Player Matchup

Raijin
Raijin
Prisoner788
Raijin
Level 129
God Stats
14W - 10L
1,685 SR
Queue Stats
238W - 274L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
ValkyrieHerz
Cu Chulainn
Level 160
God Stats
3W - 6L
1,750 SR
Queue Stats
451W - 428L
1,519 Elo+
Party 2
Khepri
Khepri
aLUCYnada
Khepri
Level 98
God Stats
84W - 53L
1,624 SR
Queue Stats
642W - 599L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
xReiDeCopas
Jing Wei
Level 129
God Stats
13W - 14L
1,568 SR
Queue Stats
93W - 78L
1,542 Elo+
Party 2
Nox
Nox
zSkylla
Nox
Level 121
God Stats
32W - 35L
1,566 SR
Queue Stats
88W - 74L
1,534 Elo+
Party 2
Team Averages
Level 127
1,639 SR
1,517 Elo+

VS

Team Averages
Level 120
1,507 SR
1,543 Elo+
Merlin
Merlin
AceDreyar8
Merlin
Level 152
God Stats
48W - 24L
1,699 SR
Queue Stats
263W - 170L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
Dionan
Cthulhu
Level 85
God Stats
36W - 18L
1,749 SR
Queue Stats
229W - 139L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
Leo20Winnar
Jormungandr
Level 142
God Stats
11W - 8L
1,508 SR
Queue Stats
39W - 39L
1,446 Elo+
Solo
Thor
Thor
VladyOp1
Thor
Level 62
God Stats
1W - 2L
1,280 SR
Queue Stats
505W - 472L
1,540 Elo+
Solo
Heimdallr
Heimdallr
xXNEEDXx
Heimdallr
Level 160
God Stats
3W - 2L
1,298 SR
Queue Stats
433W - 449L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 4 / 1
8,167
510
8,478
8,463
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ValkyrieHerz
Cu Chulainn
13
5 / 3 / 1
8,081
505
10,864
12,274
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
aLUCYnada
Khepri
10
0 / 2 / 0
6,109
382
3,607
9,019
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
xReiDeCopas
Jing Wei
10
0 / 5 / 0
6,186
387
2,775
10,870
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
13
1 / 2 / 3
7,604
475
5,536
5,374
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceDreyar8
Merlin
15
4 / 1 / 5
9,315
582
8,143
9,205
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dionan
Cthulhu
13
7 / 0 / 5
9,445
590
6,398
10,906
9,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Leo20Winnar
Jormungandr
14
1 / 2 / 2
8,666
542
5,148
10,381
8,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
1 / 5 / 3
8,149
509
2,764
11,744
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
xXNEEDXx
Heimdallr
14
3 / 1 / 5
8,871
554
11,745
10,108
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
16
16
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
AceDreyar8
Merlin
4
1
5
6.5
W
Cthulhu
Dionan
Cthulhu
7
0
5
9.5
W
Jormungandr
Leo20Winnar
Jormungandr
1
2
2
1
L
Raijin
3
4
1
0.88
L
Cu Chulainn
ValkyrieHerz
Cu Chulainn
5
3
1
1.83
W
Thor
1
5
3
0.5
L
Khepri
aLUCYnada
Khepri
0
2
0
0
L
Jing Wei
xReiDeCopas
Jing Wei
0
5
0
0
W
Heimdallr
xXNEEDXx
Heimdallr
3
1
5
5.5
L
Nox
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
34,198
46,000
Taken
52,344
16,471
Mitigated
30,313
8,934
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AceDreyar8
Merlin
8,143
757
0
2,196
9,205
3,657
348
3,384
5,821
68,193
0
W
Cthulhu
Dionan
Cthulhu
6,398
578
400
2,791
10,906
9,969
189
5,707
5,199
17,520
0
W
Jormungandr
Leo20Winnar
Jormungandr
5,148
1,065
0
3,094
10,381
8,355
112
4,076
6,305
44,546
0
L
Raijin
8,478
270
0
1,491
8,463
3,126
129
5,472
2,749
55,825
0
L
Cu Chulainn
ValkyrieHerz
Cu Chulainn
10,864
4,112
0
2,519
12,274
5,649
44
6,304
5,618
0
53,768
W
Thor
2,764
554
0
2,401
11,744
4,451
0
2,852
8,892
0
47,132
L
Khepri
aLUCYnada
Khepri
3,607
72
0
2,116
9,019
3,868
0
3,273
5,639
23,932
0
L
Jing Wei
xReiDeCopas
Jing Wei
2,775
2,018
0
2,351
10,870
1,950
0
1,251
9,540
0
29,084
W
Heimdallr
xXNEEDXx
Heimdallr
11,745
4,520
0
2,711
10,108
3,881
1,584
2,207
7,901
0
67,081
L
Nox
5,536
671
0
457
5,374
1,878
760
2,432
2,762
39,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
44,446
397
Minions Killed
461
0
Camps Cleared
0
1,559,175
Distance Traveled
1,487,780
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,315
582
129
8
0
296,164
3
W
Cthulhu
9,445
590
28
2
0
329,572
5
W
Jormungandr
8,666
542
101
6
0
286,218
3
L
Raijin
8,167
510
106
7
0
268,385
2
L
Cu Chulainn
8,081
505
102
6
0
321,671
0
W
Thor
8,149
509
84
5
0
291,825
3
L
Khepri
6,109
382
41
3
0
352,328
5
L
Jing Wei
6,186
387
55
3
0
330,745
1
W
Heimdallr
8,871
554
119
7
0
284,001
1
L
Nox
7,604
475
93
6
0
286,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role