Player Matchup

Anubis
Anubis
AkaMedina__
Anubis
Level 24
God Stats
6W - 4L
1,471 SR
Queue Stats
19W - 22L
1,330 Elo+
Party 1
Medusa
Medusa
Chakkal_271
Medusa
Level 29
God Stats
23W - 16L
1,540 SR
Queue Stats
51W - 48L
1,433 Elo+
Party 1
Ymir
Ymir
Inka0001
Ymir
Level 8
God Stats
3W - 5L
1,553 SR
Queue Stats
34W - 45L
1,326 Elo+
Party 3
Izanami
Izanami
Inka7795
Izanami
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
65W - 61L
1,151 Elo+
Party 3
Fenrir
Fenrir
WolfMasterMX
Fenrir
Level 28
God Stats
12W - 11L
1,521 SR
Queue Stats
43W - 50L
1,302 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,308 Elo+

VS

Team Averages
Level 18
1,436 SR
1,241 Elo+
Cthulhu
Cthulhu
Dj-Default97
Cthulhu
Level 8
God Stats
16W - 21L
1,354 SR
Queue Stats
16W - 21L
1,199 Elo+
Party 2
Gilgamesh
Gilgamesh
Dustlesspear1
Gilgamesh
Level 24
God Stats
5W - 10L
1,379 SR
Queue Stats
60W - 89L
1,254 Elo+
Party 2
Pele
Pele
OnceTwiceBoy
Pele
Level 27
God Stats
5W - 6L
1,544 SR
Queue Stats
42W - 38L
1,340 Elo+
Solo
Sol
Sol
TheRonin936
Sol
Level 15
God Stats
16W - 26L
1,405 SR
Queue Stats
18W - 39L
1,168 Elo+
Party 2
Chiron
Chiron
fearlightningx
Chiron
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 66L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 2 / 0
8,177
584
9,474
9,323
4,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
15
12 / 3 / 7
9,526
680
9,796
9,707
3,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
10
4 / 1 / 6
6,816
487
4,625
5,149
2,585
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Inka7795
Izanami
11
5 / 2 / 8
7,580
541
6,057
6,215
2,163
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Fenrir
15
7 / 2 / 0
8,791
628
5,669
8,381
4,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dj-Default97
Cthulhu
12
2 / 0 / 1
6,501
464
4,087
10,660
3,882
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
Dustlesspear1
Gilgamesh
10
1 / 6 / 2
6,932
495
3,670
10,863
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 2
6,846
489
5,538
11,284
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 12 / 0
6,745
482
5,294
10,578
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 7 / 2
7,194
514
3,615
7,366
2,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
28
Kills
9
10
Deaths
29
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
2
0
0
W
Medusa
12
3
7
5.17
L
Cthulhu
Dj-Default97
Cthulhu
2
0
1
2.5
L
Gilgamesh
Dustlesspear1
Gilgamesh
1
6
2
0.33
W
Ymir
4
1
6
7
W
Izanami
Inka7795
Izanami
5
2
8
4.5
L
1
4
2
0.5
L
2
12
0
0.17
W
Fenrir
7
2
0
3.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
22,204
38,775
Taken
50,751
17,920
Mitigated
17,022
14,430
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,474
1,284
0
5,385
9,323
4,738
2,677
3,738
5,405
50,019
0
W
Medusa
9,796
4,507
414
4,571
9,707
3,823
4,005
2,822
6,885
0
55,716
L
Cthulhu
Dj-Default97
Cthulhu
4,087
654
0
781
10,660
3,882
0
8,499
2,161
19,201
0
L
Gilgamesh
Dustlesspear1
Gilgamesh
3,670
1,114
0
747
10,863
5,158
0
856
10,007
0
26,714
W
Ymir
4,625
1,240
282
526
5,149
2,585
641
1,709
3,440
9,876
0
W
Izanami
Inka7795
Izanami
6,057
4,221
0
530
6,215
2,163
2,474
655
5,560
0
27,403
L
5,538
1,460
0
4,100
11,284
3,217
0
2,287
8,997
0
42,004
L
5,294
1,595
0
522
10,578
2,596
0
2,187
8,391
27,051
0
W
Fenrir
5,669
601
0
2,722
8,381
4,611
1,230
277
8,104
0
46,423
L
3,615
1,315
133
838
7,366
2,169
110
270
7,084
0
12,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
34,218
359
Minions Killed
214
0
Camps Cleared
0
1,164,218
Distance Traveled
1,143,517
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,177
584
93
7
0
194,964
3
W
Medusa
9,526
680
88
6
0
223,289
0
L
Cthulhu
6,501
464
28
2
0
246,695
0
L
Gilgamesh
6,932
495
46
3
0
246,777
0
W
Ymir
6,816
487
17
1
0
257,021
2
W
Izanami
7,580
541
58
4
0
228,923
1
L
Pele
6,846
489
83
6
0
276,784
0
L
Sol
6,745
482
45
3
0
191,625
0
W
Fenrir
8,791
628
103
7
0
260,021
0
L
Chiron
7,194
514
12
1
0
181,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role