Player Matchup

Osiris
Osiris
FATbaron
Osiris
Level 114
God Stats
9W - 5L
1,635 SR
Queue Stats
48W - 35L
1,509 Elo+
Party 2
Medusa
Medusa
RST100
Medusa
Level 98
God Stats
1W - 1L
1,739 SR
Queue Stats
177W - 175L
1,482 Elo+
Solo
Khepri
Khepri
ShogunOfSorrow
Khepri
Level 79
God Stats
11W - 14L
1,503 SR
Queue Stats
37W - 26L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
Zero x Arc
Kukulkan
Level 68
God Stats
0W - 1L
1,278 SR
Queue Stats
15W - 24L
1,392 Elo+
Solo
Xing Tian
Xing Tian
goombiac
Xing Tian
Level 155
God Stats
4W - 6L
1,585 SR
Queue Stats
104W - 95L
1,492 Elo+
Solo
Team Averages
Level 103
1,548 SR
1,481 Elo+

VS

Team Averages
Level 100
1,474 SR
1,435 Elo+
Mercury
Mercury
DARKxNuT64
Mercury
Level 97
God Stats
43W - 35L
1,545 SR
Queue Stats
272W - 260L
1,469 Elo+
Solo
Chang'e
Chang'e
EfrainRM95
Chang'e
Level 127
God Stats
1W - 6L
1,226 SR
Queue Stats
262W - 264L
1,421 Elo+
Solo
King Arthur
King Arthur
Kmbqz
King Arthur
Level 67
God Stats
20W - 28L
1,450 SR
Queue Stats
607W - 787L
1,402 Elo+
Party 1
Fenrir
Fenrir
ShadyEggs
Fenrir
Level 141
God Stats
10W - 8L
1,576 SR
Queue Stats
316W - 320L
1,472 Elo+
Solo
Skadi
Skadi
seam-_-steven
Skadi
Level 69
God Stats
32W - 29L
1,576 SR
Queue Stats
506W - 640L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FATbaron
Osiris
13
1 / 2 / 0
6,690
515
3,106
5,846
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
RST100
Medusa
9
0 / 4 / 3
5,883
453
3,888
9,232
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 3
6,238
480
3,950
8,096
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Zero x Arc
Kukulkan
11
3 / 4 / 0
6,504
500
4,481
7,384
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
goombiac
Xing Tian
11
2 / 0 / 0
6,649
511
2,703
7,621
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DARKxNuT64
Mercury
12
2 / 1 / 4
7,060
543
3,247
7,142
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
EfrainRM95
Chang'e
13
3 / 0 / 1
7,546
580
7,770
7,501
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kmbqz
King Arthur
14
2 / 1 / 0
7,652
589
4,731
7,509
3,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
ShadyEggs
Fenrir
9
2 / 4 / 4
6,369
490
6,033
11,201
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 1
6,393
492
3,951
6,247
1,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
DARKxNuT64
Mercury
2
1
4
4
W
Chang'e
EfrainRM95
Chang'e
3
0
1
3.5
L
Osiris
FATbaron
Osiris
1
2
0
0.5
W
King Arthur
Kmbqz
King Arthur
2
1
0
2
L
Medusa
RST100
Medusa
0
4
3
0.38
W
Fenrir
ShadyEggs
Fenrir
2
4
4
1
L
1
2
3
1.25
L
Kukulkan
Zero x Arc
Kukulkan
3
4
0
0.75
L
Xing Tian
goombiac
Xing Tian
2
0
0
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
25,732
38,179
Taken
39,600
18,008
Mitigated
15,385
7,620
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DARKxNuT64
Mercury
3,247
1,512
0
446
7,142
2,289
32
1,412
5,664
0
40,189
W
Chang'e
EfrainRM95
Chang'e
7,770
0
482
4,869
7,501
2,375
255
3,390
3,959
52,695
0
L
Osiris
FATbaron
Osiris
3,106
733
0
885
5,846
3,945
0
0
5,846
0
40,971
W
King Arthur
Kmbqz
King Arthur
4,731
576
0
1,170
7,509
3,719
69
526
6,983
0
49,089
L
Medusa
RST100
Medusa
3,888
1,511
0
1,885
9,232
2,942
0
279
8,953
0
28,594
W
Fenrir
ShadyEggs
Fenrir
6,033
1,131
0
2,048
11,201
5,290
341
2,817
8,352
0
16,419
L
3,950
473
0
2,770
8,096
4,228
0
1,943
6,153
17,709
0
L
Kukulkan
Zero x Arc
Kukulkan
4,481
536
0
888
7,384
2,822
0
4,288
3,096
30,157
0
L
Xing Tian
goombiac
Xing Tian
2,703
283
0
1,192
7,621
4,071
0
1,260
6,361
38,707
0
W
3,951
1,607
405
1,716
6,247
1,712
493
2,691
3,508
0
34,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
35,020
313
Minions Killed
355
0
Camps Cleared
0
1,204,780
Distance Traveled
1,265,070
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,060
543
82
6
0
275,566
0
W
Chang'e
7,546
580
95
7
0
259,259
2
L
Osiris
6,690
515
85
7
0
233,321
5
W
King Arthur
7,652
589
98
8
0
255,733
5
L
Medusa
5,883
453
50
4
0
234,709
2
W
Fenrir
6,369
490
22
2
0
262,328
4
L
Khepri
6,238
480
30
2
0
252,366
3
L
Kukulkan
6,504
500
65
5
0
218,820
4
L
Xing Tian
6,649
511
83
6
0
265,564
2
W
Skadi
6,393
492
58
4
0
212,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role