
Fitasc
Loki
8
2
2
4.5
L
Cupid
JJr
Cupid
2
8
5
0.56
W
5
1
2
6
W
Tiamat
SC88
Tiamat
2
2
7
2.75
W
Neith
Sol168
Neith
5
4
5
1.88
L
Tyr
VVqde
Tyr
1
4
3
0.63
L
1
7
3
0.36
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,804
Damage
50,367
75,276
Taken
60,003
37,151
Mitigated
41,757
22,727
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dave42231
Mercury
5,813
3,293
0
3,449
12,140
4,090
0
3,456
8,684
0
53,999
W
Sylvanus
DewBison
Sylvanus
9,542
2,226
1,376
4,152
13,235
11,609
749
2,490
10,494
32,126
8,958
W
Loki
Fitasc
Loki
7,754
1,041
0
5,166
11,837
4,763
0
2,240
9,339
0
74,541
L
Cupid
JJr
Cupid
5,550
2,375
296
1,476
13,751
4,665
73
4,749
9,002
0
28,191
W
9,421
1,299
0
7,613
16,256
14,709
370
1,903
14,096
0
68,041
W
Tiamat
SC88
Tiamat
13,969
1,843
0
1,684
8,477
6,599
476
2,559
5,918
59,580
0
W
Neith
Sol168
Neith
9,681
4,203
0
2,436
10,198
4,077
2,552
512
9,535
0
75,116
L
Tyr
VVqde
Tyr
8,667
838
0
5,698
16,850
10,654
0
2,923
13,927
0
58,667
L
9,704
1,201
2,245
5,371
14,175
4,379
182
7,020
7,155
48,176
0
L
6,070
2,310
1,352
2,840
18,360
13,363
38
4,887
13,473
0
27,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,545
Gold Earned
49,839
414
Minions Killed
560
0
Camps Cleared
0
1,735,108
Distance Traveled
1,715,507
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,296
542
100
5
0
340,316
2
W
Sylvanus
8,687
457
50
3
0
314,773
3
W
Loki
10,717
564
137
7
0
380,504
6
L
Cupid
7,889
415
56
3
0
279,659
3
W
Tyr
10,547
555
126
7
0
358,829
4
W
Tiamat
9,455
498
114
6
0
343,526
5
W
Neith
10,433
549
133
7
0
317,875
4
L
Tyr
9,042
476
119
6
0
373,841
6
L
Chang'e
7,898
416
103
5
0
353,227
9
L
Horus
9,420
496
36
2
0
388,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role