Player Matchup

Baron Samedi
Baron Samedi
Dr Dougie FTW
Baron Samedi
Level 23
God Stats
1W - 2L
1,431 SR
Queue Stats
8W - 7L
1,429 Elo+
Party 2
Scylla
Scylla
JOEMOE 16
Scylla
Level 121
God Stats
8W - 1L
1,574 SR
Queue Stats
19W - 11L
1,562 Elo+
Party 2
Sobek
Sobek
Lasoneus
Sobek
Level 85
God Stats
40W - 42L
1,404 SR
Queue Stats
854W - 882L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
jetfirered
Jing Wei
Level 34
God Stats
41W - 41L
1,564 SR
Queue Stats
233W - 237L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
krypt2nitet
Gilgamesh
Level 111
God Stats
40W - 25L
1,619 SR
Queue Stats
241W - 232L
1,544 Elo+
Party 1
Team Averages
Level 75
1,518 SR
1,494 Elo+

VS

Team Averages
Level 73
1,468 SR
1,421 Elo+
Danzaburou
Danzaburou
Equestrian4278
Danzaburou
Level 7
God Stats
10W - 13L
1,408 SR
Queue Stats
18W - 16L
1,425 Elo+
Party 3
Hel
Hel
O13Sinisters
Hel
Level 144
God Stats
244W - 223L
1,460 SR
Queue Stats
540W - 601L
1,412 Elo+
Solo
Tyr
Tyr
Ripp26
Tyr
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 70L
1,523 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Verrmilion
Tsukuyomi
Level 47
God Stats
7W - 12L
1,470 SR
Queue Stats
488W - 790L
1,291 Elo+
Solo
Jormungandr
Jormungandr
xD3athrow619x
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 145L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr Dougie FTW
Baron Samedi
18
3 / 0 / 7
11,982
856
14,596
10,217
4,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
JOEMOE 16
Scylla
20
8 / 1 / 22
13,842
989
28,992
11,024
4,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Lasoneus
Sobek
20
4 / 1 / 18
14,310
1,022
10,191
14,041
24,259
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
jetfirered
Jing Wei
20
4 / 3 / 22
12,903
922
14,787
15,191
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
krypt2nitet
Gilgamesh
20
15 / 1 / 13
14,509
1,036
29,707
18,510
23,036
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Equestrian4278
Danzaburou
18
0 / 5 / 5
11,768
841
7,425
15,894
7,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
1 / 8 / 3
11,432
817
15,451
17,000
8,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Ripp26
Tyr
18
4 / 6 / 1
12,754
911
18,864
22,909
16,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Verrmilion
Tsukuyomi
17
0 / 12 / 4
11,202
800
7,618
24,012
24,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
xD3athrow619x
Jormungandr
18
1 / 3 / 5
12,982
927
13,417
25,464
33,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
34
Kills
6
6
Deaths
34
82
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dr Dougie FTW
Baron Samedi
3
0
7
6.5
L
Danzaburou
Equestrian4278
Danzaburou
0
5
5
0.5
W
Scylla
JOEMOE 16
Scylla
8
1
22
19
W
Sobek
Lasoneus
Sobek
4
1
18
13
L
1
8
3
0.31
L
Tyr
Ripp26
Tyr
4
6
1
0.75
L
Tsukuyomi
Verrmilion
Tsukuyomi
0
12
4
0.17
W
Jing Wei
jetfirered
Jing Wei
4
3
22
5
W
Gilgamesh
krypt2nitet
Gilgamesh
15
1
13
21.5
L
Jormungandr
xD3athrow619x
Jormungandr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,273
Damage
62,775
68,983
Taken
105,279
62,557
Mitigated
91,137
17,631
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dr Dougie FTW
Baron Samedi
14,596
732
2,555
4,002
10,217
4,745
0
4,780
5,437
35,673
0
L
Danzaburou
Equestrian4278
Danzaburou
7,425
3,914
525
2,693
15,894
7,166
0
8,673
7,101
0
35,690
W
Scylla
JOEMOE 16
Scylla
28,992
861
510
781
11,024
4,256
0
2,720
8,304
54,187
0
W
Sobek
Lasoneus
Sobek
10,191
48
0
4,915
14,041
24,259
0
6,225
7,816
24,971
0
L
15,451
416
8,587
5,466
17,000
8,603
0
7,195
9,535
43,806
0
L
Tyr
Ripp26
Tyr
18,864
3,080
0
4,153
22,909
16,914
0
12,412
10,107
0
31,837
L
Tsukuyomi
Verrmilion
Tsukuyomi
7,618
1,091
158
870
24,012
24,944
0
12,219
11,485
0
25,407
W
Jing Wei
jetfirered
Jing Wei
14,787
9,511
0
2,543
15,191
6,261
0
6,321
8,870
0
35,712
W
Gilgamesh
krypt2nitet
Gilgamesh
29,707
7,404
291
2,034
18,510
23,036
0
8,822
9,688
1,522
44,542
L
Jormungandr
xD3athrow619x
Jormungandr
13,417
4,687
0
1,661
25,464
33,510
0
13,843
11,255
32,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,546
Gold Earned
60,138
251
Minions Killed
232
3
Camps Cleared
5
1,311,906
Distance Traveled
1,150,838
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,982
856
60
4
0
231,483
2
L
Danzaburou
11,768
841
64
5
1
216,558
0
W
Scylla
13,842
989
67
5
0
275,554
0
W
Sobek
14,310
1,022
38
3
2
270,122
1
L
Hel
11,432
817
77
6
1
221,128
1
L
Tyr
12,754
911
25
2
1
283,202
1
L
Tsukuyomi
11,202
800
34
2
2
202,360
4
W
Jing Wei
12,903
922
46
3
0
233,117
1
W
Gilgamesh
14,509
1,036
40
3
1
301,630
1
L
Jormungandr
12,982
927
32
2
0
227,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role