Player Matchup

Raijin
Raijin
GothMagicaGirl
Raijin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 26L
1,683 Elo+
Solo
Ratatoskr
Ratatoskr
HereMonster4467
Ratatoskr
Level 4
God Stats
3W - 2L
1,742 SR
Queue Stats
10W - 9L
1,545 Elo+
Solo
Artio
Artio
HysteriaChan
Artio
Level 13
God Stats
7W - 3L
1,636 SR
Queue Stats
35W - 26L
1,589 Elo+
Solo
Amaterasu
Amaterasu
Sr Unknow
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,584 Elo+
Solo
Izanami
Izanami
lLukyManticorel
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 12L
1,466 Elo+
Solo
Team Averages
Level 12
1,576 SR
1,573 Elo+

VS

Team Averages
Level 23
1,526 SR
1,607 Elo+
Hun Batz
Hun Batz
Caster Arma
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,792 Elo+
Solo
Anubis
Anubis
Concho Mk
Anubis
Level 21
God Stats
43W - 32L
1,611 SR
Queue Stats
276W - 308L
1,514 Elo+
Solo
Chaac
Chaac
GreaseMandem
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,649 Elo+
Solo
Fafnir
Fafnir
PleaseNo1
Fafnir
Level 24
God Stats
11W - 6L
1,635 SR
Queue Stats
52W - 42L
1,555 Elo+
Solo
Izanami
Izanami
SuperJewper
Izanami
Level 24
God Stats
17W - 21L
1,384 SR
Queue Stats
79W - 74L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 4
11,272
663
21,440
10,034
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
HereMonster4467
Ratatoskr
16
5 / 1 / 5
9,765
574
9,072
12,926
5,252
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 11
8,918
525
6,893
16,493
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Sr Unknow
Amaterasu
11
0 / 8 / 4
7,125
419
1,679
13,292
7,433
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 0 / 4
10,835
637
7,894
10,524
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Caster Arma
Hun Batz
13
1 / 5 / 1
7,655
450
2,461
11,114
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Concho Mk
Anubis
12
2 / 8 / 4
7,525
443
10,329
14,404
6,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 0
7,838
461
9,668
16,780
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
PleaseNo1
Fafnir
13
6 / 3 / 5
9,422
554
8,956
15,531
19,070
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SuperJewper
Izanami
14
4 / 5 / 3
8,637
508
7,091
10,468
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
13
13
Deaths
26
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Caster Arma
Hun Batz
1
5
1
0.3
L
Anubis
Concho Mk
Anubis
2
8
4
0.5
W
12
1
4
14
L
0
5
0
0
W
Ratatoskr
HereMonster4467
Ratatoskr
5
1
5
7.5
W
4
3
11
3.17
L
Fafnir
PleaseNo1
Fafnir
6
3
5
2.83
W
Amaterasu
Sr Unknow
Amaterasu
0
8
4
0.25
L
Izanami
SuperJewper
Izanami
4
5
3
1.1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,978
Damage
38,505
63,269
Taken
68,297
31,724
Mitigated
45,342
22,020
Healing
20,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Caster Arma
Hun Batz
2,461
163
0
2,944
11,114
3,352
25
3,457
7,657
0
46,403
L
Anubis
Concho Mk
Anubis
10,329
467
0
5,024
14,404
6,949
0
8,595
5,809
46,848
0
W
21,440
1,356
136
4,236
10,034
3,723
1,941
3,990
6,014
84,222
0
L
9,668
2,590
0
6,456
16,780
12,876
0
3,091
13,689
0
55,972
W
Ratatoskr
HereMonster4467
Ratatoskr
9,072
4,874
0
1,390
12,926
5,252
0
1,498
11,338
0
69,512
W
6,893
1,115
1,392
6,663
16,493
11,307
0
5,805
10,568
24,233
0
L
Fafnir
PleaseNo1
Fafnir
8,956
2,040
0
4,578
15,531
19,070
119
7,941
7,590
21,472
0
W
Amaterasu
Sr Unknow
Amaterasu
1,679
511
0
1,070
13,292
7,433
433
7,315
5,977
0
17,187
L
Izanami
SuperJewper
Izanami
7,091
4,736
0
1,386
10,468
3,095
2,159
5,249
5,219
0
48,217
W
7,894
4,804
0
7,133
10,524
4,009
3,460
677
9,427
0
84,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
41,077
507
Minions Killed
393
0
Camps Cleared
0
1,609,381
Distance Traveled
1,505,375
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,655
450
100
6
0
314,644
1
L
Anubis
7,525
443
80
5
0
259,230
0
W
Raijin
11,272
663
141
8
0
311,928
5
L
Chaac
7,838
461
104
6
0
320,884
0
W
Ratatoskr
9,765
574
115
7
0
379,311
6
W
Artio
8,918
525
43
3
0
336,729
7
L
Fafnir
9,422
554
23
1
0
311,937
3
W
Amaterasu
7,125
419
27
2
0
264,600
2
L
Izanami
8,637
508
86
5
0
298,680
0
W
Izanami
10,835
637
181
11
0
316,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role