Player Matchup

Pele
Pele
DampWizard
Pele
Level 124
God Stats
2W - 2L
1,609 SR
Queue Stats
234W - 213L
1,529 Elo+
Party 3
Tiamat
Tiamat
Trumpster69000
Tiamat
Level 68
God Stats
56W - 52L
1,571 SR
Queue Stats
140W - 131L
1,515 Elo+
Party 3
Anubis
Anubis
XxSupaslayer
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,299 Elo+
Party 3
Izanami
Izanami
challenger808
Izanami
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,642 Elo+
Party 3
Bellona
Bellona
redraiders6
Bellona
Level 44
God Stats
4W - 10L
1,328 SR
Queue Stats
16W - 26L
1,547 Elo+
Party 3
Team Averages
Level 70
1,502 SR
1,506 Elo+

VS

Team Averages
Level 111
1,603 SR
1,487 Elo+
Anubis
Anubis
I Main Seraph
Anubis
Level 69
God Stats
24W - 28L
1,568 SR
Queue Stats
446W - 416L
1,544 Elo+
Party 1
Apollo
Apollo
IChickenboyI
Apollo
Level 108
God Stats
1W - 1L
1,684 SR
Queue Stats
101W - 92L
1,531 Elo+
Party 1
Hercules
Hercules
KSI XoSenpaiXo
Hercules
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 105L
1,473 Elo+
Party 2
Cerberus
Cerberus
Siontai
Cerberus
Level 83
God Stats
21W - 14L
1,607 SR
Queue Stats
126W - 132L
1,452 Elo+
Party 2
Nike
Nike
odst2552
Nike
Level 141
God Stats
21W - 9L
1,657 SR
Queue Stats
432W - 468L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
8,906
557
4,741
11,460
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
6,496
406
4,119
7,808
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
12
0 / 4 / 0
7,077
442
4,337
5,132
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
13
1 / 3 / 1
7,711
482
5,426
8,996
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
redraiders6
Bellona
13
1 / 1 / 0
8,148
509
5,778
8,549
8,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 2
10,316
645
5,381
8,208
3,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
14
3 / 2 / 2
9,207
575
5,233
8,376
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
16
1 / 1 / 0
9,942
621
6,356
9,130
8,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Siontai
Cerberus
12
2 / 0 / 5
8,136
509
4,819
10,125
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
14
4 / 1 / 2
8,840
553
6,011
9,573
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
3
0
2
4
W
Apollo
3
2
2
2
W
Hercules
1
1
0
1
W
Cerberus
Siontai
Cerberus
2
0
5
4.5
L
0
4
1
0.13
L
Anubis
0
4
0
0
L
Izanami
1
3
1
0.5
W
Nike
4
1
2
5
L
Bellona
redraiders6
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
27,800
41,945
Taken
45,412
21,010
Mitigated
24,148
12,744
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,741
1,342
0
2,516
11,460
3,921
0
1,469
9,991
0
72,454
W
5,381
363
0
5,102
8,208
3,659
244
3,126
4,843
86,692
0
W
Apollo
5,233
3,293
0
3,876
8,376
2,665
1,208
1,411
6,965
0
65,716
W
Hercules
6,356
3,003
0
3,114
9,130
8,427
1,060
0
8,470
0
63,274
W
Cerberus
Siontai
Cerberus
4,819
63
111
2,335
10,125
5,945
365
2,404
7,683
16,661
0
L
4,119
341
217
2,618
7,808
5,075
0
3,017
4,791
24,673
0
L
Anubis
4,337
69
0
642
5,132
1,642
0
2,678
2,454
39,633
0
L
Izanami
5,426
3,658
0
3,290
8,996
2,196
0
3,036
5,960
0
43,565
W
Nike
6,011
808
0
1,256
9,573
3,452
154
1,144
8,335
0
59,897
L
Bellona
redraiders6
Bellona
5,778
2,641
0
3,461
8,549
8,176
0
0
8,549
0
46,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
46,441
475
Minions Killed
599
0
Camps Cleared
0
1,489,403
Distance Traveled
1,543,453
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,906
557
138
9
0
361,139
6
W
Anubis
10,316
645
173
11
0
305,934
8
W
Apollo
9,207
575
125
8
0
273,228
2
W
Hercules
9,942
621
152
10
0
293,760
7
W
Cerberus
8,136
509
41
3
0
336,278
6
L
Tiamat
6,496
406
37
2
0
300,927
5
L
Anubis
7,077
442
76
5
0
279,179
0
L
Izanami
7,711
482
103
6
0
290,723
5
W
Nike
8,840
553
108
7
0
334,253
4
L
Bellona
8,148
509
121
8
0
257,435
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role