Player Matchup

Heimdallr
Heimdallr
ByDave908
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,706 Elo+
Party 2
Kukulkan
Kukulkan
KKasaba
Kukulkan
Level 11
God Stats
10W - 7L
1,599 SR
Queue Stats
73W - 59L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Quagmire18
Gilgamesh
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,706 Elo+
Party 2
Izanami
Izanami
abcde11
Izanami
Level 29
God Stats
10W - 8L
1,612 SR
Queue Stats
46W - 59L
1,426 Elo+
Solo
Odin
Odin
daulestia
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,706 Elo+
Party 2
Team Averages
Level 10
1,542 SR
1,594 Elo+

VS

Team Averages
Level 15
1,548 SR
1,580 Elo+
Kukulkan
Kukulkan
Brunoganster25
Kukulkan
Level 21
God Stats
72W - 93L
1,472 SR
Queue Stats
303W - 360L
1,455 Elo+
Solo
King Arthur
King Arthur
DoctahC00M
King Arthur
Level 43
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 3L
1,663 Elo+
Party 3
Nemesis
Nemesis
Meerlz
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,663 Elo+
Party 1
Zeus
Zeus
Remandota
Zeus
Level 7
God Stats
5W - 7L
1,737 SR
Queue Stats
30W - 37L
1,458 Elo+
Party 1
Neith
Neith
VGAPickle
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ByDave908
Heimdallr
20
5 / 5 / 31
15,040
1,074
19,094
20,512
8,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
KKasaba
Kukulkan
20
11 / 6 / 19
15,941
1,139
28,918
18,044
7,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Quagmire18
Gilgamesh
20
5 / 7 / 21
14,317
1,023
12,194
25,401
20,159
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
abcde11
Izanami
20
16 / 7 / 17
16,971
1,212
34,608
19,638
7,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
20
8 / 4 / 19
14,638
1,046
13,595
20,567
24,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 6 / 13
14,866
1,062
19,973
18,114
9,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
DoctahC00M
King Arthur
20
8 / 7 / 12
14,780
1,056
23,718
33,290
37,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Meerlz
Nemesis
19
7 / 12 / 6
14,222
1,016
16,059
24,826
12,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
5 / 9 / 17
14,868
1,062
21,780
17,990
7,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
VGAPickle
Neith
20
3 / 11 / 16
13,756
983
16,964
19,964
9,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
92
45
Kills
28
29
Deaths
45
107
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
6
13
1.92
W
Heimdallr
ByDave908
Heimdallr
5
5
31
4.1
L
King Arthur
DoctahC00M
King Arthur
8
7
12
2
W
Kukulkan
KKasaba
Kukulkan
11
6
19
3.42
L
Nemesis
Meerlz
Nemesis
7
12
6
0.83
W
Gilgamesh
Quagmire18
Gilgamesh
5
7
21
2.21
L
Zeus
5
9
17
1.5
L
Neith
VGAPickle
Neith
3
11
16
1
W
Izanami
abcde11
Izanami
16
7
17
3.5
W
Odin
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,409
Damage
98,494
104,162
Taken
114,184
67,913
Mitigated
77,044
4,644
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
19,973
1,686
985
2,111
18,114
9,632
0
3,113
14,998
71,861
0
W
Heimdallr
ByDave908
Heimdallr
19,094
12,145
0
2,732
20,512
8,641
0
10,107
10,405
0
51,232
L
King Arthur
DoctahC00M
King Arthur
23,718
3,021
827
6,700
33,290
37,827
0
6,888
26,402
714
32,892
W
Kukulkan
KKasaba
Kukulkan
28,918
2,845
0
952
18,044
7,236
0
6,512
11,532
55,164
0
L
Nemesis
Meerlz
Nemesis
16,059
7,576
0
1,991
24,826
12,160
0
6,429
17,057
0
26,375
W
Gilgamesh
Quagmire18
Gilgamesh
12,194
2,107
0
737
25,401
20,159
0
9,694
15,707
179
34,682
L
Zeus
21,780
959
0
2,884
17,990
7,701
0
6,459
11,531
62,616
0
L
Neith
VGAPickle
Neith
16,964
7,787
0
1,836
19,964
9,724
0
6,208
13,756
0
40,897
W
Izanami
abcde11
Izanami
34,608
28,746
0
191
19,638
7,661
0
6,354
13,284
0
60,630
W
Odin
13,595
4,522
0
32
20,567
24,216
0
9,800
10,767
0
25,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,907
Gold Earned
72,492
274
Minions Killed
287
6
Camps Cleared
12
1,265,953
Distance Traveled
1,326,014
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,866
1,062
136
10
1
297,021
1
W
Heimdallr
15,040
1,074
76
5
1
218,468
0
L
King Arthur
14,780
1,056
30
2
3
271,844
0
W
Kukulkan
15,941
1,139
62
4
1
284,906
3
L
Nemesis
14,222
1,016
16
1
7
279,739
2
W
Gilgamesh
14,317
1,023
51
4
1
270,535
1
L
Zeus
14,868
1,062
64
5
0
246,808
1
L
Neith
13,756
983
41
3
1
230,602
0
W
Izanami
16,971
1,212
65
5
3
203,066
1
W
Odin
14,638
1,046
20
1
0
288,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role