Player Matchup

Neith
Neith
King_Harambe_
Neith
Level 140
God Stats
3W - 0L
1,675 SR
Queue Stats
139W - 145L
1,485 Elo+
Party 3
Bellona
Bellona
LardexDOB
Bellona
Level 61
God Stats
9W - 4L
1,301 SR
Queue Stats
217W - 217L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SilverSword3967
Tsukuyomi
Level 114
God Stats
8W - 2L
1,694 SR
Queue Stats
254W - 217L
1,544 Elo+
Party 1
Bacchus
Bacchus
Victoplasma
Bacchus
Level 102
God Stats
3W - 1L
1,613 SR
Queue Stats
11W - 3L
1,653 Elo+
Solo
Tiamat
Tiamat
xSANDMANx138
Tiamat
Level 126
God Stats
11W - 10L
1,723 SR
Queue Stats
255W - 249L
1,528 Elo+
Party 3
Team Averages
Level 109
1,601 SR
1,535 Elo+

VS

Team Averages
Level 101
1,563 SR
1,499 Elo+
Loki
Loki
BigDreams254
Loki
Level 147
God Stats
49W - 38L
1,629 SR
Queue Stats
803W - 812L
1,470 Elo+
Party 2
Bacchus
Bacchus
FatBandz445
Bacchus
Level 83
God Stats
20W - 21L
1,460 SR
Queue Stats
355W - 355L
1,488 Elo+
Party 2
Scylla
Scylla
RemedyForDemons
Scylla
Level 84
God Stats
1W - 5L
1,332 SR
Queue Stats
113W - 115L
1,540 Elo+
Solo
Rama
Rama
common-sugar
Rama
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
166W - 158L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
zaqueo
Sun Wukong
Level 122
God Stats
10W - 6L
1,892 SR
Queue Stats
404W - 393L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
9,863
548
5,343
7,771
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
LardexDOB
Bellona
14
3 / 5 / 5
8,786
488
7,823
14,681
11,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
SilverSword3967
Tsukuyomi
14
5 / 2 / 9
9,354
520
15,188
12,590
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Victoplasma
Bacchus
12
2 / 5 / 8
8,295
461
6,181
12,673
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
16
7 / 1 / 5
10,621
590
10,802
9,754
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,261
515
5,875
11,734
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
FatBandz445
Bacchus
12
3 / 5 / 7
8,071
448
7,821
17,357
10,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 3
7,803
434
3,413
9,877
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
8,290
461
4,945
9,831
3,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
zaqueo
Sun Wukong
14
6 / 3 / 1
9,206
511
13,430
14,745
8,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
21
Kills
14
14
Deaths
21
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Bacchus
FatBandz445
Bacchus
3
5
7
1.3
W
4
1
4
6
W
Bellona
LardexDOB
Bellona
3
5
5
1.1
L
1
7
3
0.36
W
Tsukuyomi
SilverSword3967
Tsukuyomi
5
2
9
4.75
W
Bacchus
Victoplasma
Bacchus
2
5
8
1.2
L
0
3
3
0.5
W
Tiamat
7
1
5
9.5
L
Sun Wukong
zaqueo
Sun Wukong
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,337
Damage
35,484
57,469
Taken
63,544
34,964
Mitigated
30,513
19,460
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,875
1,234
0
3,398
11,734
4,644
350
1,397
10,250
0
53,530
L
Bacchus
FatBandz445
Bacchus
7,821
375
351
4,304
17,357
10,908
0
6,286
10,888
28,462
0
W
5,343
2,372
0
2,030
7,771
2,446
946
496
7,275
0
57,398
W
Bellona
LardexDOB
Bellona
7,823
1,288
0
4,103
14,681
11,037
184
2,294
12,387
0
46,507
L
3,413
408
0
500
9,877
3,074
0
3,008
6,593
39,062
0
W
Tsukuyomi
SilverSword3967
Tsukuyomi
15,188
4,565
0
6,442
12,590
4,529
0
2,001
10,589
0
60,061
W
Bacchus
Victoplasma
Bacchus
6,181
952
0
2,294
12,673
11,429
0
4,138
8,484
28,468
0
L
4,945
4,019
0
2,355
9,831
3,021
806
3,075
6,732
0
52,794
W
Tiamat
10,802
1,508
0
4,591
9,754
5,523
118
3,096
6,462
65,968
0
L
Sun Wukong
zaqueo
Sun Wukong
13,430
1,385
0
4,389
14,745
8,866
0
2,583
12,098
2,525
51,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
42,631
459
Minions Killed
450
0
Camps Cleared
0
1,769,147
Distance Traveled
1,643,000
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,261
515
115
6
0
361,215
4
L
Bacchus
8,071
448
50
3
0
345,983
2
W
Neith
9,863
548
112
6
0
322,444
5
W
Bellona
8,786
488
85
5
0
364,527
1
L
Scylla
7,803
434
73
4
0
298,607
4
W
Tsukuyomi
9,354
520
83
5
0
384,314
2
W
Bacchus
8,295
461
30
2
0
342,988
9
L
Rama
8,290
461
111
6
0
307,092
5
W
Tiamat
10,621
590
149
8
0
354,874
5
L
Sun Wukong
9,206
511
101
6
0
330,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role