Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ethre
Gilgamesh
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,449 Elo+
Solo
King Arthur
King Arthur
ShellRaise
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 253L
1,488 Elo+
Solo
Zeus
Zeus
Zilion187
Zeus
Level 63
God Stats
12W - 9L
1,372 SR
Queue Stats
346W - 348L
1,367 Elo+
Solo
Vulcan
Vulcan
rubicai25
Vulcan
Level 88
God Stats
2W - 2L
1,546 SR
Queue Stats
63W - 61L
1,513 Elo+
Party 1
Team Averages
Level 89
1,483 SR
1,464 Elo+

VS

Team Averages
Level 122
1,633 SR
1,477 Elo+
Chronos
Chronos
ArnavutEfe
Chronos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 84L
1,420 Elo+
Solo
Bacchus
Bacchus
Garnf
Bacchus
Level 144
God Stats
3W - 2L
1,773 SR
Queue Stats
123W - 125L
1,487 Elo+
Solo
Nemesis
Nemesis
RoyalFlame
Nemesis
Level 144
God Stats
14W - 14L
1,691 SR
Queue Stats
499W - 527L
1,519 Elo+
Solo
Freya
Freya
TheSirCharles
Freya
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,418 Elo+
Solo
Jing Wei
Jing Wei
zhoporval
Jing Wei
Level 129
God Stats
4W - 2L
1,701 SR
Queue Stats
210W - 164L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 5 / 15
13,127
820
13,476
16,695
8,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Ethre
Gilgamesh
20
11 / 5 / 18
12,842
803
17,599
21,004
14,369
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
ShellRaise
King Arthur
19
7 / 5 / 15
12,174
761
9,036
22,587
22,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
17
2 / 6 / 14
10,955
685
11,844
13,205
5,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
rubicai25
Vulcan
20
7 / 4 / 18
12,981
811
25,344
13,760
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArnavutEfe
Chronos
20
3 / 5 / 7
12,220
764
12,883
14,880
5,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Garnf
Bacchus
20
6 / 5 / 14
12,554
785
11,763
16,685
23,350
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
RoyalFlame
Nemesis
19
4 / 8 / 10
12,310
769
12,868
22,001
15,975
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 9 / 6
11,701
731
16,085
19,161
8,612
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
zhoporval
Jing Wei
20
8 / 7 / 11
12,822
801
16,066
17,186
7,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
73
34
Kills
25
25
Deaths
34
80
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
5
15
2.9
W
Chronos
ArnavutEfe
Chronos
3
5
7
1.3
L
Gilgamesh
Ethre
Gilgamesh
11
5
18
4
W
Bacchus
Garnf
Bacchus
6
5
14
2.6
W
Nemesis
RoyalFlame
Nemesis
4
8
10
1.13
L
King Arthur
ShellRaise
King Arthur
7
5
15
2.9
W
4
9
6
0.78
L
Zeus
2
6
14
1.5
L
Vulcan
rubicai25
Vulcan
7
4
18
4
W
Jing Wei
zhoporval
Jing Wei
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,299
Damage
69,665
87,251
Taken
89,913
57,659
Mitigated
61,295
36,460
Healing
28,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,476
7,154
3,020
3,673
16,695
8,513
3,553
5,970
10,725
0
38,469
W
Chronos
ArnavutEfe
Chronos
12,883
1,681
585
3,039
14,880
5,938
2,194
8,162
6,506
45,178
0
L
Gilgamesh
Ethre
Gilgamesh
17,599
4,209
6,170
4,318
21,004
14,369
903
9,853
11,151
0
26,944
W
Bacchus
Garnf
Bacchus
11,763
948
2,286
3,507
16,685
23,350
703
5,411
11,115
21,540
0
W
Nemesis
RoyalFlame
Nemesis
12,868
4,469
434
3,884
22,001
15,975
192
8,526
13,241
0
30,005
L
King Arthur
ShellRaise
King Arthur
9,036
1,696
3,685
5,167
22,587
22,331
203
10,295
12,292
0
17,829
W
16,085
5,031
2,788
6,081
19,161
8,612
1,146
6,711
12,282
31,963
0
L
Zeus
11,844
717
3,249
2,263
13,205
5,616
765
6,107
7,098
29,788
0
L
Vulcan
rubicai25
Vulcan
25,344
9,711
2,421
2,494
13,760
6,830
240
8,506
5,254
49,045
0
W
Jing Wei
zhoporval
Jing Wei
16,066
13,925
854
4,662
17,186
7,420
1,490
7,367
9,581
0
39,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,079
Gold Earned
61,607
171
Minions Killed
170
0
Camps Cleared
0
1,557,161
Distance Traveled
1,442,716
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,127
820
51
3
0
313,193
1
W
Chronos
12,220
764
57
4
0
297,421
1
L
Gilgamesh
12,842
803
13
1
0
323,939
0
W
Bacchus
12,554
785
15
1
0
322,979
0
W
Nemesis
12,310
769
29
2
0
270,135
1
L
King Arthur
12,174
761
9
1
0
333,032
4
W
Freya
11,701
731
28
2
0
260,073
0
L
Zeus
10,955
685
41
3
0
250,435
1
L
Vulcan
12,981
811
57
4
0
336,562
3
W
Jing Wei
12,822
801
41
3
0
292,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role