Player Matchup

Danzaburou
Danzaburou
BLMCancelThat
Danzaburou
Level 85
God Stats
1W - 2L
1,356 SR
Queue Stats
99W - 71L
1,574 Elo+
Party 1
Da Ji
Da Ji
KneelOnNeckers
Da Ji
Level 126
God Stats
1W - 1L
1,292 SR
Queue Stats
133W - 106L
1,558 Elo+
Party 1
Zeus
Zeus
Rainnessa
Zeus
Level 141
God Stats
15W - 4L
1,774 SR
Queue Stats
731W - 734L
1,594 Elo+
Solo
Kukulkan
Kukulkan
Weshlo
Kukulkan
Level 159
God Stats
4W - 5L
1,514 SR
Queue Stats
338W - 338L
1,654 Elo+
Solo
Nu Wa
Nu Wa
imth3scatmannn
Nu Wa
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 282L
1,526 Elo+
Solo
Team Averages
Level 120
1,487 SR
1,581 Elo+

VS

Team Averages
Level 146
1,512 SR
1,513 Elo+
Sobek
Sobek
CentäUri
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 55L
1,423 Elo+
Solo
Olorun
Olorun
Changlings
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ITsFUzZyCheeese
Hou Yi
Level 124
God Stats
0W - 1L
1,475 SR
Queue Stats
74W - 65L
1,606 Elo+
Solo
Ne Zha
Ne Zha
MutedMayhem
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SincerityUnit
Artemis
Level 147
God Stats
10W - 7L
1,586 SR
Queue Stats
271W - 306L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLMCancelThat
Danzaburou
11
5 / 1 / 9
7,415
1,483
6,321
2,761
1,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 7
6,782
1,356
3,836
4,473
2,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
6 / 0 / 5
7,237
1,447
4,989
2,816
1,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Weshlo
Kukulkan
11
1 / 1 / 9
6,366
1,273
5,549
3,294
1,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 10
6,043
1,209
3,715
4,974
4,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CentäUri
Sobek
9
0 / 4 / 3
5,355
1,071
2,346
6,693
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Olorun
Changlings
Olorun
6
0 / 1 / 0
4,521
904
341
2,467
927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 0
6,006
1,201
4,396
4,711
1,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
10
1 / 3 / 2
5,484
1,097
2,450
6,522
3,544
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
9
0 / 5 / 1
4,946
989
3,092
5,831
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
16
Kills
4
4
Deaths
16
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLMCancelThat
Danzaburou
5
1
9
9.5
L
Sobek
CentäUri
Sobek
0
4
3
0.38
L
Olorun
Changlings
Olorun
0
1
0
0
L
3
3
0
1
W
4
1
7
7.5
L
Ne Zha
1
3
2
0.67
W
Zeus
6
0
5
8.5
L
Artemis
0
5
1
0.1
W
Kukulkan
Weshlo
Kukulkan
1
1
9
5.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,410
Damage
12,625
18,318
Taken
26,224
10,896
Mitigated
14,221
7,125
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLMCancelThat
Danzaburou
6,321
3,424
183
535
2,761
1,136
1,258
427
2,334
0
10,144
L
Sobek
CentäUri
Sobek
2,346
102
0
1,381
6,693
5,885
0
3,293
3,250
6,066
0
L
Olorun
Changlings
Olorun
341
167
547
752
2,467
927
0
1,084
1,323
2,596
0
L
4,396
1,727
204
855
4,711
1,832
0
1,811
2,870
0
11,964
W
3,836
117
1,073
875
4,473
2,674
626
560
3,913
0
6,532
L
Ne Zha
2,450
217
625
1,208
6,522
3,544
0
3,570
2,892
0
7,058
W
Zeus
4,989
829
672
819
2,816
1,196
969
367
2,449
13,779
0
L
Artemis
3,092
935
0
324
5,831
2,033
0
4,075
1,636
0
7,151
W
Kukulkan
Weshlo
Kukulkan
5,549
457
513
768
3,294
1,323
1,049
524
2,770
10,882
0
W
3,715
1,122
699
988
4,974
4,567
1,241
809
4,165
6,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
26,312
54
Minions Killed
39
0
Camps Cleared
0
514,247
Distance Traveled
428,670
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,415
1,483
14
3
0
115,134
0
L
Sobek
5,355
1,071
4
1
0
103,625
3
L
Olorun
4,521
904
2
0
0
31,506
0
L
Hou Yi
6,006
1,201
18
4
0
96,248
0
W
Da Ji
6,782
1,356
5
1
0
107,715
0
L
Ne Zha
5,484
1,097
5
1
0
113,362
1
W
Zeus
7,237
1,447
17
3
0
101,601
0
L
Artemis
4,946
989
10
2
0
83,929
0
W
Kukulkan
6,366
1,273
12
2
0
96,862
1
W
Nu Wa
6,043
1,209
6
1
0
92,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role