Player Matchup

Raijin
Raijin
Dgamaing123
Raijin
Level 12
God Stats
3W - 1L
1,768 SR
Queue Stats
7W - 13L
1,610 Elo+
Party 1
Nemesis
Nemesis
LGdell
Nemesis
Level 23
God Stats
10W - 8L
1,455 SR
Queue Stats
61W - 49L
1,545 Elo+
Solo
Artemis
Artemis
Monstruo57
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,622 Elo+
Solo
Kukulkan
Kukulkan
ScrubPotatoKing
Kukulkan
Level 29
God Stats
3W - 4L
1,762 SR
Queue Stats
477W - 442L
1,561 Elo+
Solo
Guan Yu
Guan Yu
TenderLoinx
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,634 Elo+
Party 1
Team Averages
Level 15
1,597 SR
1,594 Elo+

VS

Team Averages
Level 28
1,706 SR
1,690 Elo+
Anhur
Anhur
CapmKnuckles
Anhur
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 37L
1,761 Elo+
Party 2
Bellona
Bellona
LookItsJayy
Bellona
Level 27
God Stats
12W - 7L
1,829 SR
Queue Stats
171W - 196L
1,662 Elo+
Solo
Heimdallr
Heimdallr
MGambah
Heimdallr
Level 6
God Stats
3W - 1L
1,699 SR
Queue Stats
91W - 48L
1,718 Elo+
Party 2
Poseidon
Poseidon
Vaaleflim
Poseidon
Level 28
God Stats
4W - 5L
1,903 SR
Queue Stats
40W - 40L
1,644 Elo+
Solo
Pele
Pele
iTzXHoNoR
Pele
Level 53
God Stats
11W - 10L
1,597 SR
Queue Stats
133W - 93L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 9 / 1
7,469
393
6,518
12,263
3,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LGdell
Nemesis
14
3 / 9 / 3
9,547
502
7,445
17,747
7,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Monstruo57
Artemis
10
0 / 12 / 3
6,951
366
4,184
13,510
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
1 / 4 / 2
9,387
494
11,524
11,893
4,258
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TenderLoinx
Guan Yu
12
1 / 5 / 1
7,272
383
4,730
14,245
14,091
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 3
10,741
565
9,961
14,553
5,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
LookItsJayy
Bellona
16
3 / 1 / 3
10,441
550
8,554
11,904
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
MGambah
Heimdallr
20
7 / 1 / 1
12,861
677
10,848
15,109
6,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Vaaleflim
Poseidon
17
8 / 1 / 4
11,298
595
12,743
10,802
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
19
8 / 1 / 9
12,049
634
12,035
14,505
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
39
39
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
L
Raijin
2
9
1
0.28
L
Nemesis
LGdell
Nemesis
3
9
3
0.5
W
Bellona
LookItsJayy
Bellona
3
1
3
4.5
W
Heimdallr
MGambah
Heimdallr
7
1
1
7.5
L
Artemis
Monstruo57
Artemis
0
12
3
0.13
L
Kukulkan
1
4
2
0.5
L
Guan Yu
TenderLoinx
Guan Yu
1
5
1
0.3
W
Poseidon
Vaaleflim
Poseidon
8
1
4
10
W
Pele
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
54,141
69,658
Taken
66,873
33,795
Mitigated
29,329
7,809
Healing
24,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,961
4,707
0
2,129
14,553
5,286
1,332
2,899
11,624
0
57,919
L
Raijin
6,518
539
0
1,064
12,263
3,595
0
3,772
8,491
33,188
0
L
Nemesis
LGdell
Nemesis
7,445
2,934
0
1,511
17,747
7,275
0
1,942
15,805
0
56,215
W
Bellona
LookItsJayy
Bellona
8,554
1,706
0
230
11,904
8,158
380
3,977
7,567
7,205
41,335
W
Heimdallr
MGambah
Heimdallr
10,848
6,871
0
8,755
15,109
6,599
5,646
6,604
8,439
0
108,137
L
Artemis
Monstruo57
Artemis
4,184
1,481
0
75
13,510
4,576
447
2,907
10,603
0
25,210
L
Kukulkan
11,524
766
342
1,549
11,893
4,258
0
2,169
9,724
75,314
0
L
Guan Yu
TenderLoinx
Guan Yu
4,730
430
509
2,759
14,245
14,091
0
4,041
10,204
587
18,196
W
Poseidon
Vaaleflim
Poseidon
12,743
2,652
0
2,205
10,802
3,440
715
2,667
7,973
68,822
0
W
Pele
12,035
3,766
0
11,232
14,505
5,846
721
2,263
12,172
0
105,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,626
Gold Earned
57,390
372
Minions Killed
631
0
Camps Cleared
0
1,697,694
Distance Traveled
1,761,827
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,741
565
82
4
0
296,123
2
L
Raijin
7,469
393
48
3
0
318,644
1
L
Nemesis
9,547
502
95
5
0
367,160
2
W
Bellona
10,441
550
96
5
0
396,460
1
W
Heimdallr
12,861
677
181
10
0
312,337
1
L
Artemis
6,951
366
52
3
0
309,350
0
L
Kukulkan
9,387
494
142
7
0
347,624
2
L
Guan Yu
7,272
383
35
2
0
354,916
2
W
Poseidon
11,298
595
116
6
0
351,378
7
W
Pele
12,049
634
156
8
0
405,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role