Player Matchup

Nu Wa
Nu Wa
KidoGoddess
Nu Wa
Level 126
God Stats
6W - 3L
1,555 SR
Queue Stats
324W - 245L
1,678 Elo+
Party 1
Gilgamesh
Gilgamesh
LeeKidoDeath
Gilgamesh
Level 143
God Stats
46W - 28L
1,734 SR
Queue Stats
335W - 239L
1,704 Elo+
Party 1
Rama
Rama
TheChaosArcher
Rama
Level 29
God Stats
3W - 2L
1,521 SR
Queue Stats
135W - 61L
1,799 Elo+
Party 1
Team Averages
Level 99
1,603 SR
1,727 Elo+

VS

Team Averages
Level 19
1,727 SR
1,824 Elo+
Gilgamesh
Gilgamesh
AN00BISS5681
Gilgamesh
Level 18
God Stats
15W - 1L
1,984 SR
Queue Stats
234W - 36L
2,003 Elo+
Party 2
Zeus
Zeus
ColixUchiha
Zeus
Level 24
God Stats
2W - 4L
1,470 SR
Queue Stats
28W - 39L
1,487 Elo+
Solo
Fenrir
Fenrir
MUNANO8766
Fenrir
Level 16
God Stats
1W - 0L
1,726 SR
Queue Stats
69W - 8L
1,982 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
12,386
652
12,070
11,693
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LeeKidoDeath
Gilgamesh
16
4 / 8 / 5
12,733
670
15,489
22,036
13,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 5 / 5
12,881
678
17,320
12,955
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AN00BISS5681
Gilgamesh
18
9 / 2 / 9
15,385
810
15,950
23,315
23,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 5 / 9
12,841
676
14,128
13,118
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MUNANO8766
Fenrir
17
6 / 3 / 12
14,675
772
8,434
22,294
22,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
10
Kills
21
21
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AN00BISS5681
Gilgamesh
9
2
9
6.75
W
6
5
9
2.1
L
3
8
6
0.75
L
Gilgamesh
LeeKidoDeath
Gilgamesh
4
8
5
0.81
W
Fenrir
MUNANO8766
Fenrir
6
3
12
4
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,879
Damage
38,512
46,684
Taken
58,727
21,493
Mitigated
51,698
3,824
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AN00BISS5681
Gilgamesh
15,950
4,124
0
5,059
23,315
23,921
852
4,617
18,698
1,485
71,133
W
14,128
711
0
3,337
13,118
4,988
2,021
2,726
10,392
67,548
0
L
12,070
2,192
735
921
11,693
3,387
474
2,316
9,069
59,500
0
L
Gilgamesh
LeeKidoDeath
Gilgamesh
15,489
3,925
58
1,421
22,036
13,408
61
6,475
15,165
0
36,018
W
Fenrir
MUNANO8766
Fenrir
8,434
1,241
0
656
22,294
22,789
703
4,809
17,485
1,307
28,439
L
17,320
9,191
0
689
12,955
4,698
574
4,598
8,023
0
84,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
42,901
217
Minions Killed
219
0
Camps Cleared
0
961,276
Distance Traveled
1,039,219
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,385
810
77
4
0
365,418
2
W
Zeus
12,841
676
106
6
0
299,896
4
L
Nu Wa
12,386
652
57
3
0
310,505
2
L
Gilgamesh
12,733
670
41
2
0
339,114
3
W
Fenrir
14,675
772
36
2
0
373,905
0
L
Rama
12,881
678
119
6
0
311,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role