Player Matchup

Hun Batz
Hun Batz
Gold V
ByReximo
Hun Batz
Gold V
Level 108
God Stats
1W - 2L
1,582 SR
Queue Stats
59W - 66L
1,524 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
F6orSweat
Nu Wa
Gold IV
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 36L
1,574 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Volamitol
Guan Yu
Platinum V
Level 150
God Stats
9W - 14L
1,562 SR
Queue Stats
190W - 168L
1,759 MMR
Solo
Apollo
Apollo
Platinum III
chulopiscina
Apollo
Platinum III
Level 129
God Stats
24W - 12L
1,815 SR
Queue Stats
123W - 116L
1,794 MMR
Party 1
Sobek
Sobek
Bronze III
michauexe
Sobek
Bronze III
Level 145
God Stats
0W - 1L
1,351 SR
Queue Stats
8W - 2L
1,600 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,562 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,476 SR
1,565 MMR
Ymir
Ymir
Gold III
Brylantciu
Ymir
Gold III
Level 111
God Stats
3W - 0L
1,613 SR
Queue Stats
31W - 35L
1,612 MMR
Solo
Chang'e
Chang'e
Gold I
KingKeKo
Chang'e
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum II
Matrimia
Awilix
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold II
Mokambo94
Chiron
Gold II
Level 155
God Stats
5W - 5L
1,266 SR
Queue Stats
40W - 28L
1,710 MMR
Party 2
Sol
Sol
Gold V
alsl6any
Sol
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ByReximo
Hun Batz
5
0 / 1 / 1
3,304
661
946
2,575
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
F6orSweat
Nu Wa
7
1 / 0 / 0
3,800
760
1,923
1,908
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Volamitol
Guan Yu
1
0 / 0 / 0
2,562
512
0
0
0
Apollo
5
1 / 2 / 0
3,624
725
2,413
3,087
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Sobek
michauexe
Sobek
5
1 / 1 / 1
3,730
746
2,305
3,833
1,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaTsukuyomiAo KuangSetGilgamesh

VS

Bans
JanusDa JiCu ChulainnMercuryKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 1
3,538
708
607
3,794
1,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
KingKeKo
Chang'e
7
1 / 1 / 0
3,949
790
903
2,839
692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
Matrimia
Awilix
6
0 / 0 / 0
3,668
734
610
3,084
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
Mokambo94
Chiron
6
2 / 0 / 1
3,940
788
3,777
3,051
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,171
834
1,222
2,303
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Hun Batz
ByReximo
Hun Batz
0
1
1
0.5
L
Nu Wa
F6orSweat
Nu Wa
1
0
0
1
W
Chang'e
KingKeKo
Chang'e
1
1
0
1
W
Awilix
Matrimia
Awilix
0
0
0
0
W
Chiron
Mokambo94
Chiron
2
0
1
2.5
L
Guan Yu
Volamitol
Guan Yu
0
0
0
0
W
0
0
0
0
L
Apollo
1
2
0
0.5
L
Sobek
michauexe
Sobek
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,587
Damage
7,119
11,403
Taken
15,071
3,291
Mitigated
3,824
5,581
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
607
158
0
890
3,794
1,003
0
1,455
2,277
3,474
0
L
Hun Batz
ByReximo
Hun Batz
946
59
0
1,390
2,575
647
0
903
1,672
0
7,312
L
Nu Wa
F6orSweat
Nu Wa
1,923
222
0
1,109
1,908
495
0
1,054
854
15,251
0
W
Chang'e
KingKeKo
Chang'e
903
266
44
1,312
2,839
692
602
76
2,763
15,394
0
W
Awilix
Matrimia
Awilix
610
206
0
1,681
3,084
798
0
680
2,358
0
17,225
W
Chiron
Mokambo94
Chiron
3,777
2,401
280
1,835
3,051
657
0
832
2,173
0
15,838
L
Guan Yu
Volamitol
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
1,222
836
0
1,044
2,303
674
375
933
1,272
24,721
2,276
L
Apollo
2,413
1,790
0
920
3,087
557
0
291
2,796
0
12,671
L
Sobek
michauexe
Sobek
2,305
561
0
2,162
3,833
1,592
0
316
3,517
5,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,020
Gold Earned
19,266
98
Minions Killed
178
0
Camps Cleared
0
435,333
Distance Traveled
534,811
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,538
708
6
1
0
107,022
0
L
Hun Batz
3,304
661
20
4
0
118,008
1
L
Nu Wa
3,800
760
38
8
0
103,158
1
W
Chang'e
3,949
790
31
6
0
93,015
0
W
Awilix
3,668
734
57
11
0
139,375
1
W
Chiron
3,940
788
28
6
0
95,130
1
L
Guan Yu
2,562
512
0
0
0
0
0
W
Sol
4,171
834
56
11
0
100,269
0
L
Apollo
3,624
725
32
6
0
100,432
0
L
Sobek
3,730
746
8
2
0
113,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role