Player Matchup

Mercury
Mercury
BR-Sprayx
Mercury
Level 37
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 3
Cabrakan
Cabrakan
BastianCerk28
Cabrakan
Level 28
God Stats
6W - 10L
1,682 SR
Queue Stats
71W - 91L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Danielplayer202
Gilgamesh
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 102L
1,353 Elo+
Solo
Cupid
Cupid
KilluaZolcyack
Cupid
Level 27
God Stats
2W - 3L
1,460 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
Sam Salinast
Nu Wa
Level 125
God Stats
2W - 2L
1,646 SR
Queue Stats
465W - 450L
1,541 Elo+
Party 1
Team Averages
Level 61
1,511 SR
1,465 Elo+

VS

Team Averages
Level 67
1,557 SR
1,443 Elo+
Chang'e
Chang'e
CopArmyDude
Chang'e
Level 96
God Stats
17W - 17L
1,385 SR
Queue Stats
500W - 522L
1,503 Elo+
Party 2
Mulan
Mulan
MicolashBeDamned
Mulan
Level 80
God Stats
29W - 21L
1,739 SR
Queue Stats
386W - 427L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
ariel_p_j2
Cernunnos
Level 43
God Stats
20W - 24L
1,573 SR
Queue Stats
353W - 397L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
pretzel_1215
Hun Batz
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 34L
1,401 Elo+
Solo
Khepri
Khepri
ÿämï
Khepri
Level 49
God Stats
26W - 25L
1,589 SR
Queue Stats
263W - 273L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BR-Sprayx
Mercury
10
0 / 4 / 2
5,929
494
1,491
8,413
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
BastianCerk28
Cabrakan
7
1 / 4 / 2
5,385
449
3,595
7,629
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Danielplayer202
Gilgamesh
9
0 / 4 / 0
5,431
453
1,783
7,827
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 3 / 1
5,932
494
3,061
5,999
1,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 0
6,528
544
5,796
8,073
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CopArmyDude
Chang'e
12
2 / 1 / 8
7,060
588
7,881
7,976
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 0 / 1
8,222
685
5,523
4,103
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ariel_p_j2
Cernunnos
12
3 / 3 / 3
6,811
568
6,126
7,751
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
pretzel_1215
Hun Batz
12
6 / 2 / 2
7,225
602
3,593
7,503
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
ÿämï
Khepri
9
1 / 0 / 5
6,041
503
1,150
1,982
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
21
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
BR-Sprayx
Mercury
0
4
2
0.25
L
Cabrakan
BastianCerk28
Cabrakan
1
4
2
0.5
W
Chang'e
CopArmyDude
Chang'e
2
1
8
6
L
Gilgamesh
Danielplayer202
Gilgamesh
0
4
0
0
L
2
3
1
0.83
W
7
0
1
7.5
L
3
6
0
0.5
W
Cernunnos
ariel_p_j2
Cernunnos
3
3
3
1.5
W
Hun Batz
pretzel_1215
Hun Batz
6
2
2
3.5
W
Khepri
ÿämï
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
24,273
37,941
Taken
29,315
15,291
Mitigated
13,271
5,736
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BR-Sprayx
Mercury
1,491
703
0
1,015
8,413
2,670
0
1,853
6,366
0
30,210
L
Cabrakan
BastianCerk28
Cabrakan
3,595
853
0
1,566
7,629
5,246
0
1,027
6,555
10,554
0
W
Chang'e
CopArmyDude
Chang'e
7,881
800
479
4,363
7,976
2,517
153
3,555
4,245
39,016
0
L
Gilgamesh
Danielplayer202
Gilgamesh
1,783
419
0
948
7,827
3,349
0
486
6,999
0
22,062
L
3,061
1,447
66
702
5,999
1,558
730
532
5,467
0
24,545
W
5,523
757
0
2,060
4,103
4,240
30
362
3,699
0
39,538
L
5,796
2,152
0
1,439
8,073
2,468
0
4,628
3,105
30,261
0
W
Cernunnos
ariel_p_j2
Cernunnos
6,126
2,507
0
2,227
7,751
3,029
0
2,904
4,805
0
43,052
W
Hun Batz
pretzel_1215
Hun Batz
3,593
702
0
2,166
7,503
2,444
424
1,462
5,919
0
36,564
W
Khepri
ÿämï
Khepri
1,150
173
0
970
1,982
1,041
0
685
1,256
10,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
35,359
234
Minions Killed
348
0
Camps Cleared
0
1,059,466
Distance Traveled
1,133,793
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,929
494
59
5
0
241,279
0
L
Cabrakan
5,385
449
14
1
0
229,216
0
W
Chang'e
7,060
588
75
6
0
225,765
5
L
Gilgamesh
5,431
453
56
5
0
178,389
2
L
Cupid
5,932
494
52
4
0
224,861
0
W
Mulan
8,222
685
99
8
0
240,186
4
L
Nu Wa
6,528
544
53
4
0
185,721
1
W
Cernunnos
6,811
568
75
6
0
213,687
0
W
Hun Batz
7,225
602
77
6
0
246,411
3
W
Khepri
6,041
503
22
2
0
207,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role