Player Matchup

Hun Batz
Hun Batz
BarbadosKyojin95
Hun Batz
Level 105
God Stats
0W - 2L
1,276 SR
Queue Stats
42W - 59L
1,395 Elo+
Solo
Tiamat
Tiamat
Dalamarmdq
Tiamat
Level 152
God Stats
30W - 34L
1,498 SR
Queue Stats
690W - 698L
1,495 Elo+
Solo
Geb
Geb
Egar-8-8
Geb
Level 60
God Stats
1W - 1L
1,391 SR
Queue Stats
6W - 8L
1,463 Elo+
Solo
Medusa
Medusa
PapaBlessNation
Medusa
Level 61
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 6L
1,181 Elo+
Solo
Poseidon
Poseidon
rexzombie
Poseidon
Level 147
God Stats
112W - 72L
1,656 SR
Queue Stats
928W - 941L
1,508 Elo+
Solo
Team Averages
Level 105
1,421 SR
1,408 Elo+

VS

Team Averages
Level 98
1,428 SR
1,451 Elo+
Rama
Rama
ChronepsisIX
Rama
Level 147
God Stats
1W - 0L
1,353 SR
Queue Stats
65W - 59L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Egam
Ne Zha
Level 147
God Stats
32W - 22L
1,471 SR
Queue Stats
1,148W - 1,075L
1,463 Elo+
Solo
Set
Set
Give Logic
Set
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
290W - 278L
1,453 Elo+
Party 1
Janus
Janus
LC SAINT
Janus
Level 62
God Stats
1W - 1L
1,317 SR
Queue Stats
272W - 250L
1,381 Elo+
Party 1
Nike
Nike
VegettaJuniorbla
Nike
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 66L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,114
919
3,841
12,707
5,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Dalamarmdq
Tiamat
17
4 / 6 / 4
11,606
1,055
15,849
13,369
10,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 7
10,023
911
8,496
18,156
14,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 8 / 8
11,704
1,064
16,410
15,454
6,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
rexzombie
Poseidon
17
3 / 7 / 10
11,192
1,017
19,724
12,456
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

82

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 11
12,168
1,106
19,046
13,853
5,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Egam
Ne Zha
17
8 / 3 / 9
11,663
1,060
11,397
11,321
4,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 3 / 9
12,136
1,103
15,645
13,248
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
LC SAINT
Janus
18
3 / 2 / 15
11,425
1,039
9,516
10,794
3,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 4 / 15
11,856
1,078
11,455
20,372
13,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
15
Kills
32
32
Deaths
15
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
9
3
11
4.83
L
Tiamat
Dalamarmdq
Tiamat
4
6
4
1
W
Ne Zha
Egam
Ne Zha
8
3
9
4.17
L
2
5
7
1.1
W
8
3
9
4.17
W
Janus
LC SAINT
Janus
3
2
15
5.25
L
5
8
8
1.13
W
4
4
15
2.88
L
Poseidon
rexzombie
Poseidon
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,320
Damage
67,059
72,142
Taken
69,588
41,225
Mitigated
33,177
8,598
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,841
646
0
723
12,707
5,527
0
2,318
10,389
0
17,610
W
19,046
16,805
0
2,080
13,853
5,177
0
8,767
5,086
0
32,478
L
Tiamat
Dalamarmdq
Tiamat
15,849
764
0
952
13,369
10,496
0
1,304
12,065
39,219
0
W
Ne Zha
Egam
Ne Zha
11,397
5,232
0
664
11,321
4,155
0
7,364
3,957
0
24,116
L
8,496
1,071
147
2,367
18,156
14,089
0
1,610
16,546
14,147
0
W
15,645
7,874
0
1,040
13,248
6,584
0
8,611
4,637
0
31,948
W
Janus
LC SAINT
Janus
9,516
316
0
1,130
10,794
3,847
0
5,853
4,941
27,157
0
L
16,410
8,714
0
2,807
15,454
6,618
0
2,386
13,068
0
28,759
W
11,455
1,462
308
3,217
20,372
13,414
0
13,474
6,898
0
35,736
L
Poseidon
rexzombie
Poseidon
19,724
3,555
0
1,602
12,456
4,495
0
1,898
10,558
44,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,639
Gold Earned
59,248
191
Minions Killed
196
8
Camps Cleared
7
1,012,076
Distance Traveled
1,016,844
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,114
919
37
3
1
161,000
3
W
Rama
12,168
1,106
41
4
2
207,629
1
L
Tiamat
11,606
1,055
51
5
6
239,201
1
W
Ne Zha
11,663
1,060
20
2
2
204,500
0
L
Geb
10,023
911
13
1
0
223,750
1
W
Set
12,136
1,103
29
3
3
217,482
1
W
Janus
11,425
1,039
51
5
0
177,825
0
L
Medusa
11,704
1,064
24
2
1
184,957
0
W
Nike
11,856
1,078
55
5
0
209,408
0
L
Poseidon
11,192
1,017
66
6
0
203,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role