Player Matchup

Merlin
Merlin
KaosInfinito
Merlin
Level 80
God Stats
11W - 18L
1,414 SR
Queue Stats
140W - 211L
1,408 Elo+
Solo
Izanami
Izanami
Spowork
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
n0pers
King Arthur
Level 28
God Stats
10W - 9L
1,632 SR
Queue Stats
204W - 148L
1,612 Elo+
Party 1
Team Averages
Level 58
1,515 SR
1,506 Elo+

VS

Team Averages
Level 147
1,785 SR
1,734 Elo+
Sylvanus
Sylvanus
Skullkid
Sylvanus
Level 158
God Stats
20W - 4L
1,823 SR
Queue Stats
203W - 85L
1,846 Elo+
Party 2
Olorun
Olorun
TheKknowley
Olorun
Level 158
God Stats
3W - 0L
1,715 SR
Queue Stats
190W - 78L
1,806 Elo+
Party 2
Gilgamesh
Gilgamesh
Zancrow666
Gilgamesh
Level 126
God Stats
2W - 0L
1,816 SR
Queue Stats
2W - 1L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 6 / 0
5,934
593
3,501
6,215
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Spowork
Izanami
8
0 / 7 / 0
5,880
588
5,992
10,607
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
n0pers
King Arthur
8
0 / 6 / 0
5,820
582
4,018
9,849
4,968
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Skullkid
Sylvanus
11
6 / 0 / 13
8,059
806
7,247
7,788
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
13
10 / 0 / 9
9,433
943
11,827
8,895
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zancrow666
Gilgamesh
10
3 / 0 / 13
8,082
808
4,163
7,542
4,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
19
19
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
0
0
W
Sylvanus
Skullkid
Sylvanus
6
0
13
12.5
L
Izanami
Spowork
Izanami
0
7
0
0
W
Olorun
10
0
9
14.5
W
Gilgamesh
Zancrow666
Gilgamesh
3
0
13
9.5
L
King Arthur
n0pers
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,511
Damage
23,237
26,671
Taken
24,225
10,028
Mitigated
16,697
1,161
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,501
74
0
106
6,215
1,899
0
4,337
1,878
17,204
0
W
Sylvanus
Skullkid
Sylvanus
7,247
1,609
3,454
4,418
7,788
8,026
500
1,198
6,590
18,960
0
L
Izanami
Spowork
Izanami
5,992
4,307
0
805
10,607
3,161
0
8,792
1,815
0
25,197
W
Olorun
11,827
7,122
567
5,240
8,895
4,565
2,713
1,376
7,519
48,718
0
W
Gilgamesh
Zancrow666
Gilgamesh
4,163
939
447
400
7,542
4,106
170
1,033
6,509
0
17,867
L
King Arthur
n0pers
King Arthur
4,018
350
0
250
9,849
4,968
0
6,005
3,844
0
14,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,634
Gold Earned
25,574
105
Minions Killed
133
0
Camps Cleared
0
464,418
Distance Traveled
565,622
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,934
593
30
3
0
147,851
2
W
Sylvanus
8,059
806
20
2
0
181,222
2
L
Izanami
5,880
588
49
5
0
153,759
2
W
Olorun
9,433
943
85
9
0
170,589
1
W
Gilgamesh
8,082
808
28
3
0
213,811
0
L
King Arthur
5,820
582
26
3
0
162,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role