Player Matchup

Discordia
Discordia
Carlitos2009
Discordia
Level 48
God Stats
0W - 2L
1,294 SR
Queue Stats
17W - 20L
1,426 Elo+
Solo
Artemis
Artemis
FLiNcHop
Artemis
Level 29
God Stats
4W - 1L
1,857 SR
Queue Stats
58W - 37L
1,563 Elo+
Party 2
Cerberus
Cerberus
SwissMissEnjoyer
Cerberus
Level 15
God Stats
22W - 19L
1,588 SR
Queue Stats
474W - 468L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
VoidCarbine
Cernunnos
Level 145
God Stats
15W - 13L
1,691 SR
Queue Stats
457W - 385L
1,672 Elo+
Party 1
Sol
Sol
bugkissersux
Sol
Level 127
God Stats
11W - 12L
1,684 SR
Queue Stats
108W - 109L
1,540 Elo+
Party 2
Team Averages
Level 73
1,623 SR
1,548 Elo+

VS

Team Averages
Level 74
1,554 SR
1,596 Elo+
Ah Muzen Cab
Ah Muzen Cab
HoloVtuberSimp
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,640 SR
Queue Stats
63W - 51L
1,590 Elo+
Party 3
Merlin
Merlin
Lizardfule
Merlin
Level 146
God Stats
2W - 1L
1,508 SR
Queue Stats
383W - 297L
1,671 Elo+
Party 4
Cerberus
Cerberus
MasterJohn10
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
MilitiaMan22
Apollo
Level 46
God Stats
3W - 7L
1,358 SR
Queue Stats
185W - 181L
1,470 Elo+
Solo
Scylla
Scylla
blackbananaman
Scylla
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
81W - 30L
1,751 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Carlitos2009
Discordia
1
0 / 0 / 0
2,421
484
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Artemis
FLiNcHop
Artemis
4
0 / 2 / 0
2,913
583
629
2,273
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
2,944
589
877
3,019
645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
VoidCarbine
Cernunnos
4
0 / 0 / 0
2,882
576
1,647
2,804
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,421
484
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HoloVtuberSimp
Ah Muzen Cab
5
0 / 0 / 1
3,304
661
2,601
2,089
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Lizardfule
Merlin
7
1 / 0 / 1
4,052
810
247
837
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
MasterJohn10
Cerberus
5
1 / 0 / 0
3,497
699
1,083
2,901
856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
6
0 / 0 / 0
3,576
715
340
1,627
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 1
3,746
749
1,387
1,560
291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Carlitos2009
Discordia
0
0
0
0
L
Artemis
FLiNcHop
Artemis
0
2
0
0
W
Ah Muzen Cab
HoloVtuberSimp
Ah Muzen Cab
0
0
1
0.5
W
Merlin
Lizardfule
Merlin
1
0
1
1.5
W
Cerberus
MasterJohn10
Cerberus
1
0
0
1
W
Apollo
0
0
0
0
L
0
1
0
0
L
Cernunnos
VoidCarbine
Cernunnos
0
0
0
0
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,153
Damage
5,658
8,096
Taken
9,014
1,925
Mitigated
2,316
2,646
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Carlitos2009
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
FLiNcHop
Artemis
629
315
0
200
2,273
646
0
1,392
881
0
6,863
W
Ah Muzen Cab
HoloVtuberSimp
Ah Muzen Cab
2,601
947
0
1,075
2,089
480
631
262
1,827
0
18,316
W
Merlin
Lizardfule
Merlin
247
41
0
177
837
185
0
0
837
16,281
0
W
Cerberus
MasterJohn10
Cerberus
1,083
29
0
1,445
2,901
856
208
615
2,286
5,723
0
W
Apollo
340
72
0
574
1,627
504
1,125
0
1,627
0
14,972
L
877
27
0
1,341
3,019
645
0
834
2,185
2,407
0
L
Cernunnos
VoidCarbine
Cernunnos
1,647
605
0
1,105
2,804
634
0
491
2,313
0
11,929
W
1,387
357
0
714
1,560
291
0
0
1,560
11,960
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,581
Gold Earned
18,175
40
Minions Killed
156
0
Camps Cleared
0
283,582
Distance Traveled
447,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
2,421
484
0
0
0
0
0
L
Artemis
2,913
583
16
3
0
93,003
1
W
Ah Muzen Cab
3,304
661
30
6
0
79,161
0
W
Merlin
4,052
810
38
8
0
85,898
0
W
Cerberus
3,497
699
20
4
0
91,557
1
W
Apollo
3,576
715
38
8
0
83,509
1
L
Cerberus
2,944
589
3
1
0
94,245
0
L
Cernunnos
2,882
576
21
4
0
94,215
1
W
Scylla
3,746
749
30
6
0
107,571
0
L
Sol
2,421
484
0
0
0
2,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role