Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Keran13
Artio
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
89W - 73L
1,525 Elo+
Party 2
Loki
Loki
R6destroyer7807
Loki
Level 15
God Stats
8W - 14L
1,563 SR
Queue Stats
28W - 42L
1,471 Elo+
Party 3
Anhur
Anhur
Sniper_killer859
Anhur
Level 109
God Stats
10W - 12L
1,324 SR
Queue Stats
308W - 309L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
christiianreyees
Sylvanus
Level 100
God Stats
19W - 16L
1,646 SR
Queue Stats
169W - 160L
1,521 Elo+
Party 2
Team Averages
Level 70
1,507 SR
1,497 Elo+

VS

Team Averages
Level 58
1,618 SR
1,362 Elo+
Horus
Horus
Tequila_LaRosita
Horus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,363 Elo+
Party 1
Loki
Loki
Tequila_Maracuja
Loki
Level 26
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Cerberus
Cerberus
Tequila_Papaya
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Sol
Sol
iHardmaster
Sol
Level 27
God Stats
1W - 2L
1,677 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Anhur
Anhur
vicloc311
Anhur
Level 98
God Stats
4W - 4L
1,705 SR
Queue Stats
96W - 123L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 0
7,901
718
6,326
7,186
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Keran13
Artio
13
2 / 0 / 0
7,133
648
4,207
6,093
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 1 / 1
5,723
520
1,017
4,330
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 2
6,216
565
5,598
5,358
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 6
5,844
531
5,980
6,409
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,265
479
2,484
5,897
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,353
396
2,254
6,037
972
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
6
0 / 3 / 1
4,517
411
2,808
8,062
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 3 / 0
6,097
554
4,528
5,978
2,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
vicloc311
Anhur
8
0 / 2 / 2
5,238
476
2,208
6,332
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
4
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
0
5
W
Artio
Keran13
Artio
2
0
0
2
W
0
1
1
0.5
W
5
1
2
6
L
0
1
1
0.5
L
0
4
0
0
L
Cerberus
0
3
1
0.17
W
1
1
6
4
L
3
3
0
1
L
Anhur
vicloc311
Anhur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
14,282
29,376
Taken
32,306
12,030
Mitigated
9,372
16,972
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,326
237
234
4,546
7,186
2,279
106
3,671
3,515
49,120
0
W
Artio
Keran13
Artio
4,207
578
0
3,530
6,093
3,895
0
0
6,093
38,974
0
W
1,017
348
0
2,342
4,330
1,057
0
0
4,330
0
27,010
W
5,598
2,867
254
2,581
5,358
1,587
225
1,314
4,044
0
29,614
L
2,484
1,328
144
1,565
5,897
2,295
400
2,432
2,955
0
17,365
L
2,254
635
375
487
6,037
972
0
2,952
3,085
0
15,429
L
Cerberus
2,808
350
210
2,440
8,062
2,361
0
2,794
5,268
7,360
0
W
5,980
2,129
735
2,750
6,409
3,212
0
2,351
4,058
26,181
5,618
L
4,528
2,077
68
1,762
5,978
2,075
0
4,598
1,380
27,869
0
L
Anhur
vicloc311
Anhur
2,208
794
0
1,084
6,332
1,669
0
2,645
3,657
0
26,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
25,470
389
Minions Killed
191
0
Camps Cleared
0
1,000,560
Distance Traveled
1,043,053
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,901
718
116
11
0
242,094
4
W
Artio
7,133
648
90
8
0
177,053
0
W
Loki
5,723
520
71
6
0
215,393
0
W
Anhur
6,216
565
63
6
0
180,065
2
L
Horus
5,265
479
37
3
0
234,842
2
L
Loki
4,353
396
18
2
0
201,458
2
L
Cerberus
4,517
411
18
2
0
226,433
3
W
Sylvanus
5,844
531
49
4
0
185,955
1
L
Sol
6,097
554
54
5
0
212,521
0
L
Anhur
5,238
476
64
6
0
167,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role