Player Matchup

Thor
Thor
ChetBTW
Thor
Level 5
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
ImSockBTW
Artemis
Level 5
God Stats
1W - 2L
1,523 SR
Queue Stats
7W - 10L
1,690 Elo+
Party 2
Tiamat
Tiamat
RoundSquare4
Tiamat
Level 29
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Cthulhu
Cthulhu
TomeBird
Cthulhu
Level 4
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 3L
1,690 Elo+
Party 2
Nemesis
Nemesis
Wiggulz
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 9
1,417 SR
1,508 Elo+

VS

Team Averages
Level 40
1,523 SR
1,503 Elo+
Neith
Neith
Gomezzk
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
LintFlockwood
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,606 Elo+
Party 1
Nemesis
Nemesis
MedussySUS
Nemesis
Level 5
God Stats
2W - 1L
1,454 SR
Queue Stats
5W - 1L
1,624 Elo+
Party 1
Amaterasu
Amaterasu
Weinerfart90
Amaterasu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,606 Elo+
Party 1
Merlin
Merlin
impetuousHd
Merlin
Level 106
God Stats
8W - 3L
1,659 SR
Queue Stats
15W - 8L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ChetBTW
Thor
12
1 / 14 / 2
7,742
387
5,759
17,208
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
ImSockBTW
Artemis
13
2 / 8 / 5
8,767
438
11,685
12,854
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
2 / 7 / 2
8,180
409
3,309
11,484
7,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TomeBird
Cthulhu
12
4 / 5 / 3
7,983
399
8,837
14,192
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Wiggulz
Nemesis
11
1 / 11 / 2
7,702
385
3,386
16,766
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gomezzk
Neith
8
0 / 3 / 2
7,144
357
1,962
4,403
1,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 10
10,864
543
10,110
16,937
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MedussySUS
Nemesis
17
12 / 1 / 12
11,142
557
13,418
17,001
9,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Weinerfart90
Amaterasu
18
12 / 0 / 6
11,693
585
13,284
15,913
15,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
17
14 / 4 / 10
11,467
573
21,259
14,812
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
10
Kills
44
45
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
ChetBTW
Thor
1
14
2
0.14
W
Neith
Gomezzk
Neith
0
3
2
0.33
L
Artemis
ImSockBTW
Artemis
2
8
5
0.56
W
6
3
10
3.67
W
Nemesis
MedussySUS
Nemesis
12
1
12
18
L
Tiamat
2
7
2
0.43
L
Cthulhu
TomeBird
Cthulhu
4
5
3
1.1
W
Amaterasu
Weinerfart90
Amaterasu
12
0
6
15
L
Nemesis
Wiggulz
Nemesis
1
11
2
0.18
W
Merlin
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
60,033
72,504
Taken
69,066
31,606
Mitigated
46,574
7,007
Healing
33,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ChetBTW
Thor
5,759
2,240
0
1,390
17,208
4,904
0
3,021
14,047
0
21,209
W
Neith
Gomezzk
Neith
1,962
1,250
0
666
4,403
1,243
0
1,253
3,090
0
13,403
L
Artemis
ImSockBTW
Artemis
11,685
5,092
0
895
12,854
4,751
125
7,135
5,505
0
45,712
W
10,110
1,188
1,576
9,769
16,937
14,209
1,556
3,783
12,587
57,644
0
W
Nemesis
MedussySUS
Nemesis
13,418
7,043
0
8,047
17,001
9,134
525
2,188
14,693
0
74,050
L
Tiamat
3,309
599
0
707
11,484
7,532
0
5,859
5,510
23,262
0
L
Cthulhu
TomeBird
Cthulhu
8,837
471
0
2,761
14,192
8,494
0
8,661
5,229
23,617
0
W
Amaterasu
Weinerfart90
Amaterasu
13,284
4,739
0
7,299
15,913
15,927
3,471
922
14,961
100
68,391
L
Nemesis
Wiggulz
Nemesis
3,386
1,887
0
1,254
16,766
5,925
0
5,578
10,844
0
20,939
W
Merlin
21,259
1,735
370
5,530
14,812
6,061
2,277
3,043
11,589
73,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,374
Gold Earned
52,310
212
Minions Killed
478
0
Camps Cleared
0
1,630,640
Distance Traveled
1,596,730
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,742
387
25
1
0
306,952
2
W
Neith
7,144
357
26
1
0
173,818
4
L
Artemis
8,767
438
84
4
0
291,305
2
W
Hades
10,864
543
93
5
0
329,077
1
W
Nemesis
11,142
557
100
5
0
389,683
1
L
Tiamat
8,180
409
40
2
0
279,711
6
L
Cthulhu
7,983
399
28
1
0
396,271
0
W
Amaterasu
11,693
585
137
7
0
363,880
0
L
Nemesis
7,702
385
35
2
0
356,401
4
W
Merlin
11,467
573
122
6
0
340,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role