Player Matchup

Medusa
Medusa
Real BigKatz
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
iiEatCrayons05
Gilgamesh
Level 103
God Stats
30W - 20L
1,576 SR
Queue Stats
247W - 296L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
xXxH3LLFIR3xXx
Kukulkan
Level 109
God Stats
2W - 0L
1,435 SR
Queue Stats
14W - 14L
1,458 Elo+
Party 1
Team Averages
Level 77
1,504 SR
1,481 Elo+

VS

Team Averages
Level 57
1,408 SR
1,434 Elo+
Skadi
Skadi
BAESTES88
Skadi
Level 23
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Mr Stavie
Sol
Level 120
God Stats
8W - 10L
1,587 SR
Queue Stats
402W - 489L
1,410 Elo+
Party 2
Discordia
Discordia
Picardddd
Discordia
Level 29
God Stats
35W - 63L
1,404 SR
Queue Stats
306W - 345L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 5 / 11
12,830
642
9,508
21,364
7,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
iiEatCrayons05
Gilgamesh
16
10 / 3 / 12
14,328
716
17,840
21,289
18,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
17
9 / 5 / 11
14,287
714
11,995
12,217
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BAESTES88
Skadi
10
0 / 12 / 1
10,230
512
2,379
13,198
3,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
7 / 4 / 3
14,186
709
20,039
16,902
7,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Picardddd
Discordia
16
5 / 9 / 5
13,893
695
14,386
18,741
6,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
24
Kills
12
13
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
BAESTES88
Skadi
0
12
1
0.04
L
7
4
3
2.13
L
Discordia
Picardddd
Discordia
5
9
5
0.83
W
Medusa
5
5
11
2.1
W
Gilgamesh
iiEatCrayons05
Gilgamesh
10
3
12
5.33
W
Kukulkan
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
36,804
54,870
Taken
48,841
30,643
Mitigated
17,804
12,053
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BAESTES88
Skadi
2,379
1,196
0
0
13,198
3,342
0
3,461
9,587
0
14,592
L
20,039
2,557
537
8,204
16,902
7,737
607
3,191
13,441
86,609
0
L
Discordia
Picardddd
Discordia
14,386
239
326
2,595
18,741
6,725
376
5,412
12,969
51,807
0
W
Medusa
9,508
4,266
0
5,550
21,364
7,379
166
13,948
7,234
0
54,854
W
Gilgamesh
iiEatCrayons05
Gilgamesh
17,840
3,170
1,938
3,817
21,289
18,363
1,534
12,714
8,211
0
44,342
W
Kukulkan
11,995
1,278
0
748
12,217
4,901
1,649
7,463
4,574
69,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
38,309
213
Minions Killed
181
0
Camps Cleared
0
1,056,115
Distance Traveled
830,224
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,230
512
17
1
0
174,929
0
L
Sol
14,186
709
105
5
0
350,637
2
L
Discordia
13,893
695
59
3
0
304,658
0
W
Medusa
12,830
642
60
3
0
345,952
2
W
Gilgamesh
14,328
716
40
2
0
384,045
1
W
Kukulkan
14,287
714
113
6
0
326,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role