Player Matchup

Heimdallr
Heimdallr
Alexonida
Heimdallr
Level 68
God Stats
7W - 13L
1,333 SR
Queue Stats
90W - 183L
1,237 Elo+
Party 2
Terra
Terra
Allen90125
Terra
Level 89
God Stats
11W - 14L
1,479 SR
Queue Stats
249W - 436L
1,280 Elo+
Party 2
Anubis
Anubis
BATMAN__GITANO
Anubis
Level 160
God Stats
12W - 3L
1,622 SR
Queue Stats
332W - 227L
1,655 Elo+
Solo
Team Averages
Level 106
1,478 SR
1,391 Elo+

VS

Team Averages
Level 67
1,419 SR
1,560 Elo+
Merlin
Merlin
Keyra Jones
Merlin
Level 24
God Stats
2W - 2L
1,396 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 1
Jormungandr
Jormungandr
Taryuki Crisis
Jormungandr
Level 28
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
unsaintxd_
Fenrir
Level 148
God Stats
6W - 11L
1,372 SR
Queue Stats
250W - 265L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexonida
Heimdallr
14
4 / 2 / 7
10,252
732
8,179
7,338
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
12
0 / 0 / 11
9,909
708
5,255
15,631
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
7 / 2 / 2
10,584
756
13,872
8,265
4,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 6 / 3
8,183
585
9,357
9,044
2,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Taryuki Crisis
Jormungandr
12
1 / 4 / 1
8,475
605
8,050
13,416
10,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
unsaintxd_
Fenrir
12
3 / 1 / 1
9,000
643
4,604
11,128
9,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
4
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alexonida
Heimdallr
4
2
7
3.75
W
Terra
0
0
11
5.5
W
7
2
2
4
L
Merlin
0
6
3
0.25
L
Jormungandr
Taryuki Crisis
Jormungandr
1
4
1
0.38
L
Fenrir
unsaintxd_
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
22,011
31,234
Taken
33,588
20,461
Mitigated
22,037
15,043
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alexonida
Heimdallr
8,179
4,138
0
1,609
7,338
3,036
701
4,035
3,303
0
41,764
W
Terra
5,255
197
383
7,990
15,631
13,399
318
9,255
6,376
15,110
0
W
13,872
333
0
5,061
8,265
4,026
94
4,123
4,142
75,823
0
L
Merlin
9,357
258
0
560
9,044
2,060
0
5,910
3,134
32,507
0
L
Jormungandr
Taryuki Crisis
Jormungandr
8,050
842
0
164
13,416
10,109
0
8,776
4,640
30,237
0
L
Fenrir
unsaintxd_
Fenrir
4,604
790
0
2,722
11,128
9,868
0
4,662
6,466
0
30,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
25,658
191
Minions Killed
132
0
Camps Cleared
0
775,256
Distance Traveled
721,519
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,252
732
71
5
0
240,124
0
W
Terra
9,909
708
16
1
0
307,942
1
W
Anubis
10,584
756
104
7
0
227,190
1
L
Merlin
8,183
585
40
3
0
242,833
1
L
Jormungandr
8,475
605
45
3
0
218,332
0
L
Fenrir
9,000
643
47
3
0
260,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role