Player Matchup

Neith
Neith
Elmysa
Neith
Level 13
God Stats
5W - 14L
1,354 SR
Queue Stats
12W - 19L
1,322 Elo+
Party 1
Anhur
Anhur
Peps1C0la
Anhur
Level 21
God Stats
20W - 39L
1,347 SR
Queue Stats
35W - 53L
1,280 Elo+
Solo
Cabrakan
Cabrakan
Roi Lotus
Cabrakan
Level 27
God Stats
3W - 3L
1,719 SR
Queue Stats
205W - 225L
1,366 Elo+
Party 1
Poseidon
Poseidon
WinnieTheFool
Poseidon
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
woll24
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,394 Elo+

VS

Team Averages
Level 10
1,496 SR
1,305 Elo+
Yemoja
Yemoja
Knowsoul
Yemoja
Level 8
God Stats
20W - 26L
1,363 SR
Queue Stats
238W - 306L
1,206 Elo+
Party 2
Neith
Neith
Kur0ne
Neith
Level 5
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Mielviolet
Guan Yu
Level 15
God Stats
32W - 31L
1,500 SR
Queue Stats
312W - 409L
1,278 Elo+
Party 2
Bakasura
Bakasura
SAMSTERpro
Bakasura
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
X-BK_ML-X
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,041 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elmysa
Neith
15
3 / 4 / 2
9,052
453
9,960
9,516
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Peps1C0la
Anhur
13
2 / 6 / 4
8,563
428
6,538
12,428
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Roi Lotus
Cabrakan
14
2 / 6 / 3
8,726
436
9,757
15,106
10,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
WinnieTheFool
Poseidon
19
9 / 4 / 1
11,557
578
18,316
18,218
7,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
woll24
Chaac
13
0 / 9 / 2
7,633
382
2,809
17,521
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Knowsoul
Yemoja
15
7 / 3 / 2
10,190
510
11,571
14,827
11,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Kur0ne
Neith
12
2 / 4 / 7
8,301
415
4,953
11,117
3,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Mielviolet
Guan Yu
16
4 / 2 / 0
10,279
514
8,914
13,235
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
SAMSTERpro
Bakasura
19
9 / 3 / 7
12,135
607
10,814
17,274
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 6 / 5
10,645
532
9,977
12,937
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
16
Kills
28
29
Deaths
18
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Elmysa
Neith
3
4
2
1
W
Yemoja
Knowsoul
Yemoja
7
3
2
2.67
W
Neith
Kur0ne
Neith
2
4
7
1.38
W
Guan Yu
Mielviolet
Guan Yu
4
2
0
2
L
Anhur
Peps1C0la
Anhur
2
6
4
0.67
L
Cabrakan
Roi Lotus
Cabrakan
2
6
3
0.58
W
Bakasura
SAMSTERpro
Bakasura
9
3
7
4.17
L
Poseidon
WinnieTheFool
Poseidon
9
4
1
2.38
W
6
6
5
1.42
L
Chaac
woll24
Chaac
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,380
Damage
46,229
72,789
Taken
69,390
37,458
Mitigated
40,490
19,323
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Elmysa
Neith
9,960
4,780
0
1,872
9,516
4,469
793
3,386
6,130
0
47,777
W
Yemoja
Knowsoul
Yemoja
11,571
2,386
1,767
703
14,827
11,488
431
7,745
7,052
44,843
0
W
Neith
Kur0ne
Neith
4,953
2,858
0
1,508
11,117
3,636
2,233
2,985
8,132
0
28,870
W
Guan Yu
Mielviolet
Guan Yu
8,914
1,846
0
4,070
13,235
13,939
242
4,884
7,732
0
51,190
L
Anhur
Peps1C0la
Anhur
6,538
1,134
0
1,612
12,428
3,803
829
2,513
9,677
0
39,649
L
Cabrakan
Roi Lotus
Cabrakan
9,757
1,411
556
3,329
15,106
10,975
443
5,656
9,400
42,248
0
W
Bakasura
SAMSTERpro
Bakasura
10,814
8,326
0
9,929
17,274
6,964
2,400
6,519
10,575
103
70,482
L
Poseidon
WinnieTheFool
Poseidon
18,316
4,164
0
8,958
18,218
7,605
240
5,796
11,615
82,546
0
W
9,977
1,946
266
2,804
12,937
4,463
1,892
5,736
7,111
51,436
0
L
Chaac
woll24
Chaac
2,809
924
0
2,996
17,521
10,606
140
3,656
13,131
0
22,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
51,550
373
Minions Killed
447
0
Camps Cleared
0
1,499,697
Distance Traveled
1,798,088
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,052
453
92
5
0
303,538
2
W
Yemoja
10,190
510
69
3
0
337,588
0
W
Neith
8,301
415
31
2
0
275,372
0
W
Guan Yu
10,279
514
94
5
0
437,364
0
L
Anhur
8,563
428
70
4
0
256,484
1
L
Cabrakan
8,726
436
70
4
0
344,205
0
W
Bakasura
12,135
607
158
8
0
398,890
0
L
Poseidon
11,557
578
111
6
0
354,130
1
W
Ra
10,645
532
95
5
0
348,874
2
L
Chaac
7,633
382
30
2
0
241,340
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role