Player Matchup

Khepri
Khepri
Ballsout52
Khepri
Level 20
God Stats
5W - 1L
1,507 SR
Queue Stats
55W - 85L
1,192 Elo+
Solo
Fafnir
Fafnir
Brightside
Fafnir
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
992 Elo+
Solo
Tiamat
Tiamat
Condemonio
Tiamat
Level 61
God Stats
3W - 3L
1,274 SR
Queue Stats
135W - 170L
1,268 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thalimor
Tsukuyomi
Level 67
God Stats
6W - 3L
1,762 SR
Queue Stats
263W - 281L
1,311 Elo+
Solo
Awilix
Awilix
cibola69
Awilix
Level 88
God Stats
1W - 4L
1,417 SR
Queue Stats
140W - 208L
1,295 Elo+
Solo
Team Averages
Level 55
1,492 SR
1,212 Elo+

VS

Team Averages
Level 46
1,469 SR
1,296 Elo+
Ullr
Ullr
Elegante jr16
Ullr
Level 48
God Stats
1W - 2L
1,374 SR
Queue Stats
65W - 75L
1,294 Elo+
Solo
Jormungandr
Jormungandr
Kidcapital5413
Jormungandr
Level 62
God Stats
4W - 5L
1,486 SR
Queue Stats
350W - 430L
1,374 Elo+
Solo
Skadi
Skadi
TheWorldNioh
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
frisay_33
Sun Wukong
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
295W - 390L
1,253 Elo+
Solo
Mercury
Mercury
king_marmar321
Mercury
Level 26
God Stats
1W - 2L
1,487 SR
Queue Stats
20W - 33L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ballsout52
Khepri
5
0 / 0 / 0
7,966
469
0
0
0
Fafnir
Brightside
Fafnir
20
5 / 6 / 21
14,038
826
11,834
25,504
46,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Condemonio
Tiamat
20
23 / 3 / 8
15,512
912
37,556
16,742
15,303
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Thalimor
Tsukuyomi
20
4 / 6 / 19
12,176
716
21,353
18,593
12,511
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
cibola69
Awilix
20
3 / 4 / 18
12,917
760
11,368
19,813
18,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 6
11,967
704
10,858
18,410
8,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kidcapital5413
Jormungandr
18
2 / 8 / 6
11,417
672
11,871
18,385
10,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
6 / 5 / 3
11,459
674
14,335
11,462
5,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
frisay_33
Sun Wukong
19
2 / 5 / 10
11,208
659
13,998
29,564
23,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 10 / 3
11,809
695
6,510
14,950
6,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
35
Kills
19
19
Deaths
35
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ballsout52
Khepri
0
0
0
0
W
Fafnir
Brightside
Fafnir
5
6
21
2.58
W
Tiamat
Condemonio
Tiamat
23
3
8
9
L
3
7
6
0.86
L
Jormungandr
Kidcapital5413
Jormungandr
2
8
6
0.63
W
Tsukuyomi
Thalimor
Tsukuyomi
4
6
19
2.25
L
6
5
3
1.5
W
Awilix
cibola69
Awilix
3
4
18
3
L
Sun Wukong
frisay_33
Sun Wukong
2
5
10
1.4
L
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,111
Damage
57,572
80,652
Taken
92,771
92,412
Mitigated
53,622
28,703
Healing
26,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ballsout52
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Brightside
Fafnir
11,834
5,133
1,777
4,115
25,504
46,052
100
2,972
22,172
27,540
0
W
Tiamat
Condemonio
Tiamat
37,556
1,749
2,342
8,104
16,742
15,303
1,693
2,101
14,393
70,655
0
L
10,858
5,506
1,658
4,542
18,410
8,038
0
10,194
8,216
0
26,901
L
Jormungandr
Kidcapital5413
Jormungandr
11,871
2,204
1,543
2,064
18,385
10,897
0
10,353
8,032
32,981
0
W
Tsukuyomi
Thalimor
Tsukuyomi
21,353
6,624
2,242
2,205
18,593
12,511
1,880
3,171
15,188
0
35,107
L
14,335
8,321
537
2,021
11,462
5,226
1,577
6,979
4,396
0
26,063
W
Awilix
cibola69
Awilix
11,368
4,917
918
7,000
19,813
18,546
1,447
3,627
15,886
0
33,027
L
Sun Wukong
frisay_33
Sun Wukong
13,998
1,694
745
11,804
29,564
23,179
137
15,079
14,485
0
24,094
L
6,510
3,384
876
1,011
14,950
6,282
172
6,698
8,252
0
11,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,609
Gold Earned
57,860
148
Minions Killed
138
0
Camps Cleared
0
1,238,215
Distance Traveled
1,177,838
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,966
469
0
0
0
5,534
0
W
Fafnir
14,038
826
24
1
0
287,610
0
W
Tiamat
15,512
912
65
4
0
320,408
0
L
Ullr
11,967
704
33
2
0
297,257
0
L
Jormungandr
11,417
672
38
2
0
244,027
3
W
Tsukuyomi
12,176
716
20
1
0
268,532
0
L
Skadi
11,459
674
42
2
0
133,971
0
W
Awilix
12,917
760
39
2
0
356,131
2
L
Sun Wukong
11,208
659
17
1
0
259,070
0
L
Mercury
11,809
695
8
0
0
243,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role