Player Matchup

Discordia
Discordia
Gold V
Aegon888
Discordia
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,725 MMR
Solo
Heimdallr
Heimdallr
Gold III
BURNINGDEAN
Heimdallr
Gold III
Level 64
God Stats
1W - 2L
1,809 SR
Queue Stats
21W - 21L
1,788 MMR
Solo
Serqet
Serqet
Platinum IV
Its93palm
Serqet
Platinum IV
Level 140
God Stats
17W - 15L
1,722 SR
Queue Stats
73W - 77L
1,744 MMR
Solo
Khepri
Khepri
Silver I
WizzerOne
Khepri
Silver I
Level 78
God Stats
1W - 1L
1,893 SR
Queue Stats
29W - 48L
1,622 MMR
Solo
Hades
Hades
Gold I
Yamalt
Hades
Gold I
Level 38
God Stats
13W - 10L
1,820 SR
Queue Stats
117W - 105L
1,782 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,749 SR
1,732 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,637 SR
1,813 MMR
Neith
Neith
Gold II
AbraxasOthella
Neith
Gold II
Level 160
God Stats
2W - 5L
1,468 SR
Queue Stats
371W - 385L
1,622 MMR
Solo
Sol
Sol
Diamond III
EmojiDaddy
Sol
Diamond III
Level 160
God Stats
19W - 7L
1,815 SR
Queue Stats
215W - 185L
2,152 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
Orthho
Sun Wukong
Platinum III
Level 157
God Stats
13W - 2L
1,857 SR
Queue Stats
35W - 23L
2,007 MMR
Party 1
Ymir
Ymir
Bronze III
Pingii
Ymir
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
conmano
Ne Zha
Gold IV
Level 120
God Stats
2W - 0L
1,548 SR
Queue Stats
17W - 10L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aegon888
Discordia
16
1 / 5 / 3
10,002
476
10,646
8,506
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
BURNINGDEAN
Heimdallr
16
5 / 6 / 2
10,166
484
16,062
21,617
8,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Its93palm
Serqet
17
6 / 6 / 1
11,083
528
9,370
14,957
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
WizzerOne
Khepri
12
0 / 3 / 3
8,761
417
4,427
14,610
8,384
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Yamalt
Hades
17
1 / 5 / 1
10,871
518
10,559
17,281
8,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
GilgameshTiamatJanusSet

VS

Bans
TsukuyomiAthenaSobekLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 2
12,687
604
12,465
15,669
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 2 / 4
15,741
750
18,518
15,342
6,060
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Orthho
Sun Wukong
20
7 / 3 / 3
14,748
702
12,903
22,838
20,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Pingii
Ymir
15
0 / 1 / 10
11,247
536
4,520
23,393
24,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
conmano
Ne Zha
20
5 / 2 / 8
13,658
650
11,491
20,255
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
25
25
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
L
Discordia
Aegon888
Discordia
1
5
3
0.5
L
Heimdallr
BURNINGDEAN
Heimdallr
5
6
2
1
W
9
2
4
5.5
L
Serqet
Its93palm
Serqet
6
6
1
1.08
W
Sun Wukong
Orthho
Sun Wukong
7
3
3
2.83
W
Ymir
Pingii
Ymir
0
1
10
5
L
Khepri
WizzerOne
Khepri
0
3
3
0.5
L
Hades
Yamalt
Hades
1
5
1
0.3
W
Ne Zha
conmano
Ne Zha
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,064
Damage
59,897
76,971
Taken
97,497
33,399
Mitigated
64,509
20,226
Healing
43,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,465
5,378
0
5,703
15,669
5,673
3,377
1,463
13,611
0
90,516
L
Discordia
Aegon888
Discordia
10,646
413
0
774
8,506
3,043
0
4,061
4,445
68,649
0
L
Heimdallr
BURNINGDEAN
Heimdallr
16,062
10,573
0
8,282
21,617
8,226
41
6,436
15,181
0
82,383
W
18,518
7,007
0
7,853
15,342
6,060
8,416
7,655
6,450
139,421
0
L
Serqet
Its93palm
Serqet
9,370
2,589
0
250
14,957
5,555
0
3,989
10,968
0
71,115
W
Sun Wukong
Orthho
Sun Wukong
12,903
3,378
0
11,754
22,838
20,373
2,230
7,571
14,785
0
94,647
W
Ymir
Pingii
Ymir
4,520
1,167
0
7,000
23,393
24,697
635
5,666
17,537
24,277
0
L
Khepri
WizzerOne
Khepri
4,427
477
0
2,026
14,610
8,384
0
6,077
8,373
18,118
0
L
Hades
Yamalt
Hades
10,559
2,821
0
8,894
17,281
8,191
1,880
2,475
14,675
77,286
0
W
Ne Zha
conmano
Ne Zha
11,491
5,737
0
11,528
20,255
7,706
658
2,892
16,362
0
113,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
68,081
594
Minions Killed
747
0
Camps Cleared
0
1,923,874
Distance Traveled
2,216,516
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,687
604
146
7
0
410,225
6
L
Discordia
10,002
476
142
7
0
386,565
5
L
Heimdallr
10,166
484
130
6
0
353,792
3
W
Sol
15,741
750
227
11
0
467,312
10
L
Serqet
11,083
528
120
6
0
438,011
3
W
Sun Wukong
14,748
702
194
9
0
391,271
4
W
Ymir
11,247
536
24
1
0
461,747
5
L
Khepri
8,761
417
24
1
0
424,110
7
L
Hades
10,871
518
178
8
0
321,396
1
W
Ne Zha
13,658
650
156
7
0
485,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role