Player Matchup

Yemoja
Yemoja
CaptainMunchiie
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Solo
Loki
Loki
Go2sLeep-Tj
Loki
Level 28
God Stats
14W - 24L
1,708 SR
Queue Stats
109W - 126L
1,376 Elo+
Solo
Anhur
Anhur
YinXEdbertUwU
Anhur
Level 26
God Stats
27W - 22L
1,495 SR
Queue Stats
96W - 83L
1,409 Elo+
Solo
He Bo
He Bo
guerrero_gaps
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 199L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
ty-cruzz
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,437 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,402 Elo+

VS

Team Averages
Level 19
1,621 SR
1,457 Elo+
Kukulkan
Kukulkan
EXPLOSION160
Kukulkan
Level 26
God Stats
5W - 0L
1,955 SR
Queue Stats
8W - 4L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Quagloop
Cthulhu
Level 7
God Stats
3W - 3L
1,484 SR
Queue Stats
8W - 4L
1,546 Elo+
Party 1
Tiamat
Tiamat
Shadow shenronX
Tiamat
Level 19
God Stats
2W - 6L
1,666 SR
Queue Stats
103W - 78L
1,399 Elo+
Solo
Fenrir
Fenrir
astovincan
Fenrir
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
58W - 60L
1,523 Elo+
Party 1
Bellona
Bellona
godfighter101
Bellona
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,106
365
937
3,558
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 5 / 0
7,723
552
5,214
8,479
2,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 1
7,102
507
5,102
9,258
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 12 / 2
5,876
420
4,555
12,241
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ty-cruzz
Cu Chulainn
5
0 / 7 / 2
4,838
346
1,059
5,732
1,610
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EXPLOSION160
Kukulkan
15
9 / 1 / 4
9,404
672
9,298
5,833
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Quagloop
Cthulhu
12
5 / 1 / 2
7,187
513
5,478
9,335
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 5
7,075
505
2,916
6,713
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
astovincan
Fenrir
14
9 / 1 / 3
8,903
636
5,665
9,245
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
13
5 / 2 / 0
8,108
579
3,621
6,707
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
29
29
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Kukulkan
EXPLOSION160
Kukulkan
9
1
4
11
L
7
5
0
1.4
W
Cthulhu
Quagloop
Cthulhu
5
1
2
6
W
1
5
5
0.7
L
1
2
1
0.75
W
Fenrir
astovincan
Fenrir
9
1
3
10.5
W
Bellona
5
2
0
2.5
L
1
12
2
0.17
L
Cu Chulainn
ty-cruzz
Cu Chulainn
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,867
Damage
26,978
39,268
Taken
37,833
12,816
Mitigated
18,498
4,754
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
937
570
73
96
3,558
1,719
159
0
3,558
8,825
0
W
Kukulkan
EXPLOSION160
Kukulkan
9,298
1,676
0
500
5,833
2,081
2,274
2,719
2,806
48,069
0
L
5,214
1,496
0
1,291
8,479
2,914
0
3,043
5,256
0
37,148
W
Cthulhu
Quagloop
Cthulhu
5,478
966
96
1,916
9,335
5,838
723
405
8,880
17,210
0
W
2,916
377
0
1,520
6,713
2,658
100
67
6,625
26,766
0
L
5,102
3,156
0
1,666
9,258
2,888
0
4,698
4,081
0
43,833
W
Fenrir
astovincan
Fenrir
5,665
1,252
0
4,270
9,245
3,416
0
879
8,286
0
45,290
W
Bellona
3,621
546
0
1,176
6,707
4,505
1,923
963
5,744
0
30,866
L
4,555
586
0
1,628
12,241
3,685
495
5,097
6,711
29,353
0
L
Cu Chulainn
ty-cruzz
Cu Chulainn
1,059
473
0
0
5,732
1,610
19
3,432
1,970
0
7,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
40,677
208
Minions Killed
357
0
Camps Cleared
0
1,022,505
Distance Traveled
1,238,020
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,106
365
16
1
0
122,922
0
W
Kukulkan
9,404
672
106
8
0
245,990
0
L
Loki
7,723
552
64
5
0
289,837
0
W
Cthulhu
7,187
513
34
2
0
240,403
3
W
Tiamat
7,075
505
55
4
0
225,681
0
L
Anhur
7,102
507
74
5
0
239,164
1
W
Fenrir
8,903
636
90
6
0
305,029
4
W
Bellona
8,108
579
72
5
0
220,917
0
L
He Bo
5,876
420
37
3
0
214,125
0
L
Cu Chulainn
4,838
346
17
1
0
156,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role