Player Matchup

Danzaburou
Danzaburou
Silver II
Angry-_-Bulldog
Danzaburou
Silver II
Level 84
God Stats
3W - 0L
1,157 SR
Queue Stats
29W - 26L
1,228 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
HEROxCARNAGE
Cthulhu
Bronze IV
Level 31
God Stats
3W - 6L
1,448 SR
Queue Stats
3W - 10L
1,171 MMR
Party 3
Anubis
Anubis
Bronze IV
HEROxIDENTITY
Anubis
Bronze IV
Level 42
God Stats
1W - 1L
1,559 SR
Queue Stats
3W - 10L
1,171 MMR
Party 3
Ao Kuang
Ao Kuang
Silver II
Janky_Iris
Ao Kuang
Silver II
Level 36
God Stats
3W - 1L
1,558 SR
Queue Stats
12W - 24L
1,315 MMR
Party 1
Bacchus
Bacchus
Silver II
KingMarchand-63
Bacchus
Silver II
Level 50
God Stats
5W - 6L
1,336 SR
Queue Stats
35W - 62L
1,088 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 49
1,412 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,493 SR
1,200 MMR
Cerberus
Cerberus
Silver I
DrewX25
Cerberus
Silver I
Level 126
God Stats
0W - 1L
1,374 SR
Queue Stats
86W - 86L
1,310 MMR
Party 2
Amaterasu
Amaterasu
Silver I
Ombrecore
Amaterasu
Silver I
Level 123
God Stats
81W - 70L
1,520 SR
Queue Stats
294W - 306L
1,228 MMR
Solo
Hou Yi
Hou Yi
Silver II
RomanA29
Hou Yi
Silver II
Level 137
God Stats
2W - 2L
1,460 SR
Queue Stats
91W - 97L
1,090 MMR
Party 2
Aphrodite
Aphrodite
Silver I
elwalaPS
Aphrodite
Silver I
Level 151
God Stats
1W - 2L
1,611 SR
Queue Stats
131W - 146L
1,205 MMR
Solo
Fenrir
Fenrir
Silver I
rockyboy-22
Fenrir
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 129L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angry-_-Bulldog
Danzaburou
12
1 / 3 / 2
7,473
534
4,383
9,751
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
HEROxCARNAGE
Cthulhu
12
0 / 0 / 2
6,855
490
5,710
9,202
3,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 2 / 0
8,654
618
9,965
6,593
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Janky_Iris
Ao Kuang
13
3 / 1 / 3
7,604
543
4,168
10,906
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 4
6,591
471
3,874
8,970
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurTiamatAthenaYmirArachne

VS

Bans
GilgameshChaacSetChang'eBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrewX25
Cerberus
13
3 / 1 / 3
8,047
575
5,927
6,382
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ombrecore
Amaterasu
12
1 / 2 / 0
7,209
515
6,874
15,319
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
RomanA29
Hou Yi
11
2 / 2 / 2
6,822
487
5,023
8,631
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
elwalaPS
Aphrodite
10
1 / 1 / 1
6,526
466
1,512
4,953
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
0 / 5 / 1
6,147
439
5,098
10,972
3,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Angry-_-Bulldog
Danzaburou
1
3
2
0.67
L
Cerberus
DrewX25
Cerberus
3
1
3
4.5
W
Cthulhu
HEROxCARNAGE
Cthulhu
0
0
2
1
W
7
2
0
3.5
W
Ao Kuang
Janky_Iris
Ao Kuang
3
1
3
4.5
W
0
1
4
2
L
Amaterasu
Ombrecore
Amaterasu
1
2
0
0.5
L
Hou Yi
RomanA29
Hou Yi
2
2
2
1.5
L
Aphrodite
elwalaPS
Aphrodite
1
1
1
1.5
L
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
24,434
45,422
Taken
46,257
20,032
Mitigated
16,833
16,010
Healing
19,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Angry-_-Bulldog
Danzaburou
4,383
1,318
0
4,037
9,751
2,848
1,360
1,226
8,525
0
43,430
L
Cerberus
DrewX25
Cerberus
5,927
108
0
3,032
6,382
4,073
0
3,124
3,258
32,671
0
W
Cthulhu
HEROxCARNAGE
Cthulhu
5,710
440
0
4,479
9,202
3,771
330
564
8,638
26,451
0
W
9,965
244
0
2,094
6,593
3,033
1,138
2,906
3,687
54,155
0
W
Ao Kuang
Janky_Iris
Ao Kuang
4,168
1,439
0
3,163
10,906
3,291
0
513
10,393
50,334
0
W
3,874
770
0
2,237
8,970
7,089
0
2,230
6,740
18,346
0
L
Amaterasu
Ombrecore
Amaterasu
6,874
3,288
0
8,434
15,319
5,518
816
10,305
5,014
0
36,138
L
Hou Yi
RomanA29
Hou Yi
5,023
2,259
0
4,232
8,631
2,508
371
1,316
7,315
0
39,018
L
Aphrodite
elwalaPS
Aphrodite
1,512
89
353
2,723
4,953
1,420
350
2,953
2,000
28,606
0
L
Fenrir
5,098
1,241
0
1,114
10,972
3,314
0
6,019
4,953
0
35,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,177
Gold Earned
34,751
368
Minions Killed
333
0
Camps Cleared
0
1,295,295
Distance Traveled
1,206,784
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,473
534
86
6
0
215,944
2
L
Cerberus
8,047
575
72
5
0
286,094
3
W
Cthulhu
6,855
490
51
4
0
261,777
5
W
Anubis
8,654
618
115
8
0
244,155
5
W
Ao Kuang
7,604
543
91
7
0
285,550
0
W
Bacchus
6,591
471
25
2
0
287,869
4
L
Amaterasu
7,209
515
78
6
0
283,881
3
L
Hou Yi
6,822
487
59
4
0
232,530
4
L
Aphrodite
6,526
466
66
5
0
158,877
1
L
Fenrir
6,147
439
58
4
0
245,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role