Player Matchup

Artemis
Artemis
ChrisSpinoza
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,502 Elo+
Party 2
Merlin
Merlin
Flashbang522
Merlin
Level 27
God Stats
23W - 31L
1,357 SR
Queue Stats
172W - 296L
1,249 Elo+
Party 3
Gilgamesh
Gilgamesh
Pepeeee
Gilgamesh
Level 25
God Stats
27W - 27L
1,047 SR
Queue Stats
124W - 219L
1,247 Elo+
Party 3
Thanatos
Thanatos
TheGamer1256
Thanatos
Level 21
God Stats
28W - 56L
1,337 SR
Queue Stats
118W - 205L
1,212 Elo+
Party 3
Ymir
Ymir
Tickpoo
Ymir
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 44L
1,406 Elo+
Party 2
Team Averages
Level 20
1,348 SR
1,323 Elo+

VS

Team Averages
Level 35
1,573 SR
1,620 Elo+
Ymir
Ymir
AmnWaphles
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,758 Elo+
Party 1
Neith
Neith
Dolofonos0311
Neith
Level 16
God Stats
9W - 5L
1,500 SR
Queue Stats
199W - 221L
1,299 Elo+
Solo
Nu Wa
Nu Wa
JRAXXLER
Nu Wa
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,644 Elo+
Party 1
Anubis
Anubis
RecruitRushOBJ
Anubis
Level 85
God Stats
6W - 2L
1,598 SR
Queue Stats
88W - 78L
1,642 Elo+
Party 1
Achilles
Achilles
Yeetballpowpow
Achilles
Level 59
God Stats
2W - 1L
1,766 SR
Queue Stats
6W - 1L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChrisSpinoza
Artemis
13
5 / 8 / 4
8,967
448
8,592
14,019
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
1 / 7 / 1
8,925
446
5,661
14,214
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
Pepeeee
Gilgamesh
14
5 / 6 / 4
9,190
460
15,172
18,711
11,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
TheGamer1256
Thanatos
15
6 / 6 / 0
10,008
500
4,703
15,398
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Tickpoo
Ymir
13
7 / 7 / 5
9,450
473
9,178
20,329
17,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 13
7,949
397
3,846
10,830
7,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 5 / 15
8,957
448
9,626
11,563
4,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
JRAXXLER
Nu Wa
18
12 / 2 / 10
11,284
564
17,405
8,139
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
14 / 4 / 11
11,237
562
21,480
16,132
7,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
16
5 / 7 / 0
10,122
506
8,962
19,370
10,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
24
Kills
34
34
Deaths
25
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
7
13
1.07
L
Artemis
ChrisSpinoza
Artemis
5
8
4
0.88
W
2
5
15
1.9
L
Merlin
1
7
1
0.21
W
Nu Wa
JRAXXLER
Nu Wa
12
2
10
8.5
L
Gilgamesh
Pepeeee
Gilgamesh
5
6
4
1.17
W
14
4
11
4.88
L
Thanatos
TheGamer1256
Thanatos
6
6
0
1
L
Ymir
Tickpoo
Ymir
7
7
5
1.36
W
Achilles
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,306
Damage
61,319
82,671
Taken
66,034
41,644
Mitigated
32,727
20,902
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,846
1,393
0
461
10,830
7,253
484
4,486
6,238
13,451
0
L
Artemis
ChrisSpinoza
Artemis
8,592
5,592
0
2,025
14,019
3,151
998
8,012
5,778
0
30,619
W
9,626
3,952
0
4,367
11,563
4,102
2,314
4,822
6,731
0
50,163
L
Merlin
5,661
483
0
4,065
14,214
3,617
706
9,803
4,217
56,477
0
W
Nu Wa
JRAXXLER
Nu Wa
17,405
4,321
0
1,417
8,139
2,944
1,242
2,441
5,562
66,257
0
L
Gilgamesh
Pepeeee
Gilgamesh
15,172
6,377
0
3,259
18,711
11,618
696
6,184
12,397
455
44,384
W
21,480
849
0
8,638
16,132
7,912
393
2,963
13,119
60,368
0
L
Thanatos
TheGamer1256
Thanatos
4,703
1,742
0
10,976
15,398
5,324
0
6,429
8,885
0
54,931
L
Ymir
Tickpoo
Ymir
9,178
1,645
0
577
20,329
17,934
140
11,346
8,663
30,217
0
W
Achilles
8,962
5,706
0
1,609
19,370
10,516
976
97
19,273
0
43,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,540
Gold Earned
49,549
354
Minions Killed
385
0
Camps Cleared
0
1,469,554
Distance Traveled
1,587,266
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,949
397
26
1
0
300,634
0
L
Artemis
8,967
448
48
2
0
255,355
1
W
Neith
8,957
448
73
4
0
300,851
3
L
Merlin
8,925
446
102
5
0
256,196
3
W
Nu Wa
11,284
564
113
6
0
341,041
3
L
Gilgamesh
9,190
460
58
3
0
340,049
1
W
Anubis
11,237
562
90
5
0
327,212
1
L
Thanatos
10,008
500
106
5
0
321,065
2
L
Ymir
9,450
473
40
2
0
296,889
0
W
Achilles
10,122
506
83
4
0
317,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role