Player Matchup

Fafnir
Fafnir
FBPrideBR
Fafnir
Level 41
God Stats
5W - 6L
1,504 SR
Queue Stats
80W - 76L
1,347 Elo+
Party 1
Zeus
Zeus
Fabio-Orochi
Zeus
Level 137
God Stats
4W - 5L
1,751 SR
Queue Stats
499W - 521L
1,497 Elo+
Party 3
Izanami
Izanami
Xz Death Gun zX
Izanami
Level 77
God Stats
2W - 1L
1,732 SR
Queue Stats
57W - 55L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
bleydewas
Nu Wa
Level 127
God Stats
23W - 14L
1,566 SR
Queue Stats
497W - 481L
1,525 Elo+
Party 3
Pele
Pele
tres_grudado
Pele
Level 117
God Stats
6W - 5L
1,064 SR
Queue Stats
655W - 723L
1,407 Elo+
Solo
Team Averages
Level 100
1,523 SR
1,426 Elo+

VS

Team Averages
Level 83
1,496 SR
1,402 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BystanderRJ
Bacchus
Level 103
God Stats
97W - 96L
1,521 SR
Queue Stats
278W - 290L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
huella_cabal
Cu Chulainn
Level 59
God Stats
7W - 20L
1,275 SR
Queue Stats
233W - 306L
1,309 Elo+
Party 2
Mercury
Mercury
kripneo
Mercury
Level 98
God Stats
0W - 4L
1,500 SR
Queue Stats
323W - 429L
1,292 Elo+
Party 2
Olorun
Olorun
tompolengobr
Olorun
Level 69
God Stats
7W - 6L
1,686 SR
Queue Stats
175W - 201L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FBPrideBR
Fafnir
7
0 / 1 / 2
4,356
545
1,452
4,732
3,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
3 / 0 / 0
4,948
619
5,172
1,885
490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 1 / 1
4,729
591
4,690
4,151
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
bleydewas
Nu Wa
10
2 / 0 / 1
5,421
678
4,116
2,072
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,255
532
981
5,425
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 2 / 0
4,598
575
1,751
5,408
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bacchus
BystanderRJ
Bacchus
5
0 / 1 / 2
4,122
515
1,964
6,075
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
huella_cabal
Cu Chulainn
7
0 / 1 / 0
4,283
535
1,360
5,130
1,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
kripneo
Mercury
9
1 / 0 / 1
4,954
619
1,009
4,123
1,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
8
1 / 2 / 1
4,539
567
3,706
5,707
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
3
3
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
0
0.5
L
Bacchus
BystanderRJ
Bacchus
0
1
2
1
W
Fafnir
FBPrideBR
Fafnir
0
1
2
1
W
3
0
0
3
W
1
1
1
1.5
W
Nu Wa
bleydewas
Nu Wa
2
0
1
2.5
L
Cu Chulainn
huella_cabal
Cu Chulainn
0
1
0
0
L
Mercury
kripneo
Mercury
1
0
1
1.5
L
Olorun
1
2
1
0.75
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
9,790
18,265
Taken
26,443
6,904
Mitigated
8,475
7,272
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,751
43
145
3,138
5,408
1,903
51
3,788
1,560
17,282
0
L
Bacchus
BystanderRJ
Bacchus
1,964
31
310
2,421
6,075
2,736
0
1,106
4,951
6,632
0
W
Fafnir
FBPrideBR
Fafnir
1,452
291
270
2,085
4,732
3,426
0
2,891
1,841
7,789
0
W
5,172
396
0
1,010
1,885
490
0
913
872
22,707
0
W
4,690
3,323
0
1,400
4,151
1,146
0
2,724
1,387
0
24,468
W
Nu Wa
bleydewas
Nu Wa
4,116
1,152
0
1,256
2,072
442
1,570
0
2,072
27,266
0
L
Cu Chulainn
huella_cabal
Cu Chulainn
1,360
192
0
1,942
5,130
1,468
0
2,884
1,866
0
17,262
L
Mercury
kripneo
Mercury
1,009
233
0
450
4,123
1,124
0
1,067
2,996
0
30,476
L
Olorun
3,706
1,635
344
2,894
5,707
1,244
47
1,357
4,330
21,016
0
W
981
280
0
1,251
5,425
1,400
0
633
4,672
0
21,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,709
Gold Earned
22,496
205
Minions Killed
213
0
Camps Cleared
0
739,165
Distance Traveled
731,690
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,598
575
53
7
0
144,812
2
L
Bacchus
4,122
515
10
1
0
133,859
2
W
Fafnir
4,356
545
8
1
0
161,925
0
W
Zeus
4,948
619
47
6
0
138,863
2
W
Izanami
4,729
591
49
6
0
132,629
1
W
Nu Wa
5,421
678
50
6
0
137,304
4
L
Cu Chulainn
4,283
535
30
4
0
112,783
0
L
Mercury
4,954
619
72
9
0
188,350
3
L
Olorun
4,539
567
48
6
0
151,886
1
W
Pele
4,255
532
51
6
0
168,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role