Player Matchup

Nemesis
Nemesis
DullBracelet413
Nemesis
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Zeus
Zeus
THENAME-aitorbar
Zeus
Level 9
God Stats
0W - 4L
1,149 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 2
Tiamat
Tiamat
TheKidGolden
Tiamat
Level 18
God Stats
6W - 7L
1,441 SR
Queue Stats
180W - 195L
1,388 Elo+
Solo
Cthulhu
Cthulhu
aaronretu71
Cthulhu
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 7L
993 Elo+
Party 2
Ra
Ra
koolaidman455
Ra
Level 7
God Stats
0W - 8L
989 SR
Queue Stats
22W - 31L
1,255 Elo+
Solo
Team Averages
Level 9
1,224 SR
1,197 Elo+

VS

Team Averages
Level 9
1,478 SR
1,394 Elo+
Anhur
Anhur
A_low27
Anhur
Level 12
God Stats
10W - 5L
1,590 SR
Queue Stats
12W - 9L
1,368 Elo+
Solo
Olorun
Olorun
AlliFeelisPain_
Olorun
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Mulan
Mulan
BlackRoses14227
Mulan
Level 17
God Stats
26W - 19L
1,434 SR
Queue Stats
289W - 320L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Cu4dros5128
Kukulkan
Level 8
God Stats
36W - 45L
1,367 SR
Queue Stats
44W - 50L
1,272 Elo+
Solo
Bakasura
Bakasura
MrMisterGuy
Bakasura
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 9
10,465
951
12,860
18,083
5,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 11 / 12
13,407
1,219
16,068
16,759
5,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
13 / 5 / 10
14,967
1,361
25,396
25,278
13,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
aaronretu71
Cthulhu
19
1 / 15 / 17
12,189
1,108
5,886
27,194
9,842
14
0 / 2 / 3
8,831
803
276
1,266
323
Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A_low27
Anhur
18
8 / 3 / 13
12,684
1,153
10,523
13,617
4,894
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 9 / 21
13,571
1,234
18,526
17,755
6,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 14
12,543
1,140
13,913
14,757
7,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Cu4dros5128
Kukulkan
18
0 / 0 / 13
11,058
1,005
13,627
8,009
2,872
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
MrMisterGuy
Bakasura
19
17 / 10 / 14
14,078
1,280
26,187
17,481
8,996
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
117
25
Kills
42
42
Deaths
25
51
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anhur
A_low27
Anhur
8
3
13
4.83
W
9
9
21
2.17
W
8
3
14
5
W
Kukulkan
Cu4dros5128
Kukulkan
0
0
13
6.5
L
2
9
9
0.72
W
Bakasura
MrMisterGuy
Bakasura
17
10
14
2.4
L
9
11
12
1.36
L
Tiamat
13
5
10
3.6
L
Cthulhu
aaronretu71
Cthulhu
1
15
17
0.63
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,486
Damage
82,776
88,580
Taken
71,619
34,651
Mitigated
30,902
6,811
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
A_low27
Anhur
10,523
5,782
808
396
13,617
4,894
0
11,055
2,562
0
20,349
W
18,526
11,310
814
4,515
17,755
6,766
0
13,724
4,031
27,431
0
W
13,913
5,702
0
2,547
14,757
7,374
0
7,608
7,149
0
28,632
W
Kukulkan
Cu4dros5128
Kukulkan
13,627
1,200
0
783
8,009
2,872
0
3,954
4,055
46,552
0
L
12,860
7,604
0
1,387
18,083
5,292
0
5,813
11,880
0
17,171
W
Bakasura
MrMisterGuy
Bakasura
26,187
17,572
0
1,819
17,481
8,996
0
11,285
5,717
0
32,901
L
16,068
6,224
0
651
16,759
5,256
0
6,160
9,845
28,906
0
L
Tiamat
25,396
2,431
0
4,396
25,278
13,938
0
8,662
14,856
45,471
0
L
Cthulhu
aaronretu71
Cthulhu
5,886
1,175
377
0
27,194
9,842
0
11,193
14,447
25,102
0
L
276
115
0
0
1,266
323
0
325
911
807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,859
Gold Earned
63,934
142
Minions Killed
203
0
Camps Cleared
5
716,893
Distance Traveled
873,346
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,684
1,153
22
2
0
193,310
0
W
Olorun
13,571
1,234
14
1
0
167,625
0
W
Mulan
12,543
1,140
29
3
3
175,881
0
W
Kukulkan
11,058
1,005
104
9
2
168,462
0
L
Nemesis
10,465
951
14
1
0
151,111
0
W
Bakasura
14,078
1,280
34
3
0
168,068
0
L
Zeus
13,407
1,219
40
4
0
170,865
0
L
Tiamat
14,967
1,361
45
4
0
212,986
1
L
Cthulhu
12,189
1,108
43
4
0
163,614
0
L
Ra
8,831
803
0
0
0
18,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role