Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Sohxma
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
SwitchUser
Sylvanus
Level 160
God Stats
11W - 8L
1,577 SR
Queue Stats
501W - 416L
1,616 Elo+
Party 3
Baba Yaga
Baba Yaga
Tawamaki
Baba Yaga
Level 154
God Stats
1W - 1L
1,313 SR
Queue Stats
276W - 242L
1,648 Elo+
Party 3
Mulan
Mulan
Yabais
Mulan
Level 160
God Stats
28W - 23L
1,511 SR
Queue Stats
305W - 264L
1,633 Elo+
Party 3
Team Averages
Level 117
1,480 SR
1,580 Elo+

VS

Team Averages
Level 98
1,624 SR
1,590 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CottenPicker99
Nemesis
Level 39
God Stats
13W - 13L
1,550 SR
Queue Stats
87W - 87L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
NikPDot
Gilgamesh
Level 32
God Stats
2W - 3L
1,686 SR
Queue Stats
67W - 54L
1,610 Elo+
Party 1
Freya
Freya
SeaElTea
Freya
Level 149
God Stats
1W - 2L
1,680 SR
Queue Stats
79W - 54L
1,701 Elo+
Party 2
Anubis
Anubis
lilyayi
Anubis
Level 126
God Stats
1W - 1L
1,703 SR
Queue Stats
147W - 134L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 2
5,638
564
843
6,311
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Sohxma
Izanami
13
3 / 0 / 0
7,119
712
2,011
4,406
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
SwitchUser
Sylvanus
9
4 / 0 / 5
6,103
610
2,488
4,273
2,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Tawamaki
Baba Yaga
12
2 / 0 / 5
6,667
667
2,867
4,214
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Yabais
Mulan
12
4 / 0 / 1
7,006
701
6,495
8,282
5,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
5,321
532
2,019
4,984
1,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 1 / 0
3,790
379
129
1,260
222
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
NikPDot
Gilgamesh
10
1 / 3 / 0
5,547
555
2,653
7,290
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
SeaElTea
Freya
10
0 / 5 / 0
5,123
512
2,616
7,177
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
lilyayi
Anubis
9
0 / 4 / 0
4,928
493
3,724
5,848
2,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
2
2
L
Artemis
 
Artemis
0
2
0
0
L
0
1
0
0
L
Gilgamesh
NikPDot
Gilgamesh
1
3
0
0.33
L
Freya
SeaElTea
Freya
0
5
0
0
W
Izanami
Sohxma
Izanami
3
0
0
3
W
Sylvanus
SwitchUser
Sylvanus
4
0
5
6.5
W
Baba Yaga
Tawamaki
Baba Yaga
2
0
5
4.5
W
Mulan
Yabais
Mulan
4
0
1
4.5
L
Anubis
lilyayi
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,704
Damage
11,141
27,486
Taken
26,559
13,769
Mitigated
9,199
14,158
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
843
92
0
3,803
6,311
1,983
0
643
5,668
0
23,990
L
Artemis
 
Artemis
2,019
920
0
125
4,984
1,100
0
215
4,769
0
29,663
L
129
43
0
189
1,260
222
0
33
1,227
0
3,347
L
Gilgamesh
NikPDot
Gilgamesh
2,653
742
0
261
7,290
2,851
0
1,019
6,241
0
34,184
L
Freya
SeaElTea
Freya
2,616
732
0
1,955
7,177
2,373
0
3,458
3,419
23,528
2,616
W
Izanami
Sohxma
Izanami
2,011
1,127
0
1,948
4,406
2,084
416
0
4,406
0
52,268
W
Sylvanus
SwitchUser
Sylvanus
2,488
738
948
1,689
4,273
2,209
54
1,234
3,039
7,838
0
W
Baba Yaga
Tawamaki
Baba Yaga
2,867
376
0
1,514
4,214
2,175
188
1,152
3,062
42,014
0
W
Mulan
Yabais
Mulan
6,495
1,004
0
4,256
8,282
5,318
0
3,124
5,158
0
36,953
L
Anubis
lilyayi
Anubis
3,724
454
0
1,703
5,848
2,653
0
300
5,548
21,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
24,709
372
Minions Killed
251
0
Camps Cleared
0
981,939
Distance Traveled
882,790
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,638
564
59
6
0
216,894
2
L
Artemis
5,321
532
74
7
0
167,845
2
L
Nemesis
3,790
379
15
2
0
159,849
0
L
Gilgamesh
5,547
555
72
7
0
201,553
0
L
Freya
5,123
512
49
5
0
188,673
1
W
Izanami
7,119
712
117
12
0
178,342
4
W
Sylvanus
6,103
610
20
2
0
188,789
5
W
Baba Yaga
6,667
667
91
9
0
186,116
0
W
Mulan
7,006
701
85
9
0
211,798
2
L
Anubis
4,928
493
41
4
0
164,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role