Player Matchup

Gilgamesh
Gilgamesh
Liebert
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Lipegrativol
Fafnir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
Lutiano Pavorot
Zhong Kui
Level 141
God Stats
5W - 2L
1,760 SR
Queue Stats
244W - 215L
1,591 Elo+
Party 1
Bastet
Bastet
PedroGPassos
Bastet
Level 159
God Stats
0W - 2L
1,768 SR
Queue Stats
73W - 47L
1,619 Elo+
Party 1
Anhur
Anhur
Wallows
Anhur
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
348W - 213L
1,659 Elo+
Party 1
Team Averages
Level 143
1,606 SR
1,553 Elo+

VS

Team Averages
Level 137
1,527 SR
1,565 Elo+
Ymir
Ymir
ALXPPF
Ymir
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
594W - 577L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
DAYPAN
Zhong Kui
Level 125
God Stats
1W - 1L
1,724 SR
Queue Stats
29W - 26L
1,591 Elo+
Solo
Cerberus
Cerberus
Solariusbr
Cerberus
Level 147
God Stats
2W - 2L
1,411 SR
Queue Stats
332W - 310L
1,596 Elo+
Solo
Anubis
Anubis
brennerlvs7
Anubis
Level 122
God Stats
1W - 1L
1,266 SR
Queue Stats
140W - 147L
1,496 Elo+
Solo
Vamana
Vamana
sonimk3A
Vamana
Level 150
God Stats
3W - 2L
1,519 SR
Queue Stats
237W - 233L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Liebert
Gilgamesh
16
2 / 6 / 9
10,827
833
15,001
17,553
19,342
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
15
1 / 6 / 7
10,119
778
8,191
16,739
25,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Lutiano Pavorot
Zhong Kui
18
4 / 3 / 8
10,495
807
21,166
16,462
17,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
17
2 / 3 / 7
9,522
732
14,061
11,223
4,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Wallows
Anhur
16
4 / 2 / 6
9,627
741
15,073
9,683
4,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ALXPPF
Ymir
17
1 / 2 / 17
10,172
782
9,707
18,543
18,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
DAYPAN
Zhong Kui
16
5 / 4 / 12
10,298
792
15,848
14,875
12,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Solariusbr
Cerberus
18
5 / 2 / 12
10,584
814
10,869
18,288
20,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
15
3 / 4 / 5
9,454
727
8,223
10,737
6,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
sonimk3A
Vamana
19
6 / 1 / 11
11,121
855
16,696
26,532
20,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
13
Kills
20
20
Deaths
13
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
ALXPPF
Ymir
1
2
17
4.75
W
Zhong Kui
DAYPAN
Zhong Kui
5
4
12
2.75
L
Gilgamesh
Liebert
Gilgamesh
2
6
9
1.08
L
Fafnir
1
6
7
0.75
L
Zhong Kui
Lutiano Pavorot
Zhong Kui
4
3
8
2.67
L
Bastet
2
3
7
1.83
W
Cerberus
Solariusbr
Cerberus
5
2
12
5.5
L
Anhur
Wallows
Anhur
4
2
6
3.5
W
Anubis
3
4
5
1.38
W
Vamana
sonimk3A
Vamana
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,492
Damage
61,343
71,660
Taken
88,975
71,112
Mitigated
77,802
22,212
Healing
39,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ALXPPF
Ymir
9,707
1,259
1,677
3,162
18,543
18,022
920
6,966
11,577
24,869
0
W
Zhong Kui
DAYPAN
Zhong Kui
15,848
737
2,059
3,473
14,875
12,554
1,721
5,257
9,618
28,206
0
L
Gilgamesh
Liebert
Gilgamesh
15,001
3,387
2,369
2,690
17,553
19,342
372
11,162
6,301
0
22,471
L
Fafnir
8,191
3,381
925
1,963
16,739
25,227
0
11,823
4,766
11,374
0
L
Zhong Kui
Lutiano Pavorot
Zhong Kui
21,166
529
548
7,180
16,462
17,879
1,019
8,811
7,561
39,968
0
L
Bastet
14,061
1,778
2,569
1,329
11,223
4,252
1,056
7,345
3,848
0
29,865
W
Cerberus
Solariusbr
Cerberus
10,869
423
3,232
5,347
18,288
20,713
796
5,766
12,522
22,775
0
L
Anhur
Wallows
Anhur
15,073
6,454
932
1,707
9,683
4,412
1,373
6,561
3,122
0
26,190
W
Anubis
8,223
844
1,279
2,595
10,737
6,367
1,442
3,171
7,566
23,021
0
W
Vamana
sonimk3A
Vamana
16,696
4,474
3,034
13,243
26,532
20,146
666
8,197
18,335
3,227
30,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,590
Gold Earned
51,629
136
Minions Killed
180
0
Camps Cleared
0
1,171,923
Distance Traveled
1,152,833
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,172
782
38
3
0
236,612
3
W
Zhong Kui
10,298
792
42
3
0
232,759
1
L
Gilgamesh
10,827
833
18
1
0
250,424
0
L
Fafnir
10,119
778
6
0
0
214,802
1
L
Zhong Kui
10,495
807
38
3
0
222,848
0
L
Bastet
9,522
732
31
2
0
259,306
2
W
Cerberus
10,584
814
38
3
0
224,672
2
L
Anhur
9,627
741
43
3
0
224,543
0
W
Anubis
9,454
727
38
3
0
189,290
5
W
Vamana
11,121
855
24
2
0
269,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role