Player Matchup

Danzaburou
Danzaburou
BabyMon98
Danzaburou
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,368 Elo+
Party 1
Ymir
Ymir
JPreza123
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,464 Elo+
Solo
Nemesis
Nemesis
Kill_God_4_life
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,359 Elo+
Party 1
Achilles
Achilles
Trashcan7924
Achilles
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 88L
1,305 Elo+
Solo
Bellona
Bellona
noodlesandsam
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,447 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,389 Elo+

VS

Team Averages
Level 22
1,488 SR
1,424 Elo+
Tiamat
Tiamat
HamSammichh
Tiamat
Level 27
God Stats
2W - 2L
1,277 SR
Queue Stats
4W - 9L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
LaMaldi_11
Ao Kuang
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,212 Elo+
Solo
Loki
Loki
kenjo458
Loki
Level 27
God Stats
23W - 30L
1,465 SR
Queue Stats
86W - 73L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
proffesorblack
Heimdallr
Level 7
God Stats
6W - 3L
1,646 SR
Queue Stats
42W - 46L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
the-rocki-jacki
Kumbhakarna
Level 29
God Stats
2W - 1L
1,551 SR
Queue Stats
99W - 95L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyMon98
Danzaburou
19
6 / 3 / 0
12,029
573
16,042
13,641
5,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
5
0 / 3 / 1
6,103
291
1,084
3,834
1,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 11 / 1
7,517
358
4,740
16,988
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Trashcan7924
Achilles
13
1 / 5 / 2
8,150
388
9,313
16,508
13,913
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bellona
13
2 / 11 / 3
8,843
421
17,053
18,996
17,086
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 1 / 2
11,235
535
10,026
9,559
6,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
LaMaldi_11
Ao Kuang
19
16 / 3 / 1
12,989
619
16,961
23,512
13,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
12 / 1 / 4
13,218
629
11,894
15,443
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
proffesorblack
Heimdallr
15
1 / 4 / 7
10,110
481
12,961
18,859
9,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
the-rocki-jacki
Kumbhakarna
14
1 / 1 / 5
9,465
451
1,297
13,126
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
33
33
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabyMon98
Danzaburou
6
3
0
2
W
Tiamat
3
1
2
4
L
Ymir
0
3
1
0.17
L
1
11
1
0.14
W
Ao Kuang
LaMaldi_11
Ao Kuang
16
3
1
5.5
L
Achilles
Trashcan7924
Achilles
1
5
2
0.4
W
Loki
12
1
4
14
L
Bellona
2
11
3
0.32
W
Heimdallr
proffesorblack
Heimdallr
1
4
7
1.13
W
Kumbhakarna
the-rocki-jacki
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,232
Damage
53,139
69,967
Taken
80,499
44,584
Mitigated
49,158
13,212
Healing
30,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabyMon98
Danzaburou
16,042
7,788
0
5,547
13,641
5,306
0
1,827
11,808
22
78,368
W
Tiamat
10,026
1,453
0
4,020
9,559
6,855
2,844
0
9,559
62,591
0
L
Ymir
1,084
402
0
61
3,834
1,732
0
1,576
2,258
3,500
0
L
4,740
2,072
0
2,196
16,988
6,547
0
6,849
9,919
0
30,840
W
Ao Kuang
LaMaldi_11
Ao Kuang
16,961
5,428
0
12,679
23,512
13,923
1,634
536
22,976
81,547
6,155
L
Achilles
Trashcan7924
Achilles
9,313
3,382
0
4,197
16,508
13,913
0
7,720
8,248
241
32,010
W
Loki
11,894
4,660
0
4,745
15,443
7,643
2,577
250
15,193
0
102,654
L
Bellona
17,053
5,397
0
1,211
18,996
17,086
0
8,778
10,160
0
44,522
W
Heimdallr
proffesorblack
Heimdallr
12,961
8,928
0
7,886
18,859
9,914
2,785
300
18,559
0
75,192
W
Kumbhakarna
the-rocki-jacki
Kumbhakarna
1,297
680
0
947
13,126
10,823
1,684
248
12,878
20,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
57,017
309
Minions Killed
610
0
Camps Cleared
0
1,573,268
Distance Traveled
1,969,875
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,029
573
140
7
0
330,948
4
W
Tiamat
11,235
535
134
6
0
327,180
1
L
Ymir
6,103
291
9
0
0
153,234
0
L
Nemesis
7,517
358
47
2
0
368,344
1
W
Ao Kuang
12,989
619
145
7
0
396,595
3
L
Achilles
8,150
388
50
2
0
357,182
0
W
Loki
13,218
629
171
8
0
483,072
3
L
Bellona
8,843
421
63
3
0
363,560
3
W
Heimdallr
10,110
481
128
6
0
331,510
0
W
Kumbhakarna
9,465
451
32
2
0
431,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role