Player Matchup

Merlin
Merlin
Brabbit33
Merlin
Level 56
God Stats
15W - 9L
1,658 SR
Queue Stats
142W - 159L
1,465 Elo+
Party 1
Osiris
Osiris
EsquireZeratul
Osiris
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 133L
1,519 Elo+
Solo
Ne Zha
Ne Zha
NuttyInYoFace
Ne Zha
Level 126
God Stats
0W - 4L
1,244 SR
Queue Stats
210W - 175L
1,540 Elo+
Solo
Olorun
Olorun
PAPeRUMPIRe
Olorun
Level 40
God Stats
1W - 3L
1,750 SR
Queue Stats
90W - 114L
1,431 Elo+
Party 1
Athena
Athena
shoelessjoe123
Athena
Level 107
God Stats
15W - 15L
1,518 SR
Queue Stats
831W - 790L
1,564 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,504 Elo+

VS

Team Averages
Level 112
1,542 SR
1,492 Elo+
Arachne
Arachne
BuckActual
Arachne
Level 89
God Stats
14W - 18L
1,519 SR
Queue Stats
168W - 176L
1,485 Elo+
Party 2
Athena
Athena
Coalfire
Athena
Level 121
God Stats
30W - 41L
1,470 SR
Queue Stats
198W - 201L
1,485 Elo+
Party 2
Mulan
Mulan
SilverStoppie
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Strifester
Danzaburou
Level 108
God Stats
19W - 17L
1,608 SR
Queue Stats
177W - 185L
1,490 Elo+
Party 2
Anubis
Anubis
bwilli
Anubis
Level 87
God Stats
27W - 26L
1,613 SR
Queue Stats
137W - 146L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brabbit33
Merlin
13
2 / 2 / 0
7,351
525
7,437
5,746
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 0
6,686
478
9,818
11,001
11,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 2
7,537
538
7,892
11,845
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
10
0 / 4 / 2
6,160
440
1,059
6,435
1,320
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 1
6,316
451
3,356
11,397
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BuckActual
Arachne
14
5 / 0 / 0
8,524
609
4,383
10,220
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Coalfire
Athena
13
7 / 1 / 5
9,144
653
5,244
10,405
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 5
9,084
649
10,625
14,849
10,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Strifester
Danzaburou
13
3 / 1 / 3
8,202
586
7,056
8,109
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
bwilli
Anubis
13
0 / 3 / 4
7,895
564
4,027
8,762
3,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
18
18
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Brabbit33
Merlin
2
2
0
1
W
Arachne
BuckActual
Arachne
5
0
0
5
W
Athena
Coalfire
Athena
7
1
5
9.5
L
2
6
0
0.33
L
2
2
2
1.5
L
Olorun
0
4
2
0.25
W
3
2
5
2.75
W
Danzaburou
Strifester
Danzaburou
3
1
3
4.5
W
Anubis
bwilli
Anubis
0
3
4
0.67
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
31,335
46,424
Taken
52,345
25,735
Mitigated
27,825
8,447
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Brabbit33
Merlin
7,437
742
0
975
5,746
1,846
986
2,159
3,587
48,481
0
W
Arachne
BuckActual
Arachne
4,383
2,912
0
3,300
10,220
4,192
491
1,597
8,547
0
57,246
W
Athena
Coalfire
Athena
5,244
1,890
0
2,191
10,405
6,962
274
3,590
6,675
26,021
0
L
9,818
2,899
0
733
11,001
11,192
320
538
10,463
0
42,341
L
7,892
3,430
0
4,025
11,845
5,420
0
4,220
7,625
0
57,261
L
Olorun
1,059
198
0
1,996
6,435
1,320
0
706
5,729
28,532
0
W
10,625
1,270
0
7,696
14,849
10,083
0
941
13,890
0
59,746
W
Danzaburou
Strifester
Danzaburou
7,056
2,789
0
5,409
8,109
2,723
712
2,113
5,950
0
52,308
W
Anubis
bwilli
Anubis
4,027
322
0
4,079
8,762
3,865
610
3,165
5,431
46,813
0
L
3,356
791
0
718
11,397
5,957
0
1,648
9,749
14,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
42,849
380
Minions Killed
448
0
Camps Cleared
0
1,226,544
Distance Traveled
1,307,849
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,351
525
114
8
0
247,664
4
W
Arachne
8,524
609
106
8
0
329,572
2
W
Athena
9,144
653
38
3
0
294,103
4
L
Osiris
6,686
478
73
5
0
218,058
0
L
Ne Zha
7,537
538
113
8
0
297,534
2
L
Olorun
6,160
440
59
4
0
177,553
3
W
Mulan
9,084
649
123
9
0
213,317
1
W
Danzaburou
8,202
586
91
7
0
238,763
3
W
Anubis
7,895
564
90
6
0
232,094
4
L
Athena
6,316
451
21
2
0
285,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role