Player Matchup

Persephone
Persephone
Chaddius88
Persephone
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,096 Elo+
Solo
Ymir
Ymir
Dinozzz3578
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Solo
Arachne
Arachne
RadBrad064
Arachne
Level 17
God Stats
13W - 14L
1,496 SR
Queue Stats
30W - 36L
1,333 Elo+
Party 1
Thanatos
Thanatos
Reaper6704
Thanatos
Level 16
God Stats
2W - 7L
1,502 SR
Queue Stats
10W - 23L
1,200 Elo+
Party 1
Medusa
Medusa
gottemmmmm
Medusa
Level 8
God Stats
7W - 6L
1,322 SR
Queue Stats
17W - 22L
1,267 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,203 Elo+

VS

Team Averages
Level 19
1,500 SR
1,352 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Austin drogo
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,131 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Forestpurps
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
MrKushAHolic
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
SoundPlatinum
Nu Wa
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 30L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chaddius88
Persephone
10
0 / 5 / 0
6,675
371
2,516
9,515
3,742
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 1 / 0
5,387
299
37
2,778
745
Arachne
RadBrad064
Arachne
15
11 / 2 / 9
9,970
554
16,848
15,998
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Reaper6704
Thanatos
13
3 / 5 / 7
8,113
451
3,700
8,483
2,613
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
gottemmmmm
Medusa
16
15 / 3 / 3
10,022
557
17,359
12,706
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 8 / 3
7,909
439
3,301
10,229
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Austin drogo
Cerberus
15
7 / 3 / 2
10,463
581
10,839
11,832
6,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Forestpurps
Ah Muzen Cab
16
4 / 6 / 2
9,990
555
6,348
10,413
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
2 / 8 / 5
8,475
471
8,906
14,567
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 5 / 1
8,782
488
6,843
9,299
3,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
29
Kills
16
16
Deaths
30
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
8
3
0.31
W
Cerberus
Austin drogo
Cerberus
7
3
2
2.67
L
Persephone
Chaddius88
Persephone
0
5
0
0
L
0
1
0
0
W
Ah Muzen Cab
Forestpurps
Ah Muzen Cab
4
6
2
0.83
W
Fenrir
2
8
5
0.56
L
Arachne
RadBrad064
Arachne
11
2
9
7.75
L
Thanatos
Reaper6704
Thanatos
3
5
7
1.3
W
2
5
1
0.5
L
Medusa
gottemmmmm
Medusa
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,460
Damage
36,237
49,480
Taken
56,340
16,414
Mitigated
23,731
10,198
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,301
2,402
0
796
10,229
3,158
1,718
714
9,515
0
33,991
W
Cerberus
Austin drogo
Cerberus
10,839
753
0
3,841
11,832
6,756
254
1,124
10,708
29,174
0
L
Persephone
Chaddius88
Persephone
2,516
669
0
376
9,515
3,742
398
4,381
5,009
19,109
0
L
37
0
0
0
2,778
745
0
1,050
1,666
2,644
0
W
Ah Muzen Cab
Forestpurps
Ah Muzen Cab
6,348
2,582
0
2,915
10,413
5,144
3,366
0
10,413
0
49,126
W
Fenrir
8,906
1,255
0
2,464
14,567
5,087
64
0
14,567
0
36,765
L
Arachne
RadBrad064
Arachne
16,848
12,164
0
3,995
15,998
5,129
0
4,434
11,474
0
53,315
L
Thanatos
Reaper6704
Thanatos
3,700
1,336
0
4,187
8,483
2,613
0
832
7,589
0
25,178
W
6,843
1,636
0
658
9,299
3,586
3,626
715
8,584
43,273
0
L
Medusa
gottemmmmm
Medusa
17,359
6,777
0
1,640
12,706
4,185
664
6,557
6,059
0
57,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
45,619
280
Minions Killed
357
0
Camps Cleared
0
1,482,466
Distance Traveled
1,565,630
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,909
439
68
4
0
221,492
1
W
Cerberus
10,463
581
60
3
0
329,345
0
L
Persephone
6,675
371
40
2
0
283,813
1
L
Ymir
5,387
299
12
1
0
170,607
0
W
Ah Muzen Cab
9,990
555
82
5
0
374,060
1
W
Fenrir
8,475
471
62
3
0
354,400
1
L
Arachne
9,970
554
81
5
0
361,038
0
L
Thanatos
8,113
451
56
3
0
339,202
0
W
Nu Wa
8,782
488
85
5
0
286,333
4
L
Medusa
10,022
557
91
5
0
327,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role